fix wrong textures on a couple of lamps

This commit is contained in:
Vanessa Dannenberg 2019-06-02 03:16:00 -04:00
parent 968cdfd549
commit 84c3933fd4
1 changed files with 2 additions and 2 deletions

View File

@ -549,7 +549,7 @@ for light_brightn_name in pairs(brightn_light_source) do
homedecor.register("hanging_lantern_"..light_brightn_name, {
description = S("Hanging Lantern/Light"),
mesh = "homedecor_hanging_lantern.obj",
tiles = { "homedecor_generic_metal_wrought_iron.png", lighttex },
tiles = { "homedecor_generic_metal_wrought_iron.png", gen_ls_tex_yellow },
use_texture_alpha = true,
inventory_image = "homedecor_hanging_lantern_inv.png",
wield_image = "homedecor_hanging_lantern_inv.png",
@ -576,7 +576,7 @@ for light_brightn_name in pairs(brightn_light_source) do
homedecor.register("ceiling_lantern_"..light_brightn_name, {
drawtype = "mesh",
mesh = "homedecor_ceiling_lantern.obj",
tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" },
tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
use_texture_alpha = true,
inventory_image = "homedecor_ceiling_lantern_inv.png",
description = S("Ceiling Lantern/Light"),