mirror of
https://github.com/mt-mods/homedecor_modpack.git
synced 2024-11-14 14:20:37 +01:00
made signs check for node ownership/protection before allowing placement.
This commit is contained in:
parent
bd68f563bb
commit
aa04eac212
|
@ -174,35 +174,6 @@ for i in ipairs(sides) do
|
|||
end
|
||||
end
|
||||
|
||||
function homedecor_node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = "someone"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = "someone"
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), "Sorry, "..ownername.." owns that spot." )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function homedecor_place_door(itemstack, placer, pointed_thing, name, side)
|
||||
local pos = pointed_thing.above
|
||||
if homedecor_node_is_owned(pointed_thing.under, placer) == false then
|
||||
|
|
|
@ -15,6 +15,7 @@ minetest.register_node("homedecor:fence_brass", {
|
|||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not homedecor_node_is_owned(pos, clicker) then
|
||||
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
|
||||
local itemstack = clicker:get_wielded_item()
|
||||
if itemstack:get_name() == "default:sign_wall" then
|
||||
|
@ -25,15 +26,18 @@ minetest.register_node("homedecor:fence_brass", {
|
|||
print("want to simply place the wielded item like usual.")
|
||||
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor_node_is_owned(pointed_thing.under, placer) then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_brass", param2 = fdir})
|
||||
itemstack:take_item()
|
||||
placer:set_wielded_item(itemstack)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("homedecor:fence_wrought_iron", {
|
||||
|
@ -51,6 +55,7 @@ minetest.register_node("homedecor:fence_wrought_iron", {
|
|||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not homedecor_node_is_owned(pos, clicker) then
|
||||
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
|
||||
local itemstack = clicker:get_wielded_item()
|
||||
if itemstack:get_name() == "default:sign_wall" then
|
||||
|
@ -62,15 +67,18 @@ minetest.register_node("homedecor:fence_wrought_iron", {
|
|||
print("want to simply place the wielded item like usual.")
|
||||
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor_node_is_owned(pointed_thing.under, placer) then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_wrought_iron", param2 = fdir})
|
||||
itemstack:take_item()
|
||||
placer:set_wielded_item(itemstack)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- brass/wrought iron with signs:
|
||||
|
|
31
init.lua
31
init.lua
|
@ -13,7 +13,7 @@
|
|||
|
||||
local DEBUG = 0
|
||||
|
||||
-- Local Functions
|
||||
-- Various Functions
|
||||
|
||||
local dbg = function(s)
|
||||
if DEBUG == 1 then
|
||||
|
@ -21,6 +21,35 @@ local dbg = function(s)
|
|||
end
|
||||
end
|
||||
|
||||
function homedecor_node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = "someone"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = "someone"
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), "Sorry, "..ownername.." owns that spot." )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- Nodes
|
||||
|
||||
minetest.register_node('homedecor:shingles_wood', {
|
||||
|
|
Loading…
Reference in New Issue
Block a user