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with right-click. Rework glowlight slab and cube textures, simplify, use overlays and compositing, so that the bulk of the light can switch between a dark, matte surface, and a bright surface with central glare gradient, and so that the surface and eging respond to param2 color. Tweak all other relevant nodes so that their light source changes to a darkened (or even translucent texture) when off. On/off switching doesn't affect things like oil lamps, candles, chandeliers, etc. Just basically the stuff that would be electric-powered in real life. If in a protected area, only that area's owner can turn the light on/off.
This is what I consider to be a fairly feature-filled home decor modpack. See the forum thread at https://forum.minetest.net/viewtopic.php?f=11&t=2041 for details about this modpack. Dependencies: unifieddyes and a Minetest engine build newer than 2017-01-23. Recommends: signs_lib, windmill, moreblocks, unified_inventory.
Description
Feature-filled home decor modpack.
https://content.minetest.net/packages/VanessaE/homedecor_modpack/
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