Tim
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29f61bb899
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spawn lockable nodes for "inventory = { lockable = true }", and migrate all lockable nodes to this mechanism, but the furnaces
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2015-08-19 19:30:03 +02:00 |
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Tim
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cc79b5fc03
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register a copy of the def instead of the passed def, this allows us later to spawn supporting nodes from the same original def
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2015-08-19 18:48:50 +02:00 |
|
Tim
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9420e9136c
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use the simplified inventory format for the wardrobe, where applicable
|
2015-08-19 18:03:05 +02:00 |
|
Tim
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4d5975d407
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allow inventories to be locked (not just have a locked version of it being spawned later, but be locked by registration)
the code will also be used later to replace locked.lua that spawns a locked version from an unlocked version
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2015-08-19 18:00:45 +02:00 |
|
Tim
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a6ffd1f3c6
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simplify trash can code and limit the inventory size to the displayed one
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2015-08-19 17:37:18 +02:00 |
|
Tim
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8a91865d82
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allow chaining of on_construct instead of overwriting in registration function
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2015-08-19 17:30:37 +02:00 |
|
Tim
|
2d433f9652
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remove debug statements
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2015-08-19 17:09:50 +02:00 |
|
Tim
|
7402f30c3a
|
simplify calendar construction
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2015-08-19 17:02:01 +02:00 |
|
Tim
|
2ed7ae6a56
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move inventory registration functions into dedicated handler file
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2015-08-19 16:14:17 +02:00 |
|
Tim
|
628c37e29e
|
replace several explicit nodebox definitions with the function-version
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2015-08-19 15:49:32 +02:00 |
|
Tim
|
91092d99be
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introduce nodebox abstractions used by fences, like corner nodeboxes, and indirectly slab_x; update fences accordingly
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2015-08-19 15:32:19 +02:00 |
|
Tim
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7d087815c8
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fix slab_z nodebox direction inconsistencies
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2015-08-19 15:06:53 +02:00 |
|
Tim
|
7d07e81a8c
|
combine chimney, roof shingles and roof slopes into roofing.lua
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2015-08-16 20:05:48 +02:00 |
|
Tim
|
518d1432f6
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change more recipes to use groups instead of nodenames
|
2015-08-16 19:41:26 +02:00 |
|
Tim
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faf6cefa99
|
use the default background for all automatic inventory formspecs
|
2015-08-16 19:06:44 +02:00 |
|
Tim
|
382eba6860
|
combine beds and nighstands into a bedroom category
|
2015-08-16 18:02:12 +02:00 |
|
Tim
|
2ff235d5f1
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aggregate foyer themed nodes into dedicated file
|
2015-08-16 17:55:48 +02:00 |
|
Tim
|
1e7fb18b0b
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move office-themed nodes into an office-file
|
2015-08-16 17:41:44 +02:00 |
|
Tim
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d2824c10e7
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use the minetest provided table copy function
|
2015-08-16 17:26:33 +02:00 |
|
Tim
|
45aef81f55
|
simplify init.lua a little
|
2015-08-16 17:21:57 +02:00 |
|
Tim
|
799a652c91
|
rename misc-electrical -> electrics
|
2015-08-16 17:21:57 +02:00 |
|
Tim
|
94ac477d6a
|
move gastronomical furniture and utilities into a dedicated file
|
2015-08-16 17:21:50 +02:00 |
|
Vanessa Ezekowitz
|
804ee36102
|
fix deduction of spiral staircase
|
2015-08-15 05:18:04 -04:00 |
|
Craig Davison
|
ed3aa1e88a
|
Replace LIGHT_MAX with default.LIGHT_MAX
|
2015-08-01 10:24:43 -04:00 |
|
Vanessa Ezekowitz
|
23a0af58ee
|
add yellow and red shrubbery, crafted from green shrub + dye
|
2015-07-28 08:19:40 -04:00 |
|
Vanessa Ezekowitz
|
6aea902159
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move shrubbery from gloopblocks to homedecor
|
2015-07-28 07:37:57 -04:00 |
|
Vanessa Ezekowitz
|
bc195552ed
|
opt-depend on 3d_armor
should fix this issue:
https://forum.minetest.net/viewtopic.php?f=11&t=2041&start=625#p185494
|
2015-07-27 06:52:29 -04:00 |
|
Vanessa Ezekowitz
|
3e26b64d94
|
fix female skins in wardrobe when 3d armor is installed
|
2015-07-27 06:51:32 -04:00 |
|
Vanessa Ezekowitz
|
b20b3bb8e9
|
replaced two skins with something less likely to be confused for the modpack's author :-)
|
2015-07-20 22:12:21 -04:00 |
|
Vanessa Ezekowitz
|
a949238a0d
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alternate recipe if neither technic nor moreores is installed
(default gold + steel + copper == 3 brass)
|
2015-07-17 17:55:55 -04:00 |
|
Vanessa Ezekowitz
|
492f13fd8f
|
fix potted-flower model (re-derived it from the standard flowerpot)
delete an obsolete texture.
|
2015-06-25 02:57:07 -04:00 |
|
Vanessa Ezekowitz
|
e67bdcafd3
|
made potted flowers directly reference minetest_game flower images where possible.
|
2015-06-21 21:03:09 -04:00 |
|
Vanessa Ezekowitz
|
fd741795f4
|
fix misaligned UVs on round table model
|
2015-06-19 04:56:15 -04:00 |
|
Vanessa Ezekowitz
|
6bf41d0159
|
fix buckets getting lost if hotbar is full to the left of the bucket
|
2015-06-14 02:41:20 -04:00 |
|
Vanessa Ezekowitz
|
87c334a9e5
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get rid of unused variable
|
2015-06-14 01:58:18 -04:00 |
|
Vanessa Ezekowitz
|
81f3c96680
|
better table and standing lamp inv images
|
2015-06-08 13:43:46 -04:00 |
|
Vanessa Ezekowitz
|
e00742a93a
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make redefined buckets return their itemstacks properly
|
2015-05-29 21:54:25 -04:00 |
|
Vanessa Ezekowitz
|
f0da8f3d6f
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minor tweak to gold coin desc
|
2015-05-28 20:38:29 -04:00 |
|
Vanessa Ezekowitz
|
6e8c321ab6
|
take "open" speaker out of creative inv
|
2015-05-27 18:05:06 -04:00 |
|
Vanessa Ezekowitz
|
9959270e77
|
improve windowblind inv images
|
2015-05-27 15:19:49 -04:00 |
|
Vanessa Ezekowitz
|
adc8cd0303
|
new oil extract, drinking glass, glass bottle, oil lamp inv images
adjusted vessels shelf glass texture accordingly
|
2015-05-26 18:42:03 -04:00 |
|
Vanessa Ezekowitz
|
a025f83bf9
|
same for standing lamp
|
2015-05-26 18:01:13 -04:00 |
|
Vanessa Ezekowitz
|
bec0177800
|
trim edges of table lampshade
|
2015-05-26 17:55:30 -04:00 |
|
Vanessa Ezekowitz
|
5f0fe66eba
|
new inv image for radiator
|
2015-05-26 17:05:06 -04:00 |
|
Vanessa Ezekowitz
|
79020e380e
|
new inventory images for window shutter and large benches
|
2015-05-26 16:43:19 -04:00 |
|
kilbith
|
5ffce841a6
|
Minor tweaks
|
2015-05-23 15:17:14 +02:00 |
|
kilbith
|
493e74ab42
|
Fix crash for dummy bucket
|
2015-05-22 17:42:18 -04:00 |
|
Vanessa Ezekowitz
|
e041ca9115
|
same for bathroom tiles
|
2015-05-18 17:36:48 -04:00 |
|
Vanessa Ezekowitz
|
898bdb1c82
|
fix missing paramtype = "light" on skylights
|
2015-05-18 17:31:05 -04:00 |
|
kilbith
|
dc3521488b
|
Fix faucet's particlespawner not stopped after destruct
|
2015-05-18 13:04:10 +02:00 |
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