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fix rotation of top/bottom textures of open gates

This commit is contained in:
Vanessa Ezekowitz 2017-02-22 18:53:52 -05:00
parent 0ff3013895
commit f7ccf20410

View File

@ -420,8 +420,8 @@ for i, g in ipairs(gate_list) do
def.selection_box.fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 } def.selection_box.fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
def.node_box.fixed = gate_models_open[i] def.node_box.fixed = gate_models_open[i]
def.tiles = { def.tiles = {
tiles[1], tiles[1].."^[transformR90",
tiles[2], tiles[2].."^[transformR270",
tiles[6], tiles[6],
tiles[5], tiles[5],
tiles[4], tiles[4],