b37e6ade7a
use unified dyes auto-colorization feature
...
also fixed some bugs in bed handling
also got rid of the old, obsolete "placeholder" node, aliased it to air.
2017-03-18 05:51:46 -04:00
6c0dd2d31a
use unified dyes' rotation correction functions
2017-02-17 23:07:25 -05:00
e9477dd45d
don't run LBM at every load
2017-02-16 16:59:19 -05:00
2df6dbcad9
Fix warnings issued by luacheck
.
2017-02-15 23:53:52 -03:00
dafc731078
fix crash from bad "pink" translation reference
2017-02-09 09:44:44 -05:00
a493933105
unified dyes uses on_use now, instead of on_rightclick
2017-02-04 19:41:36 -05:00
1ec16b5b53
add paramtype="light" to curtains
2017-01-30 19:59:35 -05:00
dc7b60c11f
Split I18N stuff into its own submod.
2017-01-29 21:51:07 -03:00
175724d53c
add a function to correct for broken placement rotation
...
for wallmounted nodes (engine or _game bug), and put it
to use.
2017-01-29 03:45:58 -05:00
4ef2f83f07
remove some debug statements
2017-01-28 21:57:48 -05:00
b9307f11ad
Convert curtains to param2 coloring.
2017-01-28 21:51:29 -05:00
73545c89af
Use texture colorization where possible
...
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten. Saves RAM.
2017-01-25 04:22:28 -05:00
0d3da0c328
Use new intllib API.
2017-01-25 00:09:18 -03:00
337dc05e70
Always return the ItemStack for on_rightclick to comply with the API.
2016-07-31 13:07:21 +02:00
9959270e77
improve windowblind inv images
2015-05-27 15:19:49 -04:00
e0fe854c5d
Add stained glass
2015-05-13 00:05:24 +02:00
9736e3d187
phase out extra curtain textures
...
use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
add43c9529
More cleanup/tweaking
2015-04-30 09:53:44 -04:00
4dee35893a
Cleaning and tweaking node params
2015-04-29 16:58:33 +02:00
a35b57d713
rename most wood, metal, etc textures
...
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
a0bf61cfa7
do the same for wrought iron
2015-04-27 19:00:35 -04:00
a346bf5803
rework brass texture(s) and usage thereof
2015-04-27 18:35:14 -04:00
6f33c9ff0c
Afterward tweaking
2015-03-29 13:13:17 +02:00
a8a052bde3
use mesh nodes for windowblinds
2015-03-29 01:48:10 -04:00
78045a752f
move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults
2015-01-24 00:34:02 +01:00
f60eb9ca47
whitespace cleanup, now also making most of homedecor consistenly use the same indentation style
2015-01-23 22:14:00 +01:00
be4ed12b6c
whitespace cleanup:
...
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
29bf986ea8
Small sounds fix
2015-01-20 19:49:46 +01:00
f136b92018
Cleaning cg72's code
2015-01-20 12:13:45 +01:00
80c30e49bf
Add window flowerbox
2014-09-11 10:42:26 -04:00
8e76593982
Added open/close curtains functions.
2014-08-11 04:00:07 -04:00
256029f259
add curtain rods and "opened" curtains
...
rods in brass, wrought iron, wood
opened curtains in same colors as regular
made all curtains use texture alpha, gave their textures ~90% opacity
moved curtains defs into window_treatments.lua
2014-08-10 17:37:58 -04:00
96f3f8fc15
make windowpanes walkable/solid
2014-07-07 13:57:32 -04:00
2c44af9b0b
change name of homedecor:window to homedecor:window_quartered
2014-06-26 20:15:43 -04:00
25e47f3f9c
Add blinds and framed windowpanes
2014-06-26 20:13:16 -04:00