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honor node protection when setting a fire
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@ -249,6 +249,8 @@ minetest.register_tool("fake_fire:flint_and_steel", {
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string.find(minetest.get_node(pointed_thing.under).name, "ice")
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and
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minetest.get_node(pointed_thing.above).name == "air"
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and not
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minetest.is_protected(pointed_thing.above, user:get_player_name())
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then
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minetest.set_node(pointed_thing.above,
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{name="fake_fire:smokeless_fire"})
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@ -266,6 +268,8 @@ minetest.register_tool("fake_fire:flint_and_steel", {
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)
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and
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minetest.get_node(pointed_thing.above).name == "air"
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and not
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minetest.is_protected(pointed_thing.above, user:get_player_name())
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then
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minetest.set_node(pointed_thing.above,
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{name="fake_fire:smokeless_ice_fire"})
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