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	Moved changelog out of forum post and into a separate file.
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					Changelog
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					---------
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					2012-07-24: Made all objects that use a dye require a more appropriate color, 
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					made all objects that use a dye give back empty bottles on craft, made grey 
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					shutters use the various grey paints directly.  Moved this changelog out of the 
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					forum post and into this separate file.
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					2012-07-12: Moved project to github.
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					2012-07-02: Deleted a few redundant files from the unified dyes mod.
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					2012-06-30: Added a fancy wood-and-glass door.  Textures used here were 
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					formerly used for (and have been replaced by new textures for) the default wood 
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					door in my realistic texture packs.
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					2012-06-27: Relaxed dependency on UnifiedDyes to prevent depending on Flowers.  
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					The mod will still use them if available; if not, you just can't craft the 
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					various colored objects.
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					2012-06-26: Separated dyes into their own mod ("unifieddyes").  Added a copy of 
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					flowers and made this mod depend on it and unified dyes.  Updated all crafting 
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					recipes to fit, got rid of the conditional code for flowers (since it is a 
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					dependency now), removed a bunch of redundant register_craftitem code, fixed 
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					some copy&paste errors on the window shutters.  As a consequence of these 
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					changes, white paint, titanium dioxide, and all colors of dyes will have to be 
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					removed and replaced (but the things that depend on them are fine).
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					2012-06-25: Removed all of the old legacy_wallmounted references - I didn't 
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					realize they were deprecated (and they were causing out-of-nodes issues also).
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					2012-06-23: Added small speaker, round brass pole, square wrought iron pole 
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					(without connecting rungs).  Fairly recent version of Minetest required for 
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					these to work (uses nodeboxes).  Note that if you've placed brass or wrought 
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					iron poles in your world already, they will be drawn using these newer styles; 
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					if you need the square poles and/or connecting rungs, you'll need to remove 
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					them and craft brass/wrought iron fences instead.
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					2012-06-16: Tweaked terracotta roof tiles/shingles to give the 4 pieces back on 
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					digging a 'shingle'.
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					2012-06-15 (a bit later): Did the same for the stereo and television and 
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					improved them in the process.
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					2012-06-15: Tweaked the speaker textures, added separate images for all 6 
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					sides.
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					2012-06-14: Added right-opening versions of oak and mahogany "folding" doors - 
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					allows one to create double doors.  Split the two colors into separate files.  
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					Inspired by Calinou's update to the default doors mod - works the same way too. 
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					:-)
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					2012-06-13 (a lot later): Changed the crafting recipe slightly for nightstands 
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					- they're designated as 'oak' now.  Added crafting recipe for mahogany 
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					variants.  If you've already placed nightstands into your world, you should 
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					remove them before updating - sorry, you'll have to rebuild them due my having 
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					had to change the node names.  Added initial crafting recipes for oak and 
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					mahogany drawers and complete dressers (dresser components are not yet useful, 
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					work in progress.  See crafts.lua for more details).
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					2012-06-13: Changed buckets of white paint so that the empty bucket is returned 
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					when the bucket of paint is crafted into something else (rather than when the 
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					bucket of paint is first created).  * Fixed copy&paste error from the previous 
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					bucket change.  * Moved smelting and crafting of white paint from crafts.lua 
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					over to dyes.lua.
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					2012-06-12: Multiple post-release updates over the course of the day. * Fixed 
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					recipe collision with glass panes.  * Implemented a full set of dyes derived 
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					from flowers, updated all related crafting recipes and screenshots to match. * 
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					Collected all dyes into one file.  Changed recipes for blue and purple dyes to 
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					something that makes a bit more sense. :-) * Tweaked oak shutters to give two 
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					pieces on crafting. * Added alternate recipes for orange and green dyes.
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					2012-06-12: Initial release.
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