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	fix rotation of top/bottom textures of open gates
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		| @@ -420,8 +420,8 @@ for i, g in ipairs(gate_list) do | ||||
|     def.selection_box.fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 } | ||||
|     def.node_box.fixed = gate_models_open[i] | ||||
| 	def.tiles = { | ||||
| 		tiles[1], | ||||
| 		tiles[2], | ||||
| 		tiles[1].."^[transformR90", | ||||
| 		tiles[2].."^[transformR270", | ||||
| 		tiles[6], | ||||
| 		tiles[5], | ||||
| 		tiles[4], | ||||
|   | ||||
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