Auke Kok
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923198a2dd
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Fix most luacheck issues.
There are 3 false positives remaining after this patch, so
the bulk of the issues are fixed now.
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2016-12-31 12:33:46 -08:00 |
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Tim
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fb1b620316
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add placeholders as not-buildable_to nodes, that can be set to prevent other nodes to build or expanded into expansions
this fixes #292
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2015-09-08 09:26:40 +02:00 |
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Tim
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26a874d919
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set defaults for limiting rotations on expanded nodes
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2015-09-08 09:10:25 +02:00 |
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Tim
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cc79b5fc03
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register a copy of the def instead of the passed def, this allows us later to spawn supporting nodes from the same original def
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2015-08-19 18:48:50 +02:00 |
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Tim
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8a91865d82
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allow chaining of on_construct instead of overwriting in registration function
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2015-08-19 17:30:37 +02:00 |
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Tim
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2ed7ae6a56
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move inventory registration functions into dedicated handler file
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2015-08-19 16:14:17 +02:00 |
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Tim
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faf6cefa99
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use the default background for all automatic inventory formspecs
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2015-08-16 19:06:44 +02:00 |
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Tim
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af402c56a5
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also avoid facedir setting for plantlike, raillike and firelike to avoid clashes if paramtype is used internally in the engine for something else
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2015-02-05 10:51:34 +01:00 |
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Tim
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a19f3753b9
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don't apply a facedir to glasslike_framed to avoid the drawtype to fail drawing the frames
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2015-02-05 10:34:17 +01:00 |
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Tim
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b0714c7897
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fix #176
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2015-01-26 15:58:37 +01:00 |
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Tim
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5fb4bff628
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move handlers into subdirectory to split them apart from the actual game content
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2015-01-23 22:53:57 +01:00 |
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