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add skin_updates table (somehow got lost)
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@ -14,6 +14,7 @@ local set_player_textures =
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local armor_mod_path = minetest.get_modpath("3d_armor")
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local skins = {"male1", "male2", "male3", "male4", "male5"}
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local skin_updates = {} -- skin update queue
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local function set_player_skin(player, skin)
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minetest.log("verbose",
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