give most doors more meaningful, distinct node names
to avoid confusion doors:wood_glass_{oak,white,mahogany}_{a,b} --> doors:homedecor_french_{oak,white,mahogany}_{a,b} doors:woodglass2_{a,b} --> doors:homedecor_carolina_{a,b} doors:bedroom_{a,b} --> doors:homedecor_basic_panel_{a,b} All others: doors:$foo_{a,b} --> doors:homedecor_$foo_{a,b}
@ -40,41 +40,41 @@ local door_list = {
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custom_model = "homedecor_door_fancy"
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},
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{ name = "wood_glass_oak",
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description = "Glass and Wood, Oak-colored",
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{ name = "french_oak",
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description = "French door, Oak-colored",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = {
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main = default.node_sound_glass_defaults(),
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},
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backface = true,
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alpha = true,
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custom_model = "homedecor_door_wood_glass"
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custom_model = "homedecor_door_french"
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},
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{ name = "wood_glass_mahogany",
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description = "Glass and Wood, Mahogany-colored",
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{ name = "french_mahogany",
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description = "French door, Mahogany-colored",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = {
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main = default.node_sound_glass_defaults(),
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},
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backface = true,
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alpha = true,
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custom_model = "homedecor_door_wood_glass"
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custom_model = "homedecor_door_french"
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},
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{ name = "wood_glass_white",
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description = "Glass and Wood, White",
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{ name = "french_white",
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description = "French door, White",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = {
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main = default.node_sound_glass_defaults(),
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},
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backface = true,
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alpha = true,
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custom_model = "homedecor_door_wood_glass"
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custom_model = "homedecor_door_french"
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},
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{ name = "bedroom",
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description = "White Bedroom Door",
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{ name = "basic_panel",
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description = "Basic white panel Door",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
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sounds = {
|
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main = default.node_sound_wood_defaults(),
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@ -95,8 +95,8 @@ local door_list = {
|
||||
custom_model = "homedecor_door_wrought_iron"
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},
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{ name = "woodglass2",
|
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description = "Wooden door with glass insert, type 2",
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{ name = "carolina",
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description = "Wooden Carolina door",
|
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
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sounds = {
|
||||
main = default.node_sound_wood_defaults(),
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||||
@ -166,7 +166,7 @@ end
|
||||
local hd_3d = minetest.get_modpath("homedecor_3d_extras")
|
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|
||||
for _, door in ipairs(door_list) do
|
||||
doors.register(door.name, {
|
||||
doors.register("homedecor_"..door.name, {
|
||||
tiles = {{ name = "homedecor_door_"..door.name..".png", backface_culling = door.backface }},
|
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description = door.description,
|
||||
inventory_image = "homedecor_door_"..door.name.."_inv.png",
|
||||
@ -177,9 +177,8 @@ for _, door in ipairs(door_list) do
|
||||
mesecons = mesecons
|
||||
})
|
||||
|
||||
local nn_a = "doors:"..door.name.."_a"
|
||||
local nn_b = "doors:"..door.name.."_b"
|
||||
|
||||
local nn_a = "doors:homedecor_"..door.name.."_a"
|
||||
local nn_b = "doors:homedecor_"..door.name.."_b"
|
||||
|
||||
if door.alpha then
|
||||
local def = hd_doors_clone_node(nn_a)
|
||||
@ -204,6 +203,9 @@ for _, door in ipairs(door_list) do
|
||||
|
||||
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_left"
|
||||
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_right"
|
||||
|
||||
minetest.register_alias("doors:"..door.name.."_a", "doors:homedecor_"..door.name.."_a")
|
||||
minetest.register_alias("doors:"..door.name.."_b", "doors:homedecor_"..door.name.."_b")
|
||||
end
|
||||
|
||||
-- Gates
|
||||
@ -696,14 +698,35 @@ minetest.register_craft({
|
||||
|
||||
-- aliases
|
||||
|
||||
minetest.register_alias("homedecor:jpn_door_top", "air")
|
||||
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
|
||||
minetest.register_alias("homedecor:jpn_door_top", "air")
|
||||
minetest.register_alias("homedecor:jpn_door_top_open", "air")
|
||||
|
||||
minetest.register_alias("homedecor:jpn_door_top_open", "air")
|
||||
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
|
||||
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
|
||||
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
|
||||
|
||||
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
|
||||
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")
|
||||
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
|
||||
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")
|
||||
|
||||
minetest.register_alias("doors:wood_glass_oak_a", "doors:homedecor_french_oak_a")
|
||||
minetest.register_alias("doors:wood_glass_oak_b", "doors:homedecor_french_oak_b")
|
||||
|
||||
minetest.register_alias("doors:wood_glass_white_a", "doors:homedecor_french_white_a")
|
||||
minetest.register_alias("doors:wood_glass_white_b", "doors:homedecor_french_white_b")
|
||||
|
||||
minetest.register_alias("doors:wood_glass_mahogany_a", "doors:homedecor_french_mahogany_a")
|
||||
minetest.register_alias("doors:wood_glass_mahogany_b", "doors:homedecor_french_mahogany_b")
|
||||
|
||||
minetest.register_alias("doors:homedecor_woodglass2_a", "doors:homedecor_carolina_a")
|
||||
minetest.register_alias("doors:homedecor_woodglass2_b", "doors:homedecor_carolina_b")
|
||||
|
||||
minetest.register_alias("doors:woodglass2_a", "doors:homedecor_carolina_a")
|
||||
minetest.register_alias("doors:woodglass2_b", "doors:homedecor_carolina_b")
|
||||
|
||||
minetest.register_alias("doors:homedecor_bedroom_a", "doors:homedecor_basic_panel_a")
|
||||
minetest.register_alias("doors:homedecor_bedroom_b", "doors:homedecor_basic_panel_b")
|
||||
|
||||
minetest.register_alias("doors:bedroom_a", "doors:homedecor_basic_panel_a")
|
||||
minetest.register_alias("doors:bedroom_b", "doors:homedecor_basic_panel_b")
|
||||
|
||||
-- flip old homedecor doors around, since they use minetest_game doors API now
|
||||
|
||||
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 7.8 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |