phase out the generic red, green, white and neutral metals

generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
This commit is contained in:
Vanessa Ezekowitz 2015-05-03 18:30:56 -04:00
parent 94f7e63ba7
commit d6cdff41aa
12 changed files with 23 additions and 19 deletions

View File

@ -20,7 +20,7 @@ homedecor.register("toilet", {
"homedecor_marble.png^[colorize:#ffffff:175",
"homedecor_marble.png^[colorize:#ffffff:175",
"homedecor_marble.png^[colorize:#ffffff:175",
"homedecor_generic_metal_neutral.png"
"homedecor_generic_metal_black.png^[brighten"
},
selection_box = toilet_sbox,
node_box = toilet_cbox,
@ -39,7 +39,7 @@ homedecor.register("toilet_open", {
"homedecor_marble.png^[colorize:#ffffff:175",
"homedecor_marble.png^[colorize:#ffffff:175",
"default_water.png",
"homedecor_generic_metal_neutral.png"
"homedecor_generic_metal_black.png^[brighten"
},
selection_box = toilet_sbox,
collision_box = toilet_cbox,
@ -106,9 +106,9 @@ homedecor.register("taps", {
description = S("Bathroom taps/faucet"),
mesh = "homedecor_bathroom_faucet.obj",
tiles = {
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_white.png",
"homedecor_generic_metal_black.png^[colorize:#ffffff:200",
"homedecor_generic_metal_bright.png"
},
inventory_image = "3dforniture_taps_inv.png",
@ -128,7 +128,7 @@ homedecor.register("taps_brass", {
tiles = {
"homedecor_generic_metal_brass.png",
"homedecor_generic_metal_brass.png",
"homedecor_generic_metal_white.png",
"homedecor_generic_metal_black.png^[colorize:#ffffff:200",
"homedecor_generic_metal_brass.png"
},
inventory_image = "3dforniture_taps_brass_inv.png",
@ -205,7 +205,7 @@ homedecor.register("shower_head", {
drawtype = "mesh",
mesh = "homedecor_shower_head.obj",
tiles = {
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_shower_head.png"
},
inventory_image = "homedecor_shower_head_inv.png",

View File

@ -160,7 +160,7 @@ local r_cbox = {
homedecor.register("radiator", {
mesh = "homedecor_radiator.obj",
tiles = {
"homedecor_generic_metal_white.png",
"homedecor_generic_metal_black.png^[colorize:#ffffff:200",
"homedecor_radiator_controls.png"
},
inventory_image = "homedecor_radiator_inv.png",

View File

@ -274,7 +274,7 @@ homedecor.register("well", {
mesh = "homedecor_well.obj",
tiles = {
"homedecor_rope_texture.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
"default_water.png",
"default_cobble.png",
"default_wood.png",

View File

@ -72,7 +72,7 @@ homedecor.register("torch_wall", {
},
},
"homedecor_generic_metal_black.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
@ -93,7 +93,7 @@ local wl_cbox = {
homedecor.register("wall_lamp", {
description = S("Wall Lamp"),
mesh = "homedecor_wall_lamp.obj",
tiles = {"homedecor_generic_metal_neutral.png", "homedecor_generic_wood_luxury_brown1.png",
tiles = {"homedecor_generic_metal_black.png^[brighten", "homedecor_generic_wood_luxury_brown1.png",
"homedecor_light.png", "homedecor_generic_metal_wrought_iron.png"},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",

View File

@ -52,7 +52,7 @@ homedecor.register("ironing_board", {
mesh = "homedecor_ironing_board.obj",
tiles = {
"wool_grey.png",
"homedecor_generic_metal_neutral.png"
"homedecor_generic_metal_black.png^[brighten"
},
expand = {right = "air"},
groups = { snappy = 3 },

View File

@ -409,7 +409,7 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
"wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten,
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten,
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
},
inventory_image = "homedecor_table_lamp"..lampcolor.."_inv.png",
walkable = false,
@ -435,7 +435,7 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
"wool_"..woolcolor..".png^[colorize:#ffffff:"..wool_brighten,
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:"..bulb_brighten,
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
},
inventory_image = "homedecor_standing_lamp"..lampcolor.."_inv.png",
walkable = false,
@ -480,8 +480,12 @@ for _, color in ipairs(dlamp_colors) do
homedecor.register("desk_lamp_"..color, {
description = S("Desk Lamp ("..color..")"),
mesh = "homedecor_desk_lamp.obj",
tiles = { "homedecor_generic_metal_white.png", "homedecor_generic_metal_black.png^[colorize:"..color..":150",
"homedecor_generic_metal_black.png", "homedecor_generic_metal_black.png^[colorize:"..color..":150" },
tiles = {
"homedecor_table_standing_lamp_lightbulb.png^[colorize:#ffffff:200",
"homedecor_generic_metal_black.png^[colorize:"..color..":150",
"homedecor_generic_metal_black.png",
"homedecor_generic_metal_black.png^[colorize:"..color..":150"
},
inventory_image = "homedecor_desk_lamp_inv_"..color..".png",
wield_image = "homedecor_desk_lamp_inv_"..color..".png",
selection_box = dlamp_cbox,

View File

@ -568,10 +568,10 @@ homedecor.register("tool_cabinet", {
description = "Metal tool cabinet and work table",
mesh = "homedecor_tool_cabinet.obj",
tiles = {
"homedecor_generic_metal_red.png",
"homedecor_generic_metal_black.png^[colorize:#ff0000:150",
"homedecor_tool_cabinet_drawers.png",
"homedecor_generic_metal_green.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[colorize:#006000:150",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_generic_metal_bright.png",
"homedecor_tool_cabinet_misc.png",
},
@ -626,7 +626,7 @@ homedecor.register("desk_globe", {
mesh = "homedecor_desk_globe.obj",
tiles = {
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_neutral.png",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_earth.png"
},
inventory_image = "homedecor_desk_globe_inv.png",

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