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update hades revisted craft list
Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
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@ -120,27 +120,58 @@ elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
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}
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elseif minetest.get_modpath("hades_core") then
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homedecor.materials = {
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dirt = "hades_core:dirt",
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sand = "hades_core:fertile_sand",
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gravel = "hades_core:gravel",
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copper_ingot = "hades_core:copper_ingot",
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steel_ingot = "hades_core:steel_ingot",
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gold_ingot = "hades_core:gold_ingot",
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tin_ingot = "hades_core:tin_ingot",
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silver_ingot = "--unknown--",
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mese_crystal_fragment = "hades_core:mese_crystal_fragment",
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torch = "hades_torches:torch",
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diamond = "hades_core:diamond",
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clay_lump = "hades_core:clay_lump",
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dye_dark_grey = "dye:dark_grey",
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copper_ingot = "hades_core:copper_ingot",
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tin_ingot = "hades_core:tin_ingot",
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clay_brick = "hades_core:clay_brick",
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--[[
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Since hades doesnt have buckets or water for the user,
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using dirt from near water to pull the water out
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]]
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water_bucket = "hades_core:dirt",
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empty_bucket = "hades_core:fertile_sand",
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-- Set this to steel unless hadesextraores is present
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silver_ingot = "hades_core:steel_ingot",
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dye_dark_grey = "dye:dark_grey",
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dye_black = "dye:black",
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dye_white = "dye:white",
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dye_green = "dye:green",
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dye_red = "dye:red",
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dye_yellow = "dye:yellow",
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dye_brown = "dye:brown",
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dye_blue = "dye:blue",
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dye_violet = "dye:violet",
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dye_grey = "dye:grey",
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dye_dark_green = "dye:dark_green",
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dye_orange = "dye:orange",
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dye_pink = "dye:pink",
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silicon = "hades_materials:silicon",
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string = "hades_farming:string",
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paper = "hades_core:paper",
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book = "hades_core:book",
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iron_lump = "hades_core:iron_lump",
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wool_grey = "wool:grey",
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wool_green = "wool:green",
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wool_dark_green = "wool:dark_green",
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wool_brown = "wool:brown",
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wool_black = "wool:black",
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wool_white = "wool:white",
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slab_stone = "stairs:slab_stone",
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slab_wood = "stairs:slab_wood",
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glass_block = "hades_core:glass",
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glass_bottle = "vessels:glass_bottle",
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obsidian_glass = "hades_core:obsidian_glass",
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coal_lump = "hades_core:coal_lump",
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stone = "hades_core:stone",
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cobble = "hades_core:cobble",
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brick = "hades_core:brick"
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}
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if minetest.get_modpath("hades_bucket") then
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