auto-combine tabletops with legs
If the player places table legs, and then places a tabletop while pointing at the legs (from any side), the table and legs will automatically be combined into a single node that can then have something placed on top like usual. This also gets rid of those redundant "utility" table nodes, since these have always basically just been a set of legs, and a copy of the small square wood table. Now they're merged into the above feature, and aliased as appropriate. Tecccccccccchhnically, wood legs should only have been allowed to combine with wooden tabletops... then I googled around a bit, and found a number of glass tables with wooden legs that were surprisingly similar to the in-game versions.
@ -2,134 +2,30 @@
|
|||||||
|
|
||||||
local S = minetest.get_translator("homedecor_tables")
|
local S = minetest.get_translator("homedecor_tables")
|
||||||
|
|
||||||
local materials = {
|
|
||||||
{ "glass",
|
|
||||||
S("Small square glass table"),
|
|
||||||
S("Small round glass table"),
|
|
||||||
S("Large glass table piece"),
|
|
||||||
},
|
|
||||||
{ "wood",
|
|
||||||
S("Small square wooden table"),
|
|
||||||
S("Small round wooden table"),
|
|
||||||
S("Large wooden table piece"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
local tables_cbox = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
|
|
||||||
}
|
|
||||||
|
|
||||||
for i, mat in ipairs(materials) do
|
|
||||||
local m, small_s, small_r, large = unpack(mat)
|
|
||||||
local s
|
|
||||||
|
|
||||||
if m == "glass" then
|
|
||||||
s = default.node_sound_glass_defaults()
|
|
||||||
else
|
|
||||||
s = default.node_sound_wood_defaults()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- small square tables
|
|
||||||
|
|
||||||
homedecor.register(m.."_table_small_square", {
|
|
||||||
description = small_s,
|
|
||||||
mesh = "homedecor_table_small_square.obj",
|
|
||||||
tiles = { 'homedecor_'..m..'_table_small_square.png' },
|
|
||||||
wield_image = 'homedecor_'..m..'_table_small_square_inv.png',
|
|
||||||
inventory_image = 'homedecor_'..m..'_table_small_square_inv.png',
|
|
||||||
groups = { snappy = 3 },
|
|
||||||
sounds = s,
|
|
||||||
selection_box = tables_cbox,
|
|
||||||
collision_box = tables_cbox,
|
|
||||||
on_place = minetest.rotate_node
|
|
||||||
})
|
|
||||||
|
|
||||||
-- small round tables
|
|
||||||
|
|
||||||
homedecor.register(m..'_table_small_round', {
|
|
||||||
description = small_r,
|
|
||||||
mesh = "homedecor_table_small_round.obj",
|
|
||||||
tiles = { "homedecor_"..m.."_table_small_round.png" },
|
|
||||||
wield_image = 'homedecor_'..m..'_table_small_round_inv.png',
|
|
||||||
inventory_image = 'homedecor_'..m..'_table_small_round_inv.png',
|
|
||||||
groups = { snappy = 3 },
|
|
||||||
sounds = s,
|
|
||||||
selection_box = tables_cbox,
|
|
||||||
collision_box = tables_cbox,
|
|
||||||
on_place = minetest.rotate_node
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Large square table pieces
|
|
||||||
|
|
||||||
homedecor.register(m..'_table_large', {
|
|
||||||
description = large,
|
|
||||||
tiles = {
|
|
||||||
'homedecor_'..m..'_table_large_tb.png',
|
|
||||||
'homedecor_'..m..'_table_large_tb.png',
|
|
||||||
'homedecor_'..m..'_table_large_edges.png',
|
|
||||||
'homedecor_'..m..'_table_large_edges.png',
|
|
||||||
'homedecor_'..m..'_table_large_edges.png',
|
|
||||||
'homedecor_'..m..'_table_large_edges.png'
|
|
||||||
},
|
|
||||||
wield_image = 'homedecor_'..m..'_table_large_inv.png',
|
|
||||||
inventory_image = 'homedecor_'..m..'_table_large_inv.png',
|
|
||||||
groups = { snappy = 3 },
|
|
||||||
sounds = s,
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
|
|
||||||
},
|
|
||||||
selection_box = tables_cbox,
|
|
||||||
on_place = minetest.rotate_node
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_alias('homedecor:'..m..'_table_large_b', 'homedecor:'..m..'_table_large')
|
|
||||||
minetest.register_alias('homedecor:'..m..'_table_small_square_b', 'homedecor:'..m..'_table_small_square')
|
|
||||||
minetest.register_alias('homedecor:'..m..'_table_small_round_b', 'homedecor:'..m..'_table_small_round')
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
-- other tables
|
|
||||||
|
|
||||||
homedecor.register("utility_table_top", {
|
|
||||||
description = S("Utility Table"),
|
|
||||||
tiles = {
|
|
||||||
'homedecor_utility_table_tb.png',
|
|
||||||
'homedecor_utility_table_tb.png',
|
|
||||||
'homedecor_utility_table_edges.png',
|
|
||||||
'homedecor_utility_table_edges.png',
|
|
||||||
'homedecor_utility_table_edges.png',
|
|
||||||
'homedecor_utility_table_edges.png'
|
|
||||||
},
|
|
||||||
wield_image = 'homedecor_utility_table_tb.png',
|
|
||||||
inventory_image = 'homedecor_utility_table_tb.png',
|
|
||||||
groups = { snappy = 3 },
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
node_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
|
|
||||||
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
|
|
||||||
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
|
|
||||||
},
|
|
||||||
selection_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
|
|
||||||
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
|
|
||||||
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
|
|
||||||
},
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Various kinds of table legs
|
-- Various kinds of table legs
|
||||||
|
|
||||||
-- local above
|
local table_shapes = {"large_square", "small_square", "small_round"}
|
||||||
materials = {
|
|
||||||
{ "brass", S("brass") },
|
local tabletop_materials = {
|
||||||
{ "wrought_iron", S("wrought iron") },
|
{ "glass",
|
||||||
|
S("Small square glass tabletop"),
|
||||||
|
S("Small round glass tabletop"),
|
||||||
|
S("Large glass tabletop piece"),
|
||||||
|
},
|
||||||
|
{ "wood",
|
||||||
|
S("Small square wooden tabletop"),
|
||||||
|
S("Small round wooden tabletop"),
|
||||||
|
S("Large wooden tabletop piece"),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for _, t in ipairs(materials) do
|
leg_materials = {
|
||||||
|
{ "brass", S("brass") },
|
||||||
|
{ "wrought_iron", S("wrought iron") },
|
||||||
|
{ "wood", S("wood") }
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, t in ipairs(leg_materials) do
|
||||||
local name, desc = unpack(t)
|
local name, desc = unpack(t)
|
||||||
homedecor.register("table_legs_"..name, {
|
homedecor.register("table_legs_"..name, {
|
||||||
description = S("Table Legs (@1)", desc),
|
description = S("Table Legs (@1)", desc),
|
||||||
@ -147,21 +43,87 @@ homedecor.register("table_legs_"..name, {
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
homedecor.register("utility_table_legs", {
|
minetest.register_alias("homedecor:utility_table_legs", "homedecor:table_legs_wood")
|
||||||
description = S("Legs for Utility Table"),
|
minetest.register_alias("homedecor:utility_table_top", "homedecor:wood_table_small_square")
|
||||||
drawtype = "plantlike",
|
|
||||||
tiles = { 'homedecor_utility_table_legs.png' },
|
-- table tops and combined tables
|
||||||
inventory_image = 'homedecor_utility_table_legs_inv.png',
|
|
||||||
wield_image = 'homedecor_utility_table_legs.png',
|
local tables_cbox = {
|
||||||
walkable = false,
|
|
||||||
groups = { snappy = 3 },
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
|
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
|
||||||
|
}
|
||||||
|
|
||||||
|
for i, mat in ipairs(tabletop_materials) do
|
||||||
|
local m, small_s, small_r, large = unpack(mat)
|
||||||
|
local s
|
||||||
|
|
||||||
|
if m == "glass" then
|
||||||
|
s = default.node_sound_glass_defaults()
|
||||||
|
else
|
||||||
|
s = default.node_sound_wood_defaults()
|
||||||
|
end
|
||||||
|
|
||||||
|
for _, shape in ipairs(table_shapes) do
|
||||||
|
|
||||||
|
homedecor.register(m.."_table_"..shape, {
|
||||||
|
description = shape.." "..m.." tabletop",
|
||||||
|
mesh = "homedecor_table_"..shape..".obj",
|
||||||
|
tiles = {
|
||||||
|
'homedecor_'..m..'_table_'..shape..'.png',
|
||||||
|
'homedecor_'..m..'_table_edges.png',
|
||||||
|
'homedecor_blanktile.png',
|
||||||
|
'homedecor_blanktile.png',
|
||||||
|
'homedecor_blanktile.png',
|
||||||
},
|
},
|
||||||
|
wield_image = 'homedecor_'..m..'_table_'..shape..'_inv.png',
|
||||||
|
groups = { snappy = 3 },
|
||||||
|
sounds = s,
|
||||||
|
selection_box = tables_cbox,
|
||||||
|
collision_box = tables_cbox,
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
local player_name = placer:get_player_name()
|
||||||
|
if minetest.is_protected(pointed_thing.under, player_name) then return end
|
||||||
|
local node = minetest.get_node(pointed_thing.under)
|
||||||
|
if string.find(node.name, "homedecor:table_legs") then
|
||||||
|
local newname = string.format("homedecor:%s_table_%s_with_%s_legs",
|
||||||
|
m, shape, string.sub(node.name, 22))
|
||||||
|
minetest.set_node(pointed_thing.under, {name = newname})
|
||||||
|
if not creative.is_enabled_for(player_name) then
|
||||||
|
itemstack:take_item()
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
else
|
||||||
|
return minetest.rotate_node(itemstack, placer, pointed_thing)
|
||||||
|
end
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
for _, l in ipairs(leg_materials) do
|
||||||
|
local leg_mat, desc = unpack(l)
|
||||||
|
|
||||||
|
homedecor.register(string.format("%s_table_%s_with_%s_legs", m, shape, leg_mat), {
|
||||||
|
description = string.format("%s %s table with %s legs", shape, m, leg_mat),
|
||||||
|
mesh = "homedecor_table_"..shape..".obj",
|
||||||
|
tiles = {
|
||||||
|
'homedecor_blanktile.png',
|
||||||
|
'homedecor_blanktile.png',
|
||||||
|
'homedecor_'..m..'_table_'..shape..'.png',
|
||||||
|
'homedecor_'..m..'_table_edges.png',
|
||||||
|
"homedecor_table_legs_"..leg_mat..".png",
|
||||||
|
},
|
||||||
|
groups = { snappy = 3 },
|
||||||
|
sounds = s,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_alias('homedecor:'..m..'_table_large_b', 'homedecor:'..m..'_table_large')
|
||||||
|
minetest.register_alias('homedecor:'..m..'_table_small_square_b', 'homedecor:'..m..'_table_small_square')
|
||||||
|
minetest.register_alias('homedecor:'..m..'_table_small_round_b', 'homedecor:'..m..'_table_small_round')
|
||||||
|
minetest.register_alias('homedecor:'..m..'_table_large', 'homedecor:'..m..'_table_large_square')
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
-- crafting
|
-- crafting
|
||||||
|
|
||||||
minetest.register_craft( {
|
minetest.register_craft( {
|
||||||
@ -266,7 +228,20 @@ minetest.register_craft({
|
|||||||
burntime = 30,
|
burntime = 30,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
for _, shape in ipairs (table_shapes) do
|
||||||
|
for _, leg in ipairs(leg_materials) do
|
||||||
|
for _, mat in ipairs(tabletop_materials) do
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "homedecor:"..mat[1].."_table_"..shape.."_with_"..leg[1].."_legs",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {
|
||||||
|
"homedecor:"..mat[1].."_table_"..shape,
|
||||||
|
"homedecor:table_legs_"..leg[1]
|
||||||
|
},
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- recycling
|
-- recycling
|
||||||
|
|
||||||
@ -329,3 +304,4 @@ minetest.register_craft({
|
|||||||
"homedecor:wood_table_large"
|
"homedecor:wood_table_large"
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
name = homedecor_tables
|
name = homedecor_tables
|
||||||
description = Homedecor mod: tables
|
description = Homedecor mod: tables
|
||||||
depends = homedecor_common, default, basic_materials
|
depends = homedecor_common, default, basic_materials
|
||||||
|
optional_depends = creative
|
||||||
|
107
homedecor_tables/models/homedecor_table_large_square.obj
Normal file
@ -0,0 +1,107 @@
|
|||||||
|
# Blender v2.83.5 OBJ File: 'homedecor table with legs.blend'
|
||||||
|
# www.blender.org
|
||||||
|
o Cube_Cube.001
|
||||||
|
v -0.500000 -0.500000 0.500000
|
||||||
|
v 0.500000 -0.500000 -0.500000
|
||||||
|
v 0.500000 0.500000 0.500000
|
||||||
|
v 0.500000 0.500000 -0.500000
|
||||||
|
v -0.500000 0.437500 -0.500000
|
||||||
|
v -0.353553 -0.500000 0.353554
|
||||||
|
v -0.353553 0.437515 0.353554
|
||||||
|
v 0.353553 -0.500000 -0.353553
|
||||||
|
v 0.353553 0.437515 -0.353553
|
||||||
|
v 0.500000 -0.500000 0.500000
|
||||||
|
v 0.500000 -0.437500 -0.500000
|
||||||
|
v 0.500000 -0.437500 0.500000
|
||||||
|
v -0.500000 -0.437500 -0.500000
|
||||||
|
v -0.500000 -0.500000 -0.500000
|
||||||
|
v -0.500000 -0.437500 0.500000
|
||||||
|
v 0.500000 0.437500 -0.500000
|
||||||
|
v 0.500000 0.437500 0.500000
|
||||||
|
v -0.500000 0.500000 -0.500000
|
||||||
|
v -0.500000 0.437500 0.500000
|
||||||
|
v -0.500000 0.500000 0.500000
|
||||||
|
v 0.353553 -0.500000 0.353554
|
||||||
|
v 0.353553 0.437515 0.353554
|
||||||
|
v -0.353553 -0.500000 -0.353553
|
||||||
|
v -0.353553 0.437515 -0.353553
|
||||||
|
vt -0.000000 -0.000000
|
||||||
|
vt 1.000000 -0.000000
|
||||||
|
vt 1.000000 0.500000
|
||||||
|
vt -0.000000 0.500000
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt -0.000000 0.500000
|
||||||
|
vt 1.000000 0.500000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt -0.000000 0.937500
|
||||||
|
vt 1.000000 0.937500
|
||||||
|
vt -0.000000 0.937500
|
||||||
|
vt 1.000000 0.937500
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt -0.000000 0.937500
|
||||||
|
vt 1.000000 0.937500
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt -0.000000 0.937500
|
||||||
|
vt 1.000000 0.937500
|
||||||
|
vt -0.000000 0.500000
|
||||||
|
vt 1.000000 0.500000
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt 1.000000 -0.000000
|
||||||
|
vt 1.000000 0.500000
|
||||||
|
vt 0.000000 0.500000
|
||||||
|
vt 0.000000 -0.000000
|
||||||
|
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Normal file
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After Width: | Height: | Size: 315 B |
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Normal file
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