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Moved changelog out of forum post and into a separate file.
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Changelog
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---------
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2012-07-24: Made all objects that use a dye require a more appropriate color,
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made all objects that use a dye give back empty bottles on craft, made grey
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shutters use the various grey paints directly. Moved this changelog out of the
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forum post and into this separate file.
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2012-07-12: Moved project to github.
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2012-07-02: Deleted a few redundant files from the unified dyes mod.
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2012-06-30: Added a fancy wood-and-glass door. Textures used here were
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formerly used for (and have been replaced by new textures for) the default wood
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door in my realistic texture packs.
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2012-06-27: Relaxed dependency on UnifiedDyes to prevent depending on Flowers.
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The mod will still use them if available; if not, you just can't craft the
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various colored objects.
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2012-06-26: Separated dyes into their own mod ("unifieddyes"). Added a copy of
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flowers and made this mod depend on it and unified dyes. Updated all crafting
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recipes to fit, got rid of the conditional code for flowers (since it is a
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dependency now), removed a bunch of redundant register_craftitem code, fixed
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some copy&paste errors on the window shutters. As a consequence of these
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changes, white paint, titanium dioxide, and all colors of dyes will have to be
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removed and replaced (but the things that depend on them are fine).
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2012-06-25: Removed all of the old legacy_wallmounted references - I didn't
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realize they were deprecated (and they were causing out-of-nodes issues also).
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2012-06-23: Added small speaker, round brass pole, square wrought iron pole
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(without connecting rungs). Fairly recent version of Minetest required for
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these to work (uses nodeboxes). Note that if you've placed brass or wrought
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iron poles in your world already, they will be drawn using these newer styles;
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if you need the square poles and/or connecting rungs, you'll need to remove
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them and craft brass/wrought iron fences instead.
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2012-06-16: Tweaked terracotta roof tiles/shingles to give the 4 pieces back on
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digging a 'shingle'.
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2012-06-15 (a bit later): Did the same for the stereo and television and
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improved them in the process.
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2012-06-15: Tweaked the speaker textures, added separate images for all 6
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sides.
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2012-06-14: Added right-opening versions of oak and mahogany "folding" doors -
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allows one to create double doors. Split the two colors into separate files.
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Inspired by Calinou's update to the default doors mod - works the same way too.
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:-)
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2012-06-13 (a lot later): Changed the crafting recipe slightly for nightstands
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- they're designated as 'oak' now. Added crafting recipe for mahogany
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variants. If you've already placed nightstands into your world, you should
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remove them before updating - sorry, you'll have to rebuild them due my having
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had to change the node names. Added initial crafting recipes for oak and
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mahogany drawers and complete dressers (dresser components are not yet useful,
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work in progress. See crafts.lua for more details).
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2012-06-13: Changed buckets of white paint so that the empty bucket is returned
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when the bucket of paint is crafted into something else (rather than when the
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bucket of paint is first created). * Fixed copy&paste error from the previous
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bucket change. * Moved smelting and crafting of white paint from crafts.lua
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over to dyes.lua.
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2012-06-12: Multiple post-release updates over the course of the day. * Fixed
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recipe collision with glass panes. * Implemented a full set of dyes derived
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from flowers, updated all related crafting recipes and screenshots to match. *
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Collected all dyes into one file. Changed recipes for blue and purple dyes to
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something that makes a bit more sense. :-) * Tweaked oak shutters to give two
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pieces on crafting. * Added alternate recipes for orange and green dyes.
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2012-06-12: Initial release.
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