1
0
mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-13 19:40:18 +02:00

Compare commits

..

22 Commits

Author SHA1 Message Date
75eb750e0a remove errant core file 2017-06-21 04:50:41 -04:00
e08e262377 Disable sleeping in beds (again) 2017-06-19 10:45:10 -04:00
b22a11f617 use texture overlays on lava lamps
(water is now blue like it used to be)
2017-06-17 19:32:14 -04:00
9427967784 Make the white glowlight overlays more subtle
(they're too bright against the darker colors e.g. green)
2017-06-17 19:09:37 -04:00
8658cc27fc use static hardware coloring for books,
use soft overlays for cover trim,
2017-06-16 18:07:41 -04:00
752cb473a0 fix book models
(get rid of redundant overlay polys)
2017-06-16 17:43:23 -04:00
9e0d558d54 use soft overlays for bathroom tiles instead of the two-layer mesh node 2017-06-16 16:14:02 -04:00
3ea86f5c3f use soft overlays to re-create the subtle white glow that glowlights used to have
before param2 coloring went in.
2017-06-16 16:01:22 -04:00
d05d03d5d9 Re-enable sleeping in beds 2017-06-16 14:39:20 -04:00
55e2b03a50 missed an alias for open books 2017-06-16 13:35:37 -04:00
78fcbd04db revert a599b041d4 (param2 colorization of books)
The intention of this is to fix books in peoples' inventories that are
now inaccessible.  They can be placed, viewed, edited like normal now.

Side effect: all books that were already in-world and that have already
been converted to the param2 colorization before will be grey now, and
most will end up turned some wierd direction, but that can be fixed with
the screwdriver.

If you need to re-color one of the now-grey books, you'll need to craft
one of the desired color, place it, and copy and paste your text from
the grey book.

Newly-placed colored books will behave normally.
2017-06-15 15:23:21 -04:00
b50b7423b8 use mesh node for cubical plasma lamp 2017-06-15 13:42:44 -04:00
c741642057 fix wrongly-colored plasma ball base 2017-06-15 13:11:01 -04:00
5c52111bec Merge pull request #366 from tjnenrtn/verify_inbox_owner
Verify inbox owner when taking items
2017-05-25 07:11:29 -04:00
503c05a09e verify inbox owner when taking items 2017-05-24 23:57:42 -04:00
ab94f9dc6a Merge pull request #364 from AntumDeluge/settings
Replace deprecated methods
2017-05-18 05:34:45 -04:00
4d6f0c07c2 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
2017-05-13 00:15:26 -07:00
5fb16c4e33 don't crash if placing bed on top of bed when not in auto-color mode. 2017-03-31 12:59:26 -04:00
b37e6ade7a use unified dyes auto-colorization feature
also fixed some bugs in bed handling
also got rid of the old, obsolete "placeholder" node, aliased it to air.
2017-03-18 05:51:46 -04:00
c79f14bd89 use unified dyes on_construct handler
to set 256-color palette meta key on place
for those nodes that use it
2017-03-14 02:13:17 -04:00
e2a04b52b9 don't reference lrfurn chair colors in homedecor chair LBM
use a local copy instead
2017-03-11 21:21:17 -05:00
5dde3896f3 Merge pull request #360 from Thomas--S/patch-1
Make Wrought Iron Fence 2 recipe more generous
2017-03-11 14:59:49 -05:00
91 changed files with 10740 additions and 13518 deletions

View File

@ -4,9 +4,7 @@ allow_defined_top = true
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
@ -19,7 +17,6 @@ read_globals = {
"mesecon",
"unifieddyes",
"creative",
"homedecor_i18n",
}
globals = {

450
LICENSE
View File

@ -1,15 +1,17 @@
License for code: LGPL 3.0
License for media and all other assets: CC-by-SA 4.0
For the Lua code: LGPL 3.0 or higher
For all models, all textures, and all sounds: CC-by-SA 3.0 or higher
For everything else: WTFPL
These licenses apply to all modules and components in this modpack,
unless otherwise stated.
Exceptions to the above:
###############################################################################
Fancy mesh fire model and texture by NathanS (CC-0).
===============================================================================
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@ -172,432 +174,26 @@ apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
###############################################################################
===============================================================================
Attribution-ShareAlike 4.0 International
This work is licensed under the Creative Commons Attribution-ShareAlike
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to
Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
=======================================================================
===============================================================================
Creative Commons Corporation ("Creative Commons") is not a law firm and
does not provide legal services or legal advice. Distribution of
Creative Commons public licenses does not create a lawyer-client or
other relationship. Creative Commons makes its licenses and related
information available on an "as-is" basis. Creative Commons gives no
warranties regarding its licenses, any material licensed under their
terms and conditions, or any related information. Creative Commons
disclaims all liability for damages resulting from their use to the
fullest extent possible.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Using Creative Commons Public Licenses
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Creative Commons public licenses provide a standard set of terms and
conditions that creators and other rights holders may use to share
original works of authorship and other material subject to copyright
and certain other rights specified in the public license below. The
following considerations are for informational purposes only, are not
exhaustive, and do not form part of our licenses.
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
Considerations for licensors: Our public licenses are
intended for use by those authorized to give the public
permission to use material in ways otherwise restricted by
copyright and certain other rights. Our licenses are
irrevocable. Licensors should read and understand the terms
and conditions of the license they choose before applying it.
Licensors should also secure all rights necessary before
applying our licenses so that the public can reuse the
material as expected. Licensors should clearly mark any
material not subject to the license. This includes other CC-
licensed material, or material used under an exception or
limitation to copyright. More considerations for licensors:
wiki.creativecommons.org/Considerations_for_licensors
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
Considerations for the public: By using one of our public
licenses, a licensor grants the public permission to use the
licensed material under specified terms and conditions. If
the licensor's permission is not necessary for any reason--for
example, because of any applicable exception or limitation to
copyright--then that use is not regulated by the license. Our
licenses grant only permissions under copyright and certain
other rights that a licensor has authority to grant. Use of
the licensed material may still be restricted for other
reasons, including because others have copyright or other
rights in the material. A licensor may make special requests,
such as asking that all changes be marked or described.
Although not required by our licenses, you are encouraged to
respect those requests where reasonable. More considerations
for the public:
wiki.creativecommons.org/Considerations_for_licensees
0. You just DO WHAT THE FUCK YOU WANT TO.
=======================================================================
Creative Commons Attribution-ShareAlike 4.0 International Public
License
By exercising the Licensed Rights (defined below), You accept and agree
to be bound by the terms and conditions of this Creative Commons
Attribution-ShareAlike 4.0 International Public License ("Public
License"). To the extent this Public License may be interpreted as a
contract, You are granted the Licensed Rights in consideration of Your
acceptance of these terms and conditions, and the Licensor grants You
such rights in consideration of benefits the Licensor receives from
making the Licensed Material available under these terms and
conditions.
Section 1 -- Definitions.
a. Adapted Material means material subject to Copyright and Similar
Rights that is derived from or based upon the Licensed Material
and in which the Licensed Material is translated, altered,
arranged, transformed, or otherwise modified in a manner requiring
permission under the Copyright and Similar Rights held by the
Licensor. For purposes of this Public License, where the Licensed
Material is a musical work, performance, or sound recording,
Adapted Material is always produced where the Licensed Material is
synched in timed relation with a moving image.
b. Adapter's License means the license You apply to Your Copyright
and Similar Rights in Your contributions to Adapted Material in
accordance with the terms and conditions of this Public License.
c. BY-SA Compatible License means a license listed at
creativecommons.org/compatiblelicenses, approved by Creative
Commons as essentially the equivalent of this Public License.
d. Copyright and Similar Rights means copyright and/or similar rights
closely related to copyright including, without limitation,
performance, broadcast, sound recording, and Sui Generis Database
Rights, without regard to how the rights are labeled or
categorized. For purposes of this Public License, the rights
specified in Section 2(b)(1)-(2) are not Copyright and Similar
Rights.
e. Effective Technological Measures means those measures that, in the
absence of proper authority, may not be circumvented under laws
fulfilling obligations under Article 11 of the WIPO Copyright
Treaty adopted on December 20, 1996, and/or similar international
agreements.
f. Exceptions and Limitations means fair use, fair dealing, and/or
any other exception or limitation to Copyright and Similar Rights
that applies to Your use of the Licensed Material.
g. License Elements means the license attributes listed in the name
of a Creative Commons Public License. The License Elements of this
Public License are Attribution and ShareAlike.
h. Licensed Material means the artistic or literary work, database,
or other material to which the Licensor applied this Public
License.
i. Licensed Rights means the rights granted to You subject to the
terms and conditions of this Public License, which are limited to
all Copyright and Similar Rights that apply to Your use of the
Licensed Material and that the Licensor has authority to license.
j. Licensor means the individual(s) or entity(ies) granting rights
under this Public License.
k. Share means to provide material to the public by any means or
process that requires permission under the Licensed Rights, such
as reproduction, public display, public performance, distribution,
dissemination, communication, or importation, and to make material
available to the public including in ways that members of the
public may access the material from a place and at a time
individually chosen by them.
l. Sui Generis Database Rights means rights other than copyright
resulting from Directive 96/9/EC of the European Parliament and of
the Council of 11 March 1996 on the legal protection of databases,
as amended and/or succeeded, as well as other essentially
equivalent rights anywhere in the world.
m. You means the individual or entity exercising the Licensed Rights
under this Public License. Your has a corresponding meaning.
Section 2 -- Scope.
a. License grant.
1. Subject to the terms and conditions of this Public License,
the Licensor hereby grants You a worldwide, royalty-free,
non-sublicensable, non-exclusive, irrevocable license to
exercise the Licensed Rights in the Licensed Material to:
a. reproduce and Share the Licensed Material, in whole or
in part; and
b. produce, reproduce, and Share Adapted Material.
2. Exceptions and Limitations. For the avoidance of doubt, where
Exceptions and Limitations apply to Your use, this Public
License does not apply, and You do not need to comply with
its terms and conditions.
3. Term. The term of this Public License is specified in Section
6(a).
4. Media and formats; technical modifications allowed. The
Licensor authorizes You to exercise the Licensed Rights in
all media and formats whether now known or hereafter created,
and to make technical modifications necessary to do so. The
Licensor waives and/or agrees not to assert any right or
authority to forbid You from making technical modifications
necessary to exercise the Licensed Rights, including
technical modifications necessary to circumvent Effective
Technological Measures. For purposes of this Public License,
simply making modifications authorized by this Section 2(a)
(4) never produces Adapted Material.
5. Downstream recipients.
a. Offer from the Licensor -- Licensed Material. Every
recipient of the Licensed Material automatically
receives an offer from the Licensor to exercise the
Licensed Rights under the terms and conditions of this
Public License.
b. Additional offer from the Licensor -- Adapted Material.
Every recipient of Adapted Material from You
automatically receives an offer from the Licensor to
exercise the Licensed Rights in the Adapted Material
under the conditions of the Adapter's License You apply.
c. No downstream restrictions. You may not offer or impose
any additional or different terms or conditions on, or
apply any Effective Technological Measures to, the
Licensed Material if doing so restricts exercise of the
Licensed Rights by any recipient of the Licensed
Material.
6. No endorsement. Nothing in this Public License constitutes or
may be construed as permission to assert or imply that You
are, or that Your use of the Licensed Material is, connected
with, or sponsored, endorsed, or granted official status by,
the Licensor or others designated to receive attribution as
provided in Section 3(a)(1)(A)(i).
b. Other rights.
1. Moral rights, such as the right of integrity, are not
licensed under this Public License, nor are publicity,
privacy, and/or other similar personality rights; however, to
the extent possible, the Licensor waives and/or agrees not to
assert any such rights held by the Licensor to the limited
extent necessary to allow You to exercise the Licensed
Rights, but not otherwise.
2. Patent and trademark rights are not licensed under this
Public License.
3. To the extent possible, the Licensor waives any right to
collect royalties from You for the exercise of the Licensed
Rights, whether directly or through a collecting society
under any voluntary or waivable statutory or compulsory
licensing scheme. In all other cases the Licensor expressly
reserves any right to collect such royalties.
Section 3 -- License Conditions.
Your exercise of the Licensed Rights is expressly made subject to the
following conditions.
a. Attribution.
1. If You Share the Licensed Material (including in modified
form), You must:
a. retain the following if it is supplied by the Licensor
with the Licensed Material:
i. identification of the creator(s) of the Licensed
Material and any others designated to receive
attribution, in any reasonable manner requested by
the Licensor (including by pseudonym if
designated);
ii. a copyright notice;
iii. a notice that refers to this Public License;
iv. a notice that refers to the disclaimer of
warranties;
v. a URI or hyperlink to the Licensed Material to the
extent reasonably practicable;
b. indicate if You modified the Licensed Material and
retain an indication of any previous modifications; and
c. indicate the Licensed Material is licensed under this
Public License, and include the text of, or the URI or
hyperlink to, this Public License.
2. You may satisfy the conditions in Section 3(a)(1) in any
reasonable manner based on the medium, means, and context in
which You Share the Licensed Material. For example, it may be
reasonable to satisfy the conditions by providing a URI or
hyperlink to a resource that includes the required
information.
3. If requested by the Licensor, You must remove any of the
information required by Section 3(a)(1)(A) to the extent
reasonably practicable.
b. ShareAlike.
In addition to the conditions in Section 3(a), if You Share
Adapted Material You produce, the following conditions also apply.
1. The Adapter's License You apply must be a Creative Commons
license with the same License Elements, this version or
later, or a BY-SA Compatible License.
2. You must include the text of, or the URI or hyperlink to, the
Adapter's License You apply. You may satisfy this condition
in any reasonable manner based on the medium, means, and
context in which You Share Adapted Material.
3. You may not offer or impose any additional or different terms
or conditions on, or apply any Effective Technological
Measures to, Adapted Material that restrict exercise of the
rights granted under the Adapter's License You apply.
Section 4 -- Sui Generis Database Rights.
Where the Licensed Rights include Sui Generis Database Rights that
apply to Your use of the Licensed Material:
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
to extract, reuse, reproduce, and Share all or a substantial
portion of the contents of the database;
b. if You include all or a substantial portion of the database
contents in a database in which You have Sui Generis Database
Rights, then the database in which You have Sui Generis Database
Rights (but not its individual contents) is Adapted Material,
including for purposes of Section 3(b); and
c. You must comply with the conditions in Section 3(a) if You Share
all or a substantial portion of the contents of the database.
For the avoidance of doubt, this Section 4 supplements and does not
replace Your obligations under this Public License where the Licensed
Rights include other Copyright and Similar Rights.
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
c. The disclaimer of warranties and limitation of liability provided
above shall be interpreted in a manner that, to the extent
possible, most closely approximates an absolute disclaimer and
waiver of all liability.
Section 6 -- Term and Termination.
a. This Public License applies for the term of the Copyright and
Similar Rights licensed here. However, if You fail to comply with
this Public License, then Your rights under this Public License
terminate automatically.
b. Where Your right to use the Licensed Material has terminated under
Section 6(a), it reinstates:
1. automatically as of the date the violation is cured, provided
it is cured within 30 days of Your discovery of the
violation; or
2. upon express reinstatement by the Licensor.
For the avoidance of doubt, this Section 6(b) does not affect any
right the Licensor may have to seek remedies for Your violations
of this Public License.
c. For the avoidance of doubt, the Licensor may also offer the
Licensed Material under separate terms or conditions or stop
distributing the Licensed Material at any time; however, doing so
will not terminate this Public License.
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
License.
Section 7 -- Other Terms and Conditions.
a. The Licensor shall not be bound by any additional or different
terms or conditions communicated by You unless expressly agreed.
b. Any arrangements, understandings, or agreements regarding the
Licensed Material not stated herein are separate from and
independent of the terms and conditions of this Public License.
Section 8 -- Interpretation.
a. For the avoidance of doubt, this Public License does not, and
shall not be interpreted to, reduce, limit, restrict, or impose
conditions on any use of the Licensed Material that could lawfully
be made without permission under this Public License.
b. To the extent possible, if any provision of this Public License is
deemed unenforceable, it shall be automatically reformed to the
minimum extent necessary to make it enforceable. If the provision
cannot be reformed, it shall be severed from this Public License
without affecting the enforceability of the remaining terms and
conditions.
c. No term or condition of this Public License will be waived and no
failure to comply consented to unless expressly agreed to by the
Licensor.
d. Nothing in this Public License constitutes or may be interpreted
as a limitation upon, or waiver of, any privileges and immunities
that apply to the Licensor or You, including from the legal
processes of any jurisdiction or authority.
=======================================================================
Creative Commons is not a party to its public
licenses. Notwithstanding, Creative Commons may elect to apply one of
its public licenses to material it publishes and in those instances
will be considered the “Licensor.” The text of the Creative Commons
public licenses is dedicated to the public domain under the CC0 Public
Domain Dedication. Except for the limited purpose of indicating that
material is shared under a Creative Commons public license or as
otherwise permitted by the Creative Commons policies published at
creativecommons.org/policies, Creative Commons does not authorize the
use of the trademark "Creative Commons" or any other trademark or logo
of Creative Commons without its prior written consent including,
without limitation, in connection with any unauthorized modifications
to any of its public licenses or any other arrangements,
understandings, or agreements concerning use of licensed material. For
the avoidance of doubt, this paragraph does not form part of the
public licenses.
Creative Commons may be contacted at creativecommons.org.

View File

@ -1,61 +0,0 @@
local S = homedecor_i18n.gettext
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
minetest.register_alias("building_blocks:slab_tar", "stairs:slab_Tar")
minetest.register_alias("building_blocks:stair_tar", "stairs:stair_Tar")
minetest.register_alias("building_blocks:slab_marble", "stairs:slab_Marble")
minetest.register_alias("building_blocks:stair_marble", "stairs:stair_Marble")
end
if minetest.get_modpath("moreblocks") then
stairsplus:register_alias_all("building_blocks", "tar", "building_blocks", "Tar")
stairsplus:register_alias_all("building_blocks", "marble", "building_blocks", "Marble")
for _, i in ipairs(stairsplus.shapes_list) do
local class = i[1]
local cut = i[2]
minetest.unregister_item("moreblocks:"..class.."tar"..cut)
minetest.register_alias("moreblocks:"..class.."tar"..cut, "building_blocks:"..class.."tar"..cut)
end
minetest.unregister_item("moreblocks:tar")
minetest.register_alias("moreblocks:tar", "building_blocks:Tar")
stairsplus:register_alias_all("moreblocks", "tar", "building_blocks", "Tar")
if minetest.get_modpath("gloopblocks") then
minetest.register_alias("building_blocks:gravel_spread", "gloopblocks:slab_gravel_1")
end
end
minetest.register_alias("adobe", "building_blocks:Adobe")
minetest.register_alias("fakegrass", "building_blocks:fakegrass")
minetest.register_alias("hardwood", "building_blocks:hardwood")
minetest.register_alias("tar_knife", "building_blocks:knife")
minetest.register_alias("marble", "building_blocks:Marble")
minetest.register_alias("building_blocks_roofing", "building_blocks:Roofing")
minetest.register_alias("sticks", "building_blocks:sticks")
minetest.register_alias("building_blocks:faggot", "building_blocks:sticks")
minetest.register_alias("tar", "building_blocks:Tar")
if not minetest.get_modpath("technic") then
minetest.register_node( ":technic:granite", {
description = S("Granite"),
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "technic:granite 9",
recipe = {
{ "group:tar_block", "group:marble", "group:tar_block" },
{ "group:marble", "group:tar_block", "group:marble" },
{ "group:tar_block", "group:marble", "group:tar_block" }
},
})
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("technic", "granite", "technic:granite", {
description=S("Granite"),
groups={cracky=1, not_in_creative_inventory=1},
tiles={"technic_granite.png"},
})
end
end

View File

@ -1,5 +1,3 @@
default
homedecor_i18n
moreblocks?
gloopblocks?
stairs?

View File

@ -1,7 +1,633 @@
local S = homedecor_i18n.gettext
local modpath = minetest.get_modpath("building_blocks")
dofile(modpath.."/alias.lua")
dofile(modpath.."/node_stairs.lua")
dofile(modpath.."/others.lua")
dofile(modpath.."/recipes.lua")
local S = homedecor_i18n.gettext
minetest.register_node("building_blocks:Adobe", {
tiles = {"building_blocks_Adobe.png"},
description = S("Adobe"),
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("building_blocks:Roofing", {
tiles = {"building_blocks_Roofing.png"},
is_ground_content = true,
description = S("Roof block"),
groups = {snappy=3},
})
minetest.register_craft({
output = 'building_blocks:terrycloth_towel 2',
recipe = {
{"farming:string", "farming:string", "farming:string"},
}
})
minetest.register_craft({
output = 'building_blocks:Tarmac_spread 4',
recipe = {
{"group:tar_block", "group:tar_block"},
}
})
minetest.register_craft({
output = 'building_blocks:gravel_spread 4',
recipe = {
{"default:gravel", "default:gravel", "default:gravel"},
}
})
minetest.register_craft({
output = 'building_blocks:brobble_spread 4',
recipe = {
{"default:brick", "default:cobble", "default:brick"},
}
})
minetest.register_craft({
output = 'building_blocks:Fireplace 1',
recipe = {
{"default:steel_ingot", "building_blocks:sticks", "default:steel_ingot"},
}
})
minetest.register_craft({
output = 'building_blocks:Adobe 3',
recipe = {
{"default:sand"},
{"default:clay"},
{"group:stick"},
}
})
minetest.register_craft({
output = 'building_blocks:Roofing 10',
recipe = {
{"building_blocks:Adobe", "building_blocks:Adobe"},
{"building_blocks:Adobe", "building_blocks:Adobe"},
}
})
minetest.register_craft({
output = 'building_blocks:BWtile 10',
recipe = {
{"group:marble", "group:tar_block"},
{"group:tar_block", "group:marble"},
}
})
minetest.register_craft({
output = 'building_blocks:grate 1',
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"default:glass", "default:glass"},
}
})
minetest.register_craft({
output = 'building_blocks:woodglass 1',
recipe = {
{"default:wood"},
{"default:glass"},
}
})
minetest.register_craft({
output = 'building_blocks:hardwood 2',
recipe = {
{"default:wood", "default:junglewood"},
{"default:junglewood", "default:wood"},
}
})
minetest.register_craft({
output = 'building_blocks:hardwood 2',
recipe = {
{"default:junglewood", "default:wood"},
{"default:wood", "default:junglewood"},
}
})
if minetest.get_modpath("moreblocks") then
minetest.register_craft({
output = 'building_blocks:sticks 2',
recipe = {
{'group:stick', '' , 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
else
minetest.register_craft({
output = 'building_blocks:sticks',
recipe = {
{'group:stick', 'group:stick'},
{'group:stick', 'group:stick'},
}
})
end
minetest.register_craft({
output = 'default:stick 4',
recipe = {
{'building_blocks:sticks'},
}
})
minetest.register_craft({
output = 'building_blocks:fakegrass 2',
recipe = {
{'default:leaves'},
{"default:dirt"},
}
})
minetest.register_craft({
output = 'building_blocks:tar_base 4',
recipe = {
{"default:coal_lump", "default:gravel"},
{"default:gravel", "default:coal_lump"}
}
})
minetest.register_craft({
output = 'building_blocks:tar_base 4',
recipe = {
{"default:gravel", "default:coal_lump"},
{"default:coal_lump", "default:gravel"}
}
})
minetest.register_craft({
type = "cooking",
output = "building_blocks:smoothglass",
recipe = "default:glass"
})
minetest.register_node("building_blocks:smoothglass", {
drawtype = "glasslike",
description = S("Streak Free Glass"),
tiles = {"building_blocks_sglass.png"},
inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("building_blocks:grate", {
drawtype = "glasslike",
description = S("Grate"),
tiles = {"building_blocks_grate.png"},
inventory_image = minetest.inventorycube("building_blocks_grate.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=1},
})
minetest.register_node("building_blocks:Fireplace", {
description = S("Fireplace"),
tiles = {
"building_blocks_cast_iron.png",
"building_blocks_cast_iron.png",
"building_blocks_cast_iron.png",
"building_blocks_cast_iron_fireplace.png"
},
paramtype = "light",
paramtype2 = "facedir",
light_source = default.LIGHT_MAX,
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=2},
})
minetest.register_node("building_blocks:woodglass", {
drawtype = "glasslike",
description = S("Wood Framed Glass"),
tiles = {"building_blocks_wglass.png"},
inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("building_blocks:terrycloth_towel", {
drawtype = "raillike",
description = S("Terrycloth towel"),
tiles = {"building_blocks_towel.png"},
inventory_image = "building_blocks_towel_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:Tarmac_spread", {
drawtype = "raillike",
description = S("Tarmac Spread"),
tiles = {"building_blocks_tar.png"},
inventory_image = "building_blocks_tar_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("building_blocks:BWtile", {
drawtype = "raillike",
description = S("Chess board tiling"),
tiles = {"building_blocks_BWtile.png"},
inventory_image = "building_blocks_bwtile_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:brobble_spread", {
drawtype = "raillike",
-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
-- Translate however you see fit.
description = S("Brobble Spread"),
tiles = {"building_blocks_brobble.png"},
inventory_image = "building_blocks_brobble_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:gravel_spread", {
drawtype = "raillike",
description = S("Gravel Spread"),
tiles = {"default_gravel.png"},
inventory_image = "building_blocks_gravel_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
minetest.register_node("building_blocks:hardwood", {
tiles = {"building_blocks_hardwood.png"},
is_ground_content = true,
description = S("Hardwood"),
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
})
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(
"building_blocks",
"marble",
"building_blocks:Marble",
{
description = "Marble",
tiles = {"building_blocks_marble.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
}
)
stairsplus:register_all(
"building_blocks",
"hardwood",
"building_blocks:hardwood",
{
description = "Hardwood",
tiles = {"building_blocks_hardwood.png"},
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
}
)
stairsplus:register_all(
"building_blocks",
"fakegrass",
"building_blocks:fakegrass",
{
description = "Grass",
tiles = {"default_grass.png"},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
}
)
for _, i in ipairs(stairsplus.shapes_list) do
local class = i[1]
local cut = i[2]
minetest.unregister_item("moreblocks:"..class.."tar"..cut)
minetest.register_alias("moreblocks:"..class.."tar"..cut, "building_blocks:"..class.."tar"..cut)
end
minetest.unregister_item("moreblocks:tar")
minetest.register_alias("moreblocks:tar", "building_blocks:Tar")
stairsplus:register_all(
"building_blocks",
"tar",
"building_blocks:Tar",
{
description = "Tar",
tiles = {"building_blocks_tar.png"},
groups = {crumbly=1},
sounds = default.node_sound_stone_defaults(),
}
)
stairsplus:register_all(
"building_blocks",
"grate",
"building_blocks:grate",
{
description = "Grate",
tiles = {"building_blocks_grate.png"},
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
}
)
stairsplus:register_all(
"building_blocks",
"Adobe",
"building_blocks:Adobe",
{
description = "Adobe",
tiles = {"building_blocks_Adobe.png"},
groups = {crumbly=3},
sounds = default.node_sound_stone_defaults(),
}
)
stairsplus:register_all(
"building_blocks",
"Roofing",
"building_blocks:Roofing",
{
description = "Roofing",
tiles = {"building_blocks_Roofing.png"},
groups = {snappy=3},
sounds = default.node_sound_stone_defaults(),
}
)
else
bb_stairs = {}
-- Node will be called stairs:stair_<subname>
function bb_stairs.register_stair(subname, recipeitem, groups, images, description)
minetest.register_node("building_blocks:stair_" .. subname, {
description = description,
drawtype = "nodebox",
tiles = images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
minetest.register_craft({
output = 'building_blocks:stair_' .. subname .. ' 4',
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
-- Flipped recipe for the silly minecrafters
minetest.register_craft({
output = 'building_blocks:stair_' .. subname .. ' 4',
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
end
-- Node will be called stairs:slab_<subname>
function bb_stairs.register_slab(subname, recipeitem, groups, images, description)
minetest.register_node("building_blocks:slab_" .. subname, {
description = description,
drawtype = "nodebox",
tiles = images,
paramtype = "light",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
})
minetest.register_craft({
output = 'building_blocks:slab_' .. subname .. ' 3',
recipe = {
{recipeitem, recipeitem, recipeitem},
},
})
end
-- Nodes will be called stairs:{stair,slab}_<subname>
function bb_stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
bb_stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
bb_stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
end
bb_stairs.register_stair_and_slab("marble","building_blocks:Marble",
{cracky=3},
{"building_blocks_marble.png"},
S("Marble stair"),
S("Marble slab")
)
bb_stairs.register_stair_and_slab("hardwood","building_blocks:hardwood",
{choppy=1,flammable=1},
{"building_blocks_hardwood.png"},
S("Hardwood stair"),
S("Hardwood slab")
)
bb_stairs.register_stair_and_slab("fakegrass","building_blocks:fakegrass",
{crumbly=3},
{"default_grass.png"},
S("Grass stair"),
S("Grass slab")
)
bb_stairs.register_stair_and_slab("tar","building_blocks:Tar",
{crumbly=1},
{"building_blocks_tar.png"},
S("Tar stair"),
S("Tar slab")
)
bb_stairs.register_stair_and_slab("grate","building_blocks:grate",
{cracky=1},
{"building_blocks_grate.png"},
S("Grate Stair"),
S("Grate Slab")
)
bb_stairs.register_stair_and_slab("Adobe", "building_blocks:Adobe",
{crumbly=3},
{"building_blocks_Adobe.png"},
S("Adobe stair"),
S("Adobe slab")
)
bb_stairs.register_stair_and_slab("Roofing", "building_blocks:Roofing",
{snappy=3},
{"building_blocks_Roofing.png"},
S("Roofing stair"),
S("Roofing slab")
)
end
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:hardwood",
burntime = 28,
})
minetest.register_node("building_blocks:fakegrass", {
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
description = S("Fake Grass"),
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_craftitem("building_blocks:sticks", {
description = S("Small bundle of sticks"),
image = "building_blocks_sticks.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("building_blocks:tar_base", {
description = S("Tar base"),
image = "building_blocks_tar_base.png",
})
--Tar
minetest.register_craft({
output = 'building_blocks:knife 1',
recipe = {
{"group:tar_block"},
{"group:stick"},
}
})
minetest.register_alias("tar", "building_blocks:Tar")
minetest.register_alias("fakegrass", "building_blocks:fakegrass")
minetest.register_alias("tar_knife", "building_blocks:knife")
minetest.register_alias("adobe", "building_blocks:Adobe")
minetest.register_alias("building_blocks_roofing", "building_blocks:Roofing")
minetest.register_alias("hardwood", "building_blocks:hardwood")
minetest.register_alias("sticks", "building_blocks:sticks")
minetest.register_alias("building_blocks:faggot", "building_blocks:sticks")
minetest.register_alias("marble", "building_blocks:Marble")
minetest.register_node("building_blocks:Tar", {
description = S("Tar"),
tiles = {"building_blocks_tar.png"},
is_ground_content = true,
groups = {crumbly=1, tar_block = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("building_blocks:Marble", {
description = S("Marble"),
tiles = {"building_blocks_marble.png"},
is_ground_content = true,
groups = {cracky=3, marble = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:sticks",
burntime = 5,
})
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:Tar",
burntime = 40,
})
minetest.register_craft({
type = "cooking",
output = "building_blocks:Tar",
recipe = "building_blocks:tar_base",
})
minetest.register_tool("building_blocks:knife", {
description = S("Tar Knife"),
inventory_image = "building_blocks_knife.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times={[2]=7.50, [3]=2.80}, uses=100, maxlevel=1},
fleshy={times={[2]=5.50, [3]=2.80}, uses=100, maxlevel=1}
}
},
})
minetest.register_craft({
output = "building_blocks:Marble 9",
recipe = {
{"default:clay", "group:tar_block", "default:clay"},
{"group:tar_block","default:clay", "group:tar_block"},
{"default:clay", "group:tar_block","default:clay"},
}
})
if not minetest.get_modpath("technic") then
minetest.register_node( ":technic:granite", {
description = S("Granite"),
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "technic:granite 9",
recipe = {
{ "group:tar_block", "group:marble", "group:tar_block" },
{ "group:marble", "group:tar_block", "group:marble" },
{ "group:tar_block", "group:marble", "group:tar_block" }
},
})
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("technic", "granite", "technic:granite", {
description=S("Granite"),
groups={cracky=1, not_in_creative_inventory=1},
tiles={"technic_granite.png"},
})
end
end

View File

@ -1,230 +0,0 @@
local S = homedecor_i18n.gettext
local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}
local function building_blocks_stairs(nodename, def)
minetest.register_node(nodename, def)
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
local mod, name = nodename:match("(.*):(.*)")
minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
local stairs_groups = {}
for _, groupname in ipairs(stairs_groups_names) do
stairs_groups[groupname] = def.groups[groupname]
end
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(
mod,
name,
nodename,
{
description = def.description,
tiles = def.tiles,
groups = stairs_groups,
sounds = def.sounds,
}
)
else
stairs.register_stair_and_slab(name,nodename,
stairs_groups,
def.tiles,
("%s Stair"):format(def.description),
("%s Slab"):format(def.description),
def.sounds
)
end
end
end
building_blocks_stairs("building_blocks:grate", {
drawtype = "glasslike",
description = S("Grate"),
tiles = {"building_blocks_grate.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_metal_defaults(),
})
building_blocks_stairs("building_blocks:smoothglass", {
drawtype = "glasslike",
description = S("Streak Free Glass"),
tiles = {"building_blocks_sglass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
building_blocks_stairs("building_blocks:woodglass", {
drawtype = "glasslike",
description = S("Wood Framed Glass"),
tiles = {"building_blocks_wglass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
})
building_blocks_stairs("building_blocks:Adobe", {
tiles = {"building_blocks_Adobe.png"},
description = S("Adobe"),
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_stone_defaults(),
})
building_blocks_stairs("building_blocks:fakegrass", {
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
description = S("Fake Grass"),
is_ground_content = true,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
building_blocks_stairs("building_blocks:hardwood", {
tiles = {"building_blocks_hardwood.png"},
is_ground_content = true,
description = S("Hardwood"),
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
})
building_blocks_stairs("building_blocks:Roofing", {
tiles = {"building_blocks_Roofing.png"},
is_ground_content = true,
description = S("Roof block"),
groups = {snappy=3},
sounds = default.node_sound_stone_defaults(),
})
building_blocks_stairs("building_blocks:Tar", {
description = S("Tar"),
tiles = {"building_blocks_tar.png"},
is_ground_content = true,
groups = {crumbly=1, tar_block = 1},
sounds = default.node_sound_stone_defaults(),
})
building_blocks_stairs("building_blocks:Marble", {
description = S("Marble"),
tiles = {"building_blocks_marble.png"},
is_ground_content = true,
groups = {cracky=3, marble = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("building_blocks:brobble_spread", {
drawtype = "raillike",
-- Translators: "Brobble" is a portmanteau of "Brick" and "Cobble".
-- Translate however you see fit.
description = S("Brobble Spread"),
tiles = {"building_blocks_brobble.png"},
inventory_image = "building_blocks_brobble_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
minetest.register_node("building_blocks:gravel_spread", {
drawtype = "raillike",
description = S("Gravel Spread"),
tiles = {"default_gravel.png"},
inventory_image = "building_blocks_gravel_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=2},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
dug = {name="default_gravel_footstep", gain=1.0},
}),
})
end
minetest.register_node("building_blocks:Tarmac_spread", {
drawtype = "raillike",
description = S("Tarmac Spread"),
tiles = {"building_blocks_tar.png"},
inventory_image = "building_blocks_tar_spread_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("building_blocks:terrycloth_towel", {
drawtype = "raillike",
description = S("Terrycloth towel"),
tiles = {"building_blocks_towel.png"},
inventory_image = "building_blocks_towel_inv.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:BWtile", {
drawtype = "nodebox",
description = S("Chess board tiling"),
tiles = {
"building_blocks_BWtile.png",
"building_blocks_BWtile.png^[transformR90",
"building_blocks_BWtile.png^[transformR90",
"building_blocks_BWtile.png^[transformR90",
"building_blocks_BWtile.png",
"building_blocks_BWtile.png"
},
inventory_image = "building_blocks_bwtile_inv.png",
paramtype = "light",
walkable = false,
node_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sunlight_propagates = true,
is_ground_content = true,
groups = {crumbly=3},
})
minetest.register_node("building_blocks:Fireplace", {
description = S("Fireplace"),
tiles = {
"building_blocks_cast_iron.png",
"building_blocks_cast_iron.png",
"building_blocks_cast_iron.png",
"building_blocks_cast_iron_fireplace.png"
},
paramtype = "light",
paramtype2 = "facedir",
light_source = default.LIGHT_MAX,
sunlight_propagates = true,
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})

View File

@ -1,23 +0,0 @@
local S = homedecor_i18n.gettext
minetest.register_craftitem("building_blocks:sticks", {
description = S("Small bundle of sticks"),
image = "building_blocks_sticks.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem("building_blocks:tar_base", {
description = S("Tar base"),
image = "building_blocks_tar_base.png",
})
minetest.register_tool("building_blocks:knife", {
description = S("Tar Knife"),
inventory_image = "building_blocks_knife.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times={[2]=7.50, [3]=2.80}, uses=100, maxlevel=1},
fleshy={times={[2]=5.50, [3]=2.80}, uses=100, maxlevel=1}
}
},
})

View File

@ -1,174 +0,0 @@
local S = homedecor_i18n.gettext
if minetest.get_modpath("moreblocks") then
minetest.register_craft({
output = 'building_blocks:sticks 2',
recipe = {
{'group:stick', '' , 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
else
minetest.register_craft({
output = 'building_blocks:sticks',
recipe = {
{'group:stick', 'group:stick'},
{'group:stick', 'group:stick'},
}
})
end
minetest.register_craft({
output = 'building_blocks:Adobe 3',
recipe = {
{"default:sand"},
{"default:clay"},
{"group:stick"},
}
})
minetest.register_craft({
output = 'building_blocks:brobble_spread 4',
recipe = {
{"default:brick", "default:cobble", "default:brick"},
}
})
minetest.register_craft({
output = 'building_blocks:BWtile 10',
recipe = {
{"group:marble", "group:tar_block"},
{"group:tar_block", "group:marble"},
}
})
minetest.register_craft({
output = 'building_blocks:fakegrass 2',
recipe = {
{'default:leaves'},
{"default:dirt"},
}
})
minetest.register_craft({
output = 'building_blocks:Fireplace 1',
recipe = {
{"default:steel_ingot", "building_blocks:sticks", "default:steel_ingot"},
}
})
minetest.register_craft({
output = 'building_blocks:grate 1',
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"default:glass", "default:glass"},
}
})
if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
minetest.register_craft({
output = 'building_blocks:gravel_spread 4',
recipe = {
{"default:gravel", "default:gravel", "default:gravel"},
}
})
end
minetest.register_craft({
output = 'building_blocks:hardwood 2',
recipe = {
{"default:wood", "default:junglewood"},
{"default:junglewood", "default:wood"},
}
})
minetest.register_craft({
output = 'building_blocks:hardwood 2',
recipe = {
{"default:junglewood", "default:wood"},
{"default:wood", "default:junglewood"},
}
})
minetest.register_craft({
output = 'building_blocks:knife 1',
recipe = {
{"group:tar_block"},
{"group:stick"},
}
})
minetest.register_craft({
output = "building_blocks:Marble 9",
recipe = {
{"default:clay", "group:tar_block", "default:clay"},
{"group:tar_block","default:clay", "group:tar_block"},
{"default:clay", "group:tar_block","default:clay"},
}
})
minetest.register_craft({
output = 'building_blocks:Roofing 10',
recipe = {
{"building_blocks:Adobe", "building_blocks:Adobe"},
{"building_blocks:Adobe", "building_blocks:Adobe"},
}
})
minetest.register_craft({
output = 'default:stick 4',
recipe = {
{'building_blocks:sticks'},
}
})
minetest.register_craft({
output = 'building_blocks:tar_base 4',
recipe = {
{"default:coal_lump", "default:gravel"},
{"default:gravel", "default:coal_lump"}
}
})
minetest.register_craft({
output = 'building_blocks:tar_base 4',
recipe = {
{"default:gravel", "default:coal_lump"},
{"default:coal_lump", "default:gravel"}
}
})
minetest.register_craft({
output = 'building_blocks:Tarmac_spread 4',
recipe = {
{"group:tar_block", "group:tar_block"},
}
})
minetest.register_craft({
output = 'building_blocks:terrycloth_towel 2',
recipe = {
{"farming:string", "farming:string", "farming:string"},
}
})
minetest.register_craft({
output = 'building_blocks:woodglass 1',
recipe = {
{"default:wood"},
{"default:glass"},
}
})
minetest.register_craft({
type = "cooking",
output = "building_blocks:smoothglass",
recipe = "default:glass"
})
minetest.register_craft({
type = "cooking",
output = "building_blocks:Tar",
recipe = "building_blocks:tar_base",
})
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:hardwood",
burntime = 28,
})
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:sticks",
burntime = 5,
})
minetest.register_craft({
type = "fuel",
recipe = "building_blocks:Tar",
burntime = 40,
})

2
chains/depends.txt Normal file
View File

@ -0,0 +1,2 @@
default
homedecor

179
chains/init.lua Normal file
View File

@ -0,0 +1,179 @@
local S = homedecor_i18n.gettext
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.625, -0.1, 0.1, 0.5, 0.1 }
}
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.625, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node("chains:chain", {
description = S("Hanging chain (wrought iron)"),
drawtype = "mesh",
mesh = "chains.obj",
tiles = {"chains_wrought_iron.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "chain_wrought_iron_inv.png",
groups = {cracky=3},
selection_box = chains_sbox,
})
minetest.register_node("chains:chain_brass", {
description = S("Hanging chain (brass)"),
drawtype = "mesh",
mesh = "chains.obj",
tiles = {"chains_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "chain_brass_inv.png",
groups = {cracky=3},
selection_box = chains_sbox,
})
minetest.register_node("chains:chain_top", {
description = S("Hanging chain (ceiling mount, wrought iron)"),
drawtype = "mesh",
mesh = "top_chains.obj",
tiles = {"chains_wrought_iron.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "top_chain_wrought_iron_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("chains:chain_top_brass", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "top_chains.obj",
tiles = {"chains_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "top_chain_brass_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("chains:chandelier", {
description = S("Chandelier (wrought iron)"),
paramtype = "light",
light_source = default.LIGHT_MAX-2,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"chains_wrought_iron.png",
"chains_candle.png",
{
name="chains_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "chains_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("chains:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = default.LIGHT_MAX-2,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"chains_brass.png",
"chains_candle.png",
{
name="chains_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "chains_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- crafts
minetest.register_craft({
output = 'chains:chain 2',
recipe = {
{'glooptest:chainlink'},
{'glooptest:chainlink'},
{'glooptest:chainlink'},
}
})
minetest.register_craft({
output = 'chains:chain_top',
recipe = {
{'default:steel_ingot'},
{'glooptest:chainlink'},
},
})
minetest.register_craft({
output = 'chains:chandelier',
recipe = {
{'', 'glooptest:chainlink', ''},
{'default:torch', 'glooptest:chainlink', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'chains:chain_brass 2',
recipe = {
{'homedecor:chainlink_brass'},
{'homedecor:chainlink_brass'},
{'homedecor:chainlink_brass'},
}
})
minetest.register_craft({
output = 'chains:chain_top_brass',
recipe = {
{'technic:brass_ingot'},
{'homedecor:chainlink_brass'},
},
})
minetest.register_craft({
output = 'chains:chandelier_brass',
recipe = {
{'', 'homedecor:chainlink_brass', ''},
{'default:torch', 'homedecor:chainlink_brass', 'default:torch'},
{'technic:brass_ingot', 'technic:brass_ingot', 'technic:brass_ingot'},
}
})

881
chains/models/chains.obj Normal file
View File

@ -0,0 +1,881 @@
# Blender v2.73 (sub 0) OBJ File: 'chains.blend'
# www.blender.org
o Torus.016_Torus
v 0.000000 -0.429978 0.000002
v 0.000000 -0.401109 0.055211
v -0.014044 -0.391975 0.048870
v -0.014044 -0.423304 0.000002
v -0.009826 -0.379748 0.040970
v -0.009826 -0.406012 0.000002
v 0.009826 -0.379748 0.040970
v 0.009826 -0.406012 0.000002
v 0.014044 -0.391975 0.048870
v 0.014044 -0.423304 0.000002
v 0.000000 -0.316336 0.080195
v -0.014044 -0.316336 0.069112
v -0.009826 -0.316336 0.057941
v 0.009826 -0.316336 0.057941
v 0.014044 -0.316336 0.069112
v 0.000000 -0.231564 0.055211
v -0.014044 -0.240700 0.048870
v -0.009826 -0.252925 0.040970
v 0.009826 -0.252925 0.040970
v 0.014044 -0.240700 0.048870
v 0.000000 -0.202695 0.000002
v -0.014044 -0.209368 0.000002
v -0.009826 -0.226661 0.000002
v 0.009826 -0.226661 0.000002
v 0.014044 -0.209368 0.000002
v 0.000000 -0.231564 -0.055206
v -0.014044 -0.240700 -0.048868
v -0.009826 -0.252925 -0.040967
v 0.009826 -0.252925 -0.040967
v 0.014044 -0.240700 -0.048865
v 0.000000 -0.316336 -0.080190
v -0.014044 -0.316336 -0.069108
v -0.009826 -0.316336 -0.057936
v 0.009826 -0.316336 -0.057936
v 0.014044 -0.316336 -0.069108
v 0.000000 -0.400361 -0.055206
v -0.014044 -0.391975 -0.048868
v -0.009826 -0.379748 -0.040967
v 0.009826 -0.379748 -0.040967
v 0.014044 -0.391975 -0.048868
v 0.000000 -0.262249 0.000002
v -0.061672 -0.233381 0.000002
v -0.054590 -0.224245 -0.012569
v 0.000000 -0.255577 -0.012569
v -0.045765 -0.212018 -0.008794
v 0.000000 -0.238285 -0.008794
v -0.045765 -0.212018 0.008798
v 0.000000 -0.238285 0.008798
v -0.054590 -0.224245 0.012574
v 0.000000 -0.255577 0.012574
v -0.089582 -0.148609 0.000002
v -0.077200 -0.148609 -0.012569
v -0.064722 -0.148609 -0.008794
v -0.064722 -0.148609 0.008799
v -0.077200 -0.148609 0.012574
v -0.061672 -0.063837 0.000002
v -0.054590 -0.072971 -0.012569
v -0.045765 -0.085198 -0.008794
v -0.045765 -0.085198 0.008799
v -0.054590 -0.072971 0.012574
v 0.000000 -0.034967 0.000002
v 0.000000 -0.041641 -0.012569
v 0.000000 -0.058933 -0.008794
v 0.000000 -0.058933 0.008799
v 0.000000 -0.041641 0.012574
v 0.061672 -0.063837 0.000002
v 0.054590 -0.072971 -0.012569
v 0.045765 -0.085198 -0.008794
v 0.045765 -0.085198 0.008799
v 0.054590 -0.072971 0.012574
v 0.089582 -0.148609 0.000002
v 0.077200 -0.148609 -0.012569
v 0.064722 -0.148609 -0.008794
v 0.064722 -0.148609 0.008799
v 0.077200 -0.148609 0.012574
v 0.061672 -0.232631 0.000002
v 0.054590 -0.224245 -0.012569
v 0.045765 -0.212018 -0.008794
v 0.045765 -0.212018 0.008798
v 0.054590 -0.224245 0.012574
v 0.000000 0.073316 0.000002
v 0.061672 0.102183 0.000002
v 0.054590 0.111319 0.012574
v 0.000000 0.079988 0.012574
v 0.045765 0.123546 0.008799
v 0.000000 0.097280 0.008799
v 0.045765 0.123546 -0.008794
v 0.000000 0.097280 -0.008794
v 0.054590 0.111319 -0.012569
v 0.000000 0.079988 -0.012569
v 0.089582 0.186956 0.000002
v 0.077200 0.186956 0.012574
v 0.064722 0.186956 0.008799
v 0.064722 0.186956 -0.008794
v 0.077200 0.186956 -0.012569
v 0.061672 0.271728 0.000002
v 0.054590 0.262594 0.012574
v 0.045765 0.250367 0.008799
v 0.045765 0.250367 -0.008794
v 0.054590 0.262594 -0.012569
v 0.000000 0.300597 0.000002
v 0.000000 0.293923 0.012574
v 0.000000 0.276631 0.008799
v 0.000000 0.276631 -0.008794
v 0.000000 0.293923 -0.012569
v -0.061672 0.271728 0.000002
v -0.054590 0.262594 0.012574
v -0.045765 0.250367 0.008799
v -0.045765 0.250367 -0.008794
v -0.054590 0.262594 -0.012569
v -0.089582 0.186956 0.000002
v -0.077200 0.186956 0.012574
v -0.064722 0.186956 0.008799
v -0.064722 0.186956 -0.008794
v -0.077200 0.186956 -0.012569
v -0.061672 0.102931 0.000002
v -0.054590 0.111319 0.012574
v -0.045765 0.123546 0.008799
v -0.045765 0.123546 -0.008794
v -0.054590 0.111319 -0.012569
v 0.000000 -0.095037 0.000002
v 0.000000 -0.066168 -0.055206
v 0.014044 -0.057034 -0.048868
v 0.014044 -0.088363 0.000002
v 0.009826 -0.044807 -0.040967
v 0.009826 -0.071071 0.000002
v -0.009826 -0.044807 -0.040967
v -0.009826 -0.071071 0.000002
v -0.014044 -0.057034 -0.048868
v -0.014044 -0.088363 0.000002
v 0.000000 0.018605 -0.080190
v 0.014044 0.018605 -0.069108
v 0.009826 0.018605 -0.057936
v -0.009826 0.018605 -0.057936
v -0.014044 0.018605 -0.069108
v 0.000000 0.103377 -0.055206
v 0.014044 0.094243 -0.048868
v 0.009826 0.082016 -0.040967
v -0.009826 0.082016 -0.040967
v -0.014044 0.094243 -0.048868
v 0.000000 0.132246 0.000002
v 0.014044 0.125572 0.000002
v 0.009826 0.108280 0.000002
v -0.009826 0.108280 0.000002
v -0.014044 0.125572 0.000002
v 0.000000 0.103377 0.055211
v 0.014044 0.094243 0.048870
v 0.009826 0.082016 0.040970
v -0.009826 0.082016 0.040970
v -0.014044 0.094243 0.048870
v 0.000000 0.018605 0.080195
v 0.014044 0.018605 0.069112
v 0.009826 0.018605 0.057941
v -0.009826 0.018605 0.057941
v -0.014044 0.018605 0.069112
v 0.000000 -0.065420 0.055211
v 0.014044 -0.057032 0.048870
v 0.009826 -0.044807 0.040970
v -0.009826 -0.044807 0.040970
v -0.014044 -0.057032 0.048870
v 0.000000 -0.598329 0.000002
v 0.061672 -0.569460 0.000002
v 0.054590 -0.560326 0.012574
v 0.000000 -0.591655 0.012574
v 0.045765 -0.548099 0.008798
v 0.000000 -0.574363 0.008798
v 0.045765 -0.548099 -0.008794
v 0.000000 -0.574363 -0.008794
v 0.054590 -0.560326 -0.012569
v 0.000000 -0.591655 -0.012569
v 0.089582 -0.484687 0.000002
v 0.077200 -0.484687 0.012574
v 0.064722 -0.484687 0.008798
v 0.064722 -0.484687 -0.008794
v 0.077200 -0.484687 -0.012569
v 0.061672 -0.399915 0.000002
v 0.054590 -0.409051 0.012574
v 0.045765 -0.421278 0.008798
v 0.045765 -0.421278 -0.008794
v 0.054590 -0.409051 -0.012569
v 0.000000 -0.371048 0.000002
v 0.000000 -0.377719 0.012574
v 0.000000 -0.395012 0.008798
v 0.000000 -0.395012 -0.008794
v 0.000000 -0.377719 -0.012569
v -0.061672 -0.399915 0.000002
v -0.054590 -0.409051 0.012574
v -0.045765 -0.421278 0.008798
v -0.045765 -0.421278 -0.008794
v -0.054590 -0.409051 -0.012569
v -0.089582 -0.484687 0.000002
v -0.077200 -0.484687 0.012574
v -0.064722 -0.484687 0.008798
v -0.064722 -0.484687 -0.008794
v -0.077200 -0.484687 -0.012569
v -0.061672 -0.568712 0.000002
v -0.054590 -0.560326 0.012574
v -0.045765 -0.548099 0.008798
v -0.045765 -0.548099 -0.008794
v -0.054590 -0.560326 -0.012569
v 0.000000 0.241043 0.000002
v 0.000000 0.269910 0.055211
v -0.014044 0.279047 0.048870
v -0.014044 0.247717 0.000002
v -0.009826 0.291274 0.040970
v -0.009826 0.265007 0.000002
v 0.009826 0.291274 0.040970
v 0.009826 0.265007 0.000002
v 0.014044 0.279047 0.048870
v 0.014044 0.247717 0.000002
v 0.000000 0.354683 0.080195
v -0.014044 0.354683 0.069112
v -0.009826 0.354683 0.057941
v 0.009826 0.354683 0.057941
v 0.014044 0.354683 0.069112
v 0.000000 0.439455 0.055211
v -0.014044 0.430321 0.048870
v -0.009826 0.418094 0.040970
v 0.009826 0.418094 0.040970
v 0.014044 0.430321 0.048870
v 0.000000 0.468325 0.000002
v -0.014044 0.461651 0.000002
v -0.009826 0.444361 0.000002
v 0.009826 0.444361 0.000002
v 0.014044 0.461651 0.000002
v 0.000000 0.439455 -0.055206
v -0.014044 0.430321 -0.048868
v -0.009826 0.418094 -0.040967
v 0.009826 0.418094 -0.040967
v 0.014044 0.430321 -0.048868
v 0.000000 0.354683 -0.080190
v -0.014044 0.354683 -0.069108
v -0.009826 0.354683 -0.057936
v 0.009826 0.354683 -0.057936
v 0.014044 0.354683 -0.069108
v 0.000000 0.270661 -0.055206
v -0.014044 0.279047 -0.048868
v -0.009826 0.291274 -0.040967
v 0.009826 0.291274 -0.040967
v 0.014044 0.279047 -0.048868
vt 0.187500 0.125000
vt 0.250000 0.125000
vt 0.250000 0.187500
vt 0.187500 0.187500
vt 0.250000 0.250000
vt 0.187500 0.250000
vt 0.250000 0.312500
vt 0.187500 0.312500
vt 0.250000 0.375000
vt 0.187500 0.375000
vt 0.187500 0.062500
vt 0.250000 0.062500
vt 0.312500 0.125000
vt 0.312500 0.187500
vt 0.312500 0.250000
vt 0.312500 0.312500
vt 0.312500 0.375000
vt 0.312500 0.062500
vt 0.375000 0.125000
vt 0.375000 0.187500
vt 0.375000 0.250000
vt 0.375000 0.312500
vt 0.375000 0.375000
vt 0.375000 0.062500
vt 0.437500 0.125000
vt 0.437500 0.187500
vt 0.437500 0.250000
vt 0.437500 0.312500
vt 0.437500 0.375000
vt 0.437500 0.062500
vt 0.500000 0.125000
vt 0.500000 0.187500
vt 0.500000 0.250000
vt 0.500000 0.312500
vt 0.500000 0.375000
vt 0.500000 0.062500
vt -0.000000 0.125000
vt 0.062500 0.125000
vt 0.062500 0.187500
vt -0.000000 0.187500
vt 0.062500 0.250000
vt -0.000000 0.250000
vt 0.062500 0.312500
vt -0.000000 0.312500
vt 0.062500 0.375000
vt -0.000000 0.375000
vt -0.000000 0.062500
vt 0.062500 0.062500
vt 0.125000 0.125000
vt 0.125000 0.187500
vt 0.125000 0.250000
vt 0.125000 0.312500
vt 0.125000 0.375000
vt 0.125000 0.062500
vt 0.750000 0.625000
vt 0.812500 0.625000
vt 0.812500 0.687500
vt 0.750000 0.687500
vt 0.750000 0.375000
vt 0.812500 0.375000
vt 0.812500 0.437500
vt 0.750000 0.437500
vt 0.812500 0.500000
vt 0.750000 0.500000
vt 0.812500 0.562500
vt 0.750000 0.562500
vt 0.875000 0.625000
vt 0.875000 0.687500
vt 0.875000 0.375000
vt 0.875000 0.437500
vt 0.875000 0.500000
vt 0.875000 0.562500
vt 0.937500 0.625000
vt 0.937500 0.687500
vt 0.937500 0.375000
vt 0.937500 0.437500
vt 0.937500 0.500000
vt 0.937500 0.562500
vt 1.000000 0.625000
vt 1.000000 0.687500
vt 1.000000 0.375000
vt 1.000000 0.437500
vt 1.000000 0.500000
vt 1.000000 0.562500
vt 0.500000 0.625000
vt 0.562500 0.625000
vt 0.562500 0.687500
vt 0.500000 0.687500
vt 0.562500 0.375000
vt 0.562500 0.437500
vt 0.500000 0.437500
vt 0.562500 0.500000
vt 0.500000 0.500000
vt 0.562500 0.562500
vt 0.500000 0.562500
vt 0.625000 0.625000
vt 0.625000 0.687500
vt 0.625000 0.375000
vt 0.625000 0.437500
vt 0.625000 0.500000
vt 0.625000 0.562500
vt 0.687500 0.625000
vt 0.687500 0.687500
vt 0.687500 0.375000
vt 0.687500 0.437500
vt 0.687500 0.500000
vt 0.687500 0.562500
vt 0.250000 0.625000
vt 0.312500 0.625000
vt 0.312500 0.687500
vt 0.250000 0.687500
vt 0.312500 0.437500
vt 0.250000 0.437500
vt 0.312500 0.500000
vt 0.250000 0.500000
vt 0.312500 0.562500
vt 0.250000 0.562500
vt 0.375000 0.625000
vt 0.375000 0.687500
vt 0.375000 0.437500
vt 0.375000 0.500000
vt 0.375000 0.562500
vt 0.437500 0.625000
vt 0.437500 0.687500
vt 0.437500 0.437500
vt 0.437500 0.500000
vt 0.437500 0.562500
vt -0.000000 0.625000
vt 0.062500 0.625000
vt 0.062500 0.687500
vt -0.000000 0.687500
vt 0.062500 0.437500
vt -0.000000 0.437500
vt 0.062500 0.500000
vt -0.000000 0.500000
vt 0.062500 0.562500
vt -0.000000 0.562500
vt 0.125000 0.625000
vt 0.125000 0.687500
vt 0.125000 0.437500
vt 0.125000 0.500000
vt 0.125000 0.562500
vt 0.187500 0.625000
vt 0.187500 0.687500
vt 0.187500 0.437500
vt 0.187500 0.500000
vt 0.187500 0.562500
vt 0.687500 0.750000
vt 0.750000 0.750000
vt 0.750000 0.812500
vt 0.687500 0.812500
vt 0.750000 0.875000
vt 0.687500 0.875000
vt 0.750000 0.937500
vt 0.687500 0.937500
vt 0.750000 1.000000
vt 0.687500 1.000000
vt 0.812500 0.750000
vt 0.812500 0.812500
vt 0.812500 0.875000
vt 0.812500 0.937500
vt 0.812500 1.000000
vt 0.875000 0.750000
vt 0.875000 0.812500
vt 0.875000 0.875000
vt 0.875000 0.937500
vt 0.875000 1.000000
vt 0.937500 0.750000
vt 0.937500 0.812500
vt 0.937500 0.875000
vt 0.937500 0.937500
vt 0.937500 1.000000
vt 1.000000 0.750000
vt 1.000000 0.812500
vt 1.000000 0.875000
vt 1.000000 0.937500
vt 1.000000 1.000000
vt 0.500000 0.750000
vt 0.562500 0.750000
vt 0.562500 0.812500
vt 0.500000 0.812500
vt 0.562500 0.875000
vt 0.500000 0.875000
vt 0.562500 0.937500
vt 0.500000 0.937500
vt 0.562500 1.000000
vt 0.500000 1.000000
vt 0.625000 0.750000
vt 0.625000 0.812500
vt 0.625000 0.875000
vt 0.625000 0.937500
vt 0.625000 1.000000
vt 0.750000 0.312500
vt 0.812500 0.312500
vt 0.750000 0.062500
vt 0.812500 0.062500
vt 0.812500 0.125000
vt 0.750000 0.125000
vt 0.812500 0.187500
vt 0.750000 0.187500
vt 0.812500 0.250000
vt 0.750000 0.250000
vt 0.875000 0.312500
vt 0.875000 0.062500
vt 0.875000 0.125000
vt 0.875000 0.187500
vt 0.875000 0.250000
vt 0.937500 0.312500
vt 0.937500 0.062500
vt 0.937500 0.125000
vt 0.937500 0.187500
vt 0.937500 0.250000
vt 1.000000 0.312500
vt 1.000000 0.062500
vt 1.000000 0.125000
vt 1.000000 0.187500
vt 1.000000 0.250000
vt 0.562500 0.312500
vt 0.562500 0.062500
vt 0.562500 0.125000
vt 0.562500 0.187500
vt 0.562500 0.250000
vt 0.625000 0.312500
vt 0.625000 0.062500
vt 0.625000 0.125000
vt 0.625000 0.187500
vt 0.625000 0.250000
vt 0.687500 0.312500
vt 0.687500 0.062500
vt 0.687500 0.125000
vt 0.687500 0.187500
vt 0.687500 0.250000
vt 0.250000 0.937500
vt 0.312500 0.937500
vt 0.312500 1.000000
vt 0.250000 1.000000
vt 0.312500 0.750000
vt 0.250000 0.750000
vt 0.312500 0.812500
vt 0.250000 0.812500
vt 0.312500 0.875000
vt 0.250000 0.875000
vt 0.375000 0.937500
vt 0.375000 1.000000
vt 0.375000 0.750000
vt 0.375000 0.812500
vt 0.375000 0.875000
vt 0.437500 0.937500
vt 0.437500 1.000000
vt 0.437500 0.750000
vt 0.437500 0.812500
vt 0.437500 0.875000
vt 0.000000 0.937500
vt 0.062500 0.937500
vt 0.062500 1.000000
vt 0.000000 1.000000
vt 0.062500 0.750000
vt 0.000000 0.750000
vt 0.062500 0.812500
vt 0.000000 0.812500
vt 0.062500 0.875000
vt 0.000000 0.875000
vt 0.125000 0.937500
vt 0.125000 1.000000
vt 0.125000 0.750000
vt 0.125000 0.812500
vt 0.125000 0.875000
vt 0.187500 0.937500
vt 0.187500 1.000000
vt 0.187500 0.750000
vt 0.187500 0.812500
vt 0.187500 0.875000
vn 0.000000 -1.000000 -0.004800
vn 0.000000 -0.657400 0.753500
vn -0.898300 -0.248500 0.362300
vn -0.863600 -0.504100 -0.003400
vn -0.661500 0.421500 -0.620200
vn -0.746000 0.665900 0.000000
vn 0.661500 0.421500 -0.620200
vn 0.746000 0.665900 0.000000
vn 0.898300 -0.248500 0.362300
vn 0.863600 -0.504100 -0.003400
vn 0.000000 0.000000 1.000000
vn -0.925200 0.000000 0.379500
vn -0.617100 0.000000 -0.786900
vn 0.617100 0.000000 -0.786900
vn 0.925200 0.000000 0.379500
vn 0.000000 0.657400 0.753500
vn -0.898300 0.248400 0.362300
vn -0.661500 -0.421500 -0.620200
vn 0.661500 -0.421500 -0.620200
vn 0.898300 0.248400 0.362300
vn 0.000000 1.000000 0.000000
vn -0.866100 0.499800 0.000000
vn -0.746000 -0.665900 0.000000
vn 0.746000 -0.665900 0.000000
vn 0.866100 0.499800 0.000000
vn 0.000000 0.657400 -0.753500
vn -0.898300 0.248400 -0.362400
vn -0.661600 -0.421500 0.620200
vn 0.661500 -0.421500 0.620200
vn 0.898300 0.248400 -0.362300
vn 0.000000 -0.000900 -1.000000
vn -0.924600 -0.000600 -0.380700
vn -0.617100 0.000000 0.786900
vn 0.617100 0.000000 0.786900
vn 0.924700 -0.000600 -0.380700
vn 0.000000 -0.650300 -0.759600
vn -0.895600 -0.254600 -0.364800
vn -0.661600 0.421500 0.620200
vn 0.661600 0.421500 0.620200
vn 0.895600 -0.254600 -0.364800
vn 0.004900 -1.000000 0.000000
vn -0.729700 -0.683800 0.000000
vn -0.324500 -0.256300 -0.910500
vn 0.003300 -0.475500 -0.879700
vn 0.578700 0.436200 -0.689100
vn 0.000000 0.666600 -0.745400
vn 0.578700 0.436200 0.689100
vn 0.000000 0.666600 0.745400
vn -0.324500 -0.256300 0.910500
vn 0.003300 -0.475500 0.879700
vn -1.000000 0.000000 0.000000
vn -0.359600 0.000000 -0.933100
vn 0.756400 0.000000 -0.654100
vn 0.756400 0.000000 0.654100
vn -0.359600 0.000000 0.933100
vn -0.729700 0.683700 0.000000
vn -0.324500 0.256300 -0.910500
vn 0.578700 -0.436200 -0.689100
vn 0.578700 -0.436200 0.689100
vn -0.324500 0.256300 0.910500
vn 0.000000 0.470900 -0.882200
vn 0.000000 -0.666600 -0.745400
vn 0.000000 -0.666600 0.745400
vn 0.000000 0.470900 0.882200
vn 0.729700 0.683700 0.000000
vn 0.324500 0.256300 -0.910500
vn -0.578700 -0.436200 -0.689100
vn -0.578700 -0.436200 0.689100
vn 0.324500 0.256300 0.910500
vn 1.000000 -0.001100 0.000000
vn 0.361000 -0.000700 -0.932600
vn -0.756400 0.000000 -0.654100
vn -0.756400 0.000000 0.654100
vn 0.361000 -0.000700 0.932600
vn 0.736100 -0.676800 0.000000
vn 0.327100 -0.263100 -0.907600
vn -0.578700 0.436200 -0.689100
vn -0.578700 0.436200 0.689100
vn 0.327100 -0.263100 0.907600
vn -0.004900 -1.000000 0.000000
vn 0.729700 -0.683800 0.000000
vn 0.324500 -0.256300 0.910500
vn -0.003300 -0.475400 0.879700
vn 0.324500 -0.256300 -0.910500
vn -0.003300 -0.475400 -0.879700
vn 1.000000 0.000000 0.000000
vn 0.359600 0.000000 0.933100
vn 0.359600 0.000000 -0.933100
vn -1.000000 -0.001100 0.000000
vn -0.361000 -0.000700 0.932600
vn -0.361000 -0.000700 -0.932600
vn -0.736100 -0.676800 0.000000
vn -0.327100 -0.263100 0.907600
vn -0.327100 -0.263100 -0.907600
vn 0.000000 -1.000000 0.004800
vn 0.000000 -0.657400 -0.753500
vn 0.898300 -0.248500 -0.362400
vn 0.863600 -0.504100 0.003400
vn -0.898300 -0.248500 -0.362400
vn -0.863600 -0.504100 0.003400
vn 0.000000 0.000000 -1.000000
vn 0.925200 0.000000 -0.379500
vn -0.925200 0.000000 -0.379500
vn 0.898300 0.248500 -0.362400
vn 0.661600 -0.421500 0.620200
vn -0.898300 0.248500 -0.362400
vn 0.898300 0.248500 0.362300
vn -0.898300 0.248500 0.362300
vn 0.000000 -0.000900 1.000000
vn 0.924700 -0.000600 0.380700
vn -0.924700 -0.000600 0.380700
vn 0.000000 -0.650300 0.759600
vn 0.895600 -0.254600 0.364700
vn -0.895600 -0.254600 0.364700
vn 0.729700 -0.683700 0.000000
vn 0.729700 0.683800 0.000000
vn -0.729700 0.683800 0.000000
vn -0.898300 -0.248400 0.362300
vn -0.863600 -0.504100 -0.003500
vn 0.898300 -0.248400 0.362300
vn 0.863600 -0.504100 -0.003500
vn -0.661500 -0.421500 0.620200
vn 0.924600 -0.000600 -0.380700
vn -0.661500 0.421500 0.620200
vn 0.661500 0.421500 0.620200
s 1
f 1/1/1 2/2/2 3/3/3 4/4/4
f 4/4/4 3/3/3 5/5/5 6/6/6
f 6/6/6 5/5/5 7/7/7 8/8/8
f 8/8/8 7/7/7 9/9/9 10/10/10
f 1/1/1 10/11/10 9/12/9 2/2/2
f 2/2/2 11/13/11 12/14/12 3/3/3
f 3/3/3 12/14/12 13/15/13 5/5/5
f 5/5/5 13/15/13 14/16/14 7/7/7
f 7/7/7 14/16/14 15/17/15 9/9/9
f 9/12/9 15/18/15 11/13/11 2/2/2
f 11/13/11 16/19/16 17/20/17 12/14/12
f 12/14/12 17/20/17 18/21/18 13/15/13
f 13/15/13 18/21/18 19/22/19 14/16/14
f 14/16/14 19/22/19 20/23/20 15/17/15
f 15/18/15 20/24/20 16/19/16 11/13/11
f 16/19/16 21/25/21 22/26/22 17/20/17
f 17/20/17 22/26/22 23/27/23 18/21/18
f 18/21/18 23/27/23 24/28/24 19/22/19
f 19/22/19 24/28/24 25/29/25 20/23/20
f 20/24/20 25/30/25 21/25/21 16/19/16
f 21/25/21 26/31/26 27/32/27 22/26/22
f 22/26/22 27/32/27 28/33/28 23/27/23
f 23/27/23 28/33/28 29/34/29 24/28/24
f 24/28/24 29/34/29 30/35/30 25/29/25
f 25/30/25 30/36/30 26/31/26 21/25/21
f 26/37/26 31/38/31 32/39/32 27/40/27
f 27/40/27 32/39/32 33/41/33 28/42/28
f 28/42/28 33/41/33 34/43/34 29/44/29
f 29/44/29 34/43/34 35/45/35 30/46/30
f 30/47/30 35/48/35 31/38/31 26/37/26
f 31/38/31 36/49/36 37/50/37 32/39/32
f 32/39/32 37/50/37 38/51/38 33/41/33
f 33/41/33 38/51/38 39/52/39 34/43/34
f 34/43/34 39/52/39 40/53/40 35/45/35
f 35/48/35 40/54/40 36/49/36 31/38/31
f 36/49/36 1/1/1 4/4/4 37/50/37
f 37/50/37 4/4/4 6/6/6 38/51/38
f 38/51/38 6/6/6 8/8/8 39/52/39
f 39/52/39 8/8/8 10/10/10 40/53/40
f 1/1/1 36/49/36 40/54/40 10/11/10
f 41/55/41 42/56/42 43/57/43 44/58/44
f 44/59/44 43/60/43 45/61/45 46/62/46
f 46/62/46 45/61/45 47/63/47 48/64/48
f 48/64/48 47/63/47 49/65/49 50/66/50
f 41/55/41 50/66/50 49/65/49 42/56/42
f 42/56/42 51/67/51 52/68/52 43/57/43
f 43/60/43 52/69/52 53/70/53 45/61/45
f 45/61/45 53/70/53 54/71/54 47/63/47
f 47/63/47 54/71/54 55/72/55 49/65/49
f 49/65/49 55/72/55 51/67/51 42/56/42
f 51/67/51 56/73/56 57/74/57 52/68/52
f 52/69/52 57/75/57 58/76/58 53/70/53
f 53/70/53 58/76/58 59/77/59 54/71/54
f 54/71/54 59/77/59 60/78/60 55/72/55
f 55/72/55 60/78/60 56/73/56 51/67/51
f 56/73/56 61/79/21 62/80/61 57/74/57
f 57/75/57 62/81/61 63/82/62 58/76/58
f 58/76/58 63/82/62 64/83/63 59/77/59
f 59/77/59 64/83/63 65/84/64 60/78/60
f 60/78/60 65/84/64 61/79/21 56/73/56
f 61/85/21 66/86/65 67/87/66 62/88/61
f 62/35/61 67/89/66 68/90/67 63/91/62
f 63/91/62 68/90/67 69/92/68 64/93/63
f 64/93/63 69/92/68 70/94/69 65/95/64
f 65/95/64 70/94/69 66/86/65 61/85/21
f 66/86/65 71/96/70 72/97/71 67/87/66
f 67/89/66 72/98/71 73/99/72 68/90/67
f 68/90/67 73/99/72 74/100/73 69/92/68
f 69/92/68 74/100/73 75/101/74 70/94/69
f 70/94/69 75/101/74 71/96/70 66/86/65
f 71/96/70 76/102/75 77/103/76 72/97/71
f 72/98/71 77/104/76 78/105/77 73/99/72
f 73/99/72 78/105/77 79/106/78 74/100/73
f 74/100/73 79/106/78 80/107/79 75/101/74
f 75/101/74 80/107/79 76/102/75 71/96/70
f 76/102/75 41/55/41 44/58/44 77/103/76
f 77/104/76 44/59/44 46/62/46 78/105/77
f 78/105/77 46/62/46 48/64/48 79/106/78
f 79/106/78 48/64/48 50/66/50 80/107/79
f 41/55/41 76/102/75 80/107/79 50/66/50
f 81/108/80 82/109/81 83/110/82 84/111/83
f 84/9/83 83/17/82 85/112/78 86/113/48
f 86/113/48 85/112/78 87/114/77 88/115/46
f 88/115/46 87/114/77 89/116/84 90/117/85
f 81/108/80 90/117/85 89/116/84 82/109/81
f 82/109/81 91/118/86 92/119/87 83/110/82
f 83/17/82 92/23/87 93/120/73 85/112/78
f 85/112/78 93/120/73 94/121/72 87/114/77
f 87/114/77 94/121/72 95/122/88 89/116/84
f 89/116/84 95/122/88 91/118/86 82/109/81
f 91/118/86 96/123/65 97/124/69 92/119/87
f 92/23/87 97/29/69 98/125/68 93/120/73
f 93/120/73 98/125/68 99/126/67 94/121/72
f 94/121/72 99/126/67 100/127/66 95/122/88
f 95/122/88 100/127/66 96/123/65 91/118/86
f 96/123/65 101/85/21 102/88/64 97/124/69
f 97/29/69 102/35/64 103/91/63 98/125/68
f 98/125/68 103/91/63 104/93/62 99/126/67
f 99/126/67 104/93/62 105/95/61 100/127/66
f 100/127/66 105/95/61 101/85/21 96/123/65
f 101/128/21 106/129/56 107/130/60 102/131/64
f 102/46/64 107/45/60 108/132/59 103/133/63
f 103/133/63 108/132/59 109/134/58 104/135/62
f 104/135/62 109/134/58 110/136/57 105/137/61
f 105/137/61 110/136/57 106/129/56 101/128/21
f 106/129/56 111/138/89 112/139/90 107/130/60
f 107/45/60 112/53/90 113/140/54 108/132/59
f 108/132/59 113/140/54 114/141/53 109/134/58
f 109/134/58 114/141/53 115/142/91 110/136/57
f 110/136/57 115/142/91 111/138/89 106/129/56
f 111/138/89 116/143/92 117/144/93 112/139/90
f 112/53/90 117/10/93 118/145/47 113/140/54
f 113/140/54 118/145/47 119/146/45 114/141/53
f 114/141/53 119/146/45 120/147/94 115/142/91
f 115/142/91 120/147/94 116/143/92 111/138/89
f 116/143/92 81/108/80 84/111/83 117/144/93
f 117/10/93 84/9/83 86/113/48 118/145/47
f 118/145/47 86/113/48 88/115/46 119/146/45
f 119/146/45 88/115/46 90/117/85 120/147/94
f 81/108/80 116/143/92 120/147/94 90/117/85
f 121/148/95 122/149/96 123/150/97 124/151/98
f 124/151/98 123/150/97 125/152/39 126/153/8
f 126/153/8 125/152/39 127/154/38 128/155/6
f 128/155/6 127/154/38 129/156/99 130/157/100
f 121/148/95 130/103/100 129/58/99 122/149/96
f 122/149/96 131/158/101 132/159/102 123/150/97
f 123/150/97 132/159/102 133/160/34 125/152/39
f 125/152/39 133/160/34 134/161/33 127/154/38
f 127/154/38 134/161/33 135/162/103 129/156/99
f 129/58/99 135/57/103 131/158/101 122/149/96
f 131/158/101 136/163/26 137/164/104 132/159/102
f 132/159/102 137/164/104 138/165/105 133/160/34
f 133/160/34 138/165/105 139/166/28 134/161/33
f 134/161/33 139/166/28 140/167/106 135/162/103
f 135/57/103 140/68/106 136/163/26 131/158/101
f 136/163/26 141/168/21 142/169/25 137/164/104
f 137/164/104 142/169/25 143/170/24 138/165/105
f 138/165/105 143/170/24 144/171/23 139/166/28
f 139/166/28 144/171/23 145/172/22 140/167/106
f 140/68/106 145/74/22 141/168/21 136/163/26
f 141/168/21 146/173/16 147/174/107 142/169/25
f 142/169/25 147/174/107 148/175/19 143/170/24
f 143/170/24 148/175/19 149/176/18 144/171/23
f 144/171/23 149/176/18 150/177/108 145/172/22
f 145/74/22 150/80/108 146/173/16 141/168/21
f 146/178/16 151/179/109 152/180/110 147/181/107
f 147/181/107 152/180/110 153/182/14 148/183/19
f 148/183/19 153/182/14 154/184/13 149/185/18
f 149/185/18 154/184/13 155/186/111 150/187/108
f 150/88/108 155/87/111 151/179/109 146/178/16
f 151/179/109 156/188/112 157/189/113 152/180/110
f 152/180/110 157/189/113 158/190/7 153/182/14
f 153/182/14 158/190/7 159/191/5 154/184/13
f 154/184/13 159/191/5 160/192/114 155/186/111
f 155/87/111 160/97/114 156/188/112 151/179/109
f 156/188/112 121/148/95 124/151/98 157/189/113
f 157/189/113 124/151/98 126/153/8 158/190/7
f 158/190/7 126/153/8 128/155/6 159/191/5
f 159/191/5 128/155/6 130/157/100 160/192/114
f 121/148/95 156/188/112 160/97/114 130/103/100
f 161/193/80 162/194/115 163/60/82 164/59/83
f 164/195/83 163/196/82 165/197/78 166/198/48
f 166/198/48 165/197/78 167/199/77 168/200/46
f 168/200/46 167/199/77 169/201/84 170/202/85
f 161/193/80 170/202/85 169/201/84 162/194/115
f 162/194/115 171/203/86 172/69/87 163/60/82
f 163/196/82 172/204/87 173/205/73 165/197/78
f 165/197/78 173/205/73 174/206/72 167/199/77
f 167/199/77 174/206/72 175/207/88 169/201/84
f 169/201/84 175/207/88 171/203/86 162/194/115
f 171/203/86 176/208/116 177/75/69 172/69/87
f 172/204/87 177/209/69 178/210/68 173/205/73
f 173/205/73 178/210/68 179/211/67 174/206/72
f 174/206/72 179/211/67 180/212/66 175/207/88
f 175/207/88 180/212/66 176/208/116 171/203/86
f 176/208/116 181/213/21 182/81/64 177/75/69
f 177/209/69 182/214/64 183/215/63 178/210/68
f 178/210/68 183/215/63 184/216/62 179/211/67
f 179/211/67 184/216/62 185/217/61 180/212/66
f 180/212/66 185/217/61 181/213/21 176/208/116
f 181/34/21 186/218/117 187/89/60 182/35/64
f 182/36/64 187/219/60 188/220/59 183/31/63
f 183/31/63 188/220/59 189/221/58 184/32/62
f 184/32/62 189/221/58 190/222/57 185/33/61
f 185/33/61 190/222/57 186/218/117 181/34/21
f 186/218/117 191/223/89 192/98/90 187/89/60
f 187/219/60 192/224/90 193/225/54 188/220/59
f 188/220/59 193/225/54 194/226/53 189/221/58
f 189/221/58 194/226/53 195/227/91 190/222/57
f 190/222/57 195/227/91 191/223/89 186/218/117
f 191/223/89 196/228/92 197/104/93 192/98/90
f 192/224/90 197/229/93 198/230/47 193/225/54
f 193/225/54 198/230/47 199/231/45 194/226/53
f 194/226/53 199/231/45 200/232/94 195/227/91
f 195/227/91 200/232/94 196/228/92 191/223/89
f 196/228/92 161/193/80 164/59/83 197/104/93
f 197/229/93 164/195/83 166/198/48 198/230/47
f 198/230/47 166/198/48 168/200/46 199/231/45
f 199/231/45 168/200/46 170/202/85 200/232/94
f 161/193/80 196/228/92 200/232/94 170/202/85
f 201/233/1 202/234/2 203/235/118 204/236/119
f 204/111/119 203/110/118 205/237/5 206/238/6
f 206/238/6 205/237/5 207/239/7 208/240/8
f 208/240/8 207/239/7 209/241/120 210/242/121
f 201/233/1 210/242/121 209/241/120 202/234/2
f 202/234/2 211/243/11 212/244/12 203/235/118
f 203/110/118 212/119/12 213/245/13 205/237/5
f 205/237/5 213/245/13 214/246/14 207/239/7
f 207/239/7 214/246/14 215/247/15 209/241/120
f 209/241/120 215/247/15 211/243/11 202/234/2
f 211/243/11 216/248/16 217/249/108 212/244/12
f 212/119/12 217/124/108 218/250/18 213/245/13
f 213/245/13 218/250/18 219/251/19 214/246/14
f 214/246/14 219/251/19 220/252/107 215/247/15
f 215/247/15 220/252/107 216/248/16 211/243/11
f 216/248/16 221/185/21 222/187/22 217/249/108
f 217/124/108 222/88/22 223/178/23 218/250/18
f 218/250/18 223/178/23 224/181/24 219/251/19
f 219/251/19 224/181/24 225/183/25 220/252/107
f 220/252/107 225/183/25 221/185/21 216/248/16
f 221/253/21 226/254/26 227/255/106 222/256/22
f 222/131/22 227/130/106 228/257/122 223/258/23
f 223/258/23 228/257/122 229/259/29 224/260/24
f 224/260/24 229/259/29 230/261/104 225/262/25
f 225/262/25 230/261/104 226/254/26 221/253/21
f 226/254/26 231/263/31 232/264/32 227/255/106
f 227/130/106 232/139/32 233/265/33 228/257/122
f 228/257/122 233/265/33 234/266/34 229/259/29
f 229/259/29 234/266/34 235/267/123 230/261/104
f 230/261/104 235/267/123 231/263/31 226/254/26
f 231/263/31 236/268/36 237/269/37 232/264/32
f 232/139/32 237/144/37 238/270/124 233/265/33
f 233/265/33 238/270/124 239/271/125 234/266/34
f 234/266/34 239/271/125 240/272/40 235/267/123
f 235/267/123 240/272/40 236/268/36 231/263/31
f 236/268/36 201/233/1 204/236/119 237/269/37
f 237/144/37 204/111/119 206/238/6 238/270/124
f 238/270/124 206/238/6 208/240/8 239/271/125
f 239/271/125 208/240/8 210/242/121 240/272/40
f 201/233/1 236/268/36 240/272/40 210/242/121

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 344 B

View File

Before

Width:  |  Height:  |  Size: 390 B

After

Width:  |  Height:  |  Size: 390 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 386 B

View File

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 2.5 KiB

View File

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

View File

@ -33,6 +33,10 @@ computer:admiral128
There's also a `computer:computer' alias to `computer:babytower'.
License:
Sourcecode: WTFPL (see below)
Graphics: WTFPL (see below)
Thanks to all the people in the forums and the #minetest IRC channel for
their support and suggestions; in no particular order:
OldCoder, Josh, tonyka, VanessaE, davidpace, Jordach, and all the other
@ -41,3 +45,17 @@ Thanks to all the people in the forums and the #minetest IRC channel for
See also:
http://minetest.net/
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2012 Diego Martínez <lkaezadl3@gmail.com>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

6
computer/locale/es.txt Normal file
View File

@ -0,0 +1,6 @@
# Language: Español
# Author: Diego Martínez <lkaezadl3@gmail.com>
Plastic sheet = Placa de Plastico
Unprocessed Plastic base = Base de Plastico No Procesada

View File

@ -1,4 +1,6 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- License is WTFPL (see README.txt).
-- This file defines some items in order to not have to depend on other mods.
@ -6,7 +8,7 @@ local S = homedecor_i18n.gettext
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":basic_materials:plastic_sheet", {
minetest.register_craftitem(":homedecor:plastic_sheeting", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
@ -49,7 +51,7 @@ if (not minetest.get_modpath("homedecor")) then
minetest.register_craft({
type = "cooking",
output = "basic_materials:plastic_sheet",
output = "homedecor:plastic_sheeting",
recipe = "homedecor:plastic_base",
})
@ -61,7 +63,7 @@ if (not minetest.get_modpath("homedecor")) then
minetest.register_craft({
type = 'fuel',
recipe = 'basic_materials:plastic_sheet',
recipe = 'homedecor:plastic_sheeting',
burntime = 30,
})

View File

@ -1,52 +1,54 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- License is WTFPL (see README.txt).
minetest.register_craft({
output = "computer:shefriendSOO",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "group:wood", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:slaystation",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "group:wood", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:vanio",
recipe = {
{ "basic_materials:plastic_sheet", "", "" },
{ "homedecor:plastic_sheeting", "", "" },
{ "default:glass", "", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:specter",
recipe = {
{ "", "", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
{ "", "", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:slaystation2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:admiral64",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "group:wood", "group:wood", "group:wood" }
}
})
@ -54,7 +56,7 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:admiral128",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
}
})
@ -62,16 +64,16 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:wee",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:copper_ingot", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:piepad",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" }
}
})
@ -80,9 +82,9 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:monitor",
recipe = {
{ "basic_materials:plastic_sheet", "default:glass","" },
{ "basic_materials:plastic_sheet", "default:glass","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal_fragment", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "default:glass","" },
{ "homedecor:plastic_sheeting", "default:glass","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting" }
}
})
@ -90,35 +92,35 @@ minetest.register_craft({
output = "computer:router",
recipe = {
{ "default:steel_ingot","","" },
{ "default:steel_ingot" ,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment","basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:tower",
recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:printer",
recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "default:coal_lump", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "default:steel_ingot","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting" }
}
})
minetest.register_craft({
output = "computer:printer",
recipe = {
{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet", }
{ "homedecor:plastic_sheeting", "default:steel_ingot","" },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", }
}
})
@ -134,8 +136,8 @@ minetest.register_craft({
minetest.register_craft({
output = "computer:tetris_arcade",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet", },
{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting", },
{ "dye:black", "default:glass", "dye:black" },
{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet" }
{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting" }
}
})

View File

@ -33,10 +33,10 @@ local colors = { "computer_cyan.png", "computer_magenta.png", "computer_red.png"
local background = "image[0,0;3.55,6.66;computer_black.png]"
local buttons = "button[3,4.5;0.6,0.6;left;<]"
.."button[3.6,4.5;0.6,0.6;rotateleft;"..minetest.formspec_escape(S("L")).."]"
.."button[3.6,4.5;0.6,0.6;rotateleft;L]"
.."button[4.2,4.5;0.6,0.6;down;v]"
.."button[4.2,5.3;0.6,0.6;drop;V]"
.."button[4.8,4.5;0.6,0.6;rotateright;"..minetest.formspec_escape(S("R")).."]"
.."button[4.8,4.5;0.6,0.6;rotateright;R]"
.."button[5.4,4.5;0.6,0.6;right;>]"
.."button[3.5,3;2,2;new;"..minetest.formspec_escape(S("New Game")).."]"
@ -231,7 +231,7 @@ local function step(pos, fields)
local scr = { formsize, background,
t.boardstring, t.previewstring,
draw_shape(t.cur, t.x, t.y, t.rot, boardx, boardy),
"label[3.8,0.1;"..S("Next...").."]label[3.8,2.7;"..S("Score: "),
"label[3.8,0.1;Next...]label[3.8,2.7;Score: ",
t.score, close, buttons }

View File

@ -16,8 +16,8 @@ local function start_smoke(pos, node, clicker, chimney)
end, s_handle)
end
minetest.delete_particlespawner(id)
this_spawner_meta:set_int("smoky", 0)
this_spawner_meta:set_int("sound", 0)
this_spawner_meta:set_int("smoky", nil)
this_spawner_meta:set_int("sound", nil)
return
end
@ -34,7 +34,7 @@ local function start_smoke(pos, node, clicker, chimney)
})
if chimney == 1 then
this_spawner_meta:set_int("smoky", id)
this_spawner_meta:set_int("sound", 0)
this_spawner_meta:set_int("sound", nil)
else
s_handle = minetest.sound_play("fire_small", {
pos = pos,
@ -62,13 +62,21 @@ local function stop_smoke(pos)
end, s_handle)
end
this_spawner_meta:set_int("smoky", 0)
this_spawner_meta:set_int("sound", 0)
this_spawner_meta:set_int("smoky", nil)
this_spawner_meta:set_int("sound", nil)
end
minetest.register_node("fake_fire:ice_fire", {
inventory_image = "ice_fire_inv.png",
description = S("Ice fire"),
-- FLAME TYPES
local flame_types = {
{ "fake", S("Fake fire") },
{ "ice", S("Ice fire") },
}
for _, f in ipairs(flame_types) do
local name, desc = unpack(f)
minetest.register_node("fake_fire:"..name.."_fire", {
inventory_image = name.."_fire_inv.png",
description = desc,
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "facedir",
@ -79,7 +87,7 @@ minetest.register_node("fake_fire:ice_fire", {
light_source = 14,
waving = 1,
tiles = {
{name="ice_fire_animated.png", animation={type="vertical_frames",
{name=name.."_fire_animated.png", animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=1.5}},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
@ -93,9 +101,8 @@ minetest.register_node("fake_fire:ice_fire", {
})
end,
drop = ""
})
minetest.register_alias("fake_fire:fake_fire", "fire:permanent_flame")
})
end
minetest.register_node("fake_fire:fancy_fire", {
inventory_image = "fancy_fire_inv.png",
@ -183,18 +190,43 @@ for _, mat in ipairs(materials) do
})
end
minetest.register_alias("fake_fire:flint_and_steel", "fire:flint_and_steel")
minetest.override_item("default:ice", {
on_ignite = function(pos, igniter)
local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(flame_pos).name == "air" then
minetest.set_node(flame_pos, {name = "fake_fire:ice_fire"})
-- FLINT and STEEL
minetest.register_tool("fake_fire:flint_and_steel", {
description = S("Flint and steel"),
inventory_image = "flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={flamable = {uses=65, maxlevel=1}}
},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
if string.find(minetest.get_node(pointed_thing.under).name, "ice") then
minetest.set_node(pointed_thing.above, {name="fake_fire:ice_fire"})
else
minetest.set_node(pointed_thing.above, {name="fake_fire:fake_fire"})
end
else
minetest.chat_send_player(user:get_player_name(), S("This area is protected!"))
end
else
return
end
itemstack:add_wear(65535/65)
return itemstack
end
})
-- CRAFTS
minetest.register_craft({
type = "shapeless",
output = 'fake_fire:flint_and_steel',
recipe = {"default:obsidian_shard", "default:steel_ingot"}
})
minetest.register_craft({
type = "shapeless",

View File

@ -12,9 +12,12 @@ minetest.register_node("homedecor:bathroom_tiles_dark", {
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:bathroom_tiles_medium", {
@ -28,9 +31,12 @@ minetest.register_node("homedecor:bathroom_tiles_medium", {
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:bathroom_tiles_light", {
@ -44,9 +50,12 @@ minetest.register_node("homedecor:bathroom_tiles_light", {
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
local tr_cbox = {
@ -164,3 +173,21 @@ minetest.register_lbm({
meta:set_string("palette", "ext")
end
})
minetest.register_lbm({
name = "homedecor:recolor_bathroom_tiles",
label = "Convert bathroom tiles to use UD extended palette",
run_at_every_load = false,
nodenames = {
"homedecor:bathroom_tiles_light",
"homedecor:bathroom_tiles_medium",
"homedecor:bathroom_tiles_dark",
},
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
meta:set_string("palette", "ext")
end
end
})

View File

@ -52,11 +52,13 @@ homedecor.register("bed_regular", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
if not placer:get_player_control().sneak then
return homedecor.bed_expansion(pos, placer, itemstack, pointed_thing)
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
@ -64,9 +66,11 @@ homedecor.register("bed_regular", {
if itemname == "homedecor:bed_regular" then
homedecor.bed_expansion(pos, clicker, itemstack, pointed_thing, true)
return itemstack
-- else
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
else
-- if minetest.get_modpath("beds") then
-- beds.on_rightclick(pos, clicker)
-- end
return itemstack
end
end
})
@ -89,11 +93,16 @@ homedecor.register("bed_extended", {
sounds = default.node_sound_wood_defaults(),
expand = { forward = "air" },
on_rotate = screwdriver.disallow,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- local itemname = itemstack:get_name()
-- if minetest.get_modpath("beds") then
-- beds.on_rightclick(pos, clicker)
-- end
-- return itemstack
-- end,
drop = "homedecor:bed_regular"
@ -120,8 +129,10 @@ homedecor.register("bed_kingsize", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
local inv = digger:get_inventory()
if digger:get_player_control().sneak and inv:room_for_item("main", "homedecor:bed_regular 2") then
inv:remove_item("main", "homedecor:bed_kingsize 1")
@ -129,9 +140,12 @@ homedecor.register("bed_kingsize", {
end
end,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- local itemname = itemstack:get_name()
-- if minetest.get_modpath("beds") then
-- beds.on_rightclick(pos, clicker)
-- end
-- return itemstack
-- end,
-- end
})
for _, w in pairs({ N_("mahogany"), N_("oak") }) do

View File

@ -89,7 +89,7 @@ for _, c in ipairs(bookcolors) do
if data.title and data.title ~= "" then
meta:set_string("infotext", data.title)
end
if not creative.is_enabled_for(plname) then
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
return itemstack
@ -156,20 +156,13 @@ for _, c in ipairs(bookcolors) do
end
minetest.register_on_player_receive_fields(function(player, form_name, fields)
if form_name ~= BOOK_FORMNAME then
return false
if form_name ~= BOOK_FORMNAME or not fields.save then
return
end
local player_name = player:get_player_name()
local pos = player_current_book[player_name]
if not pos then
return true
end
if not pos then return end
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" and player_name ~= owner or not fields.save then
player_current_book[player_name] = nil
return true
end
meta:set_string("title", fields.title or "")
meta:set_string("text", fields.text or "")
meta:set_string("owner", player_name)
@ -178,9 +171,6 @@ minetest.register_on_player_receive_fields(function(player, form_name, fields)
end
minetest.log("action", S("@1 has written in a book (title: \"@2\"): \"@3\" at location @4",
player:get_player_name(), fields.title, fields.text, minetest.pos_to_string(player:getpos())))
player_current_book[player_name] = nil
return true
end)
minetest.register_alias("homedecor:book", "homedecor:book_grey")

View File

@ -25,6 +25,7 @@ minetest.register_entity("homedecor:mesh_desk_fan", {
})
local add_mesh_desk_fan_entity = function(pos)
print("in add_mesh_desk_fan_entity()")
local param2 = minetest.get_node(pos).param2
local entity = minetest.add_entity(pos, "homedecor:mesh_desk_fan")
if param2 == 0 then

View File

@ -4,13 +4,15 @@ Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Licenses:
* Door open/close sound by Slanesh on freesound.org
* For the lua code, LGPL.
* For the door open/close sound, CC-By-SA 3.0 by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
* Gate open/close by j1987 on freesound.org
* For the gate open/close sound, CC0, by j1987 on freesound.org
http://freesound.org/people/j1987/sounds/106116/
* Doorbell sound by guitarguy1985 on freesound.org
* For the doorbell sound, CC0 by guitarguy1985 on freesound.org
http://freesound.org/people/guitarguy1985/sounds/69384/
* Book soundn by mckinneysound's on http://www.freesfx.co.uk/
* For the book sound, Public Domain by mckinneysound's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/book?p=3
* Phone ringing sound by andyt's on http://www.freesfx.co.uk/
* For the phone ring, Public Domain by andyt's on http://www.freesfx.co.uk/
http://www.freesfx.co.uk/sfx/phone?p=5
* For all images and everything else, WTFPL.

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,6 @@
default
basic_materials
unifieddyes
homedecor_i18n
creative
currency
building_blocks?
signs_lib?
moreblocks?
@ -14,6 +11,3 @@ bucket?
beds?
flowers?
3d_armor?
skinsdb?
mesecons?
darkage?

View File

@ -4,8 +4,6 @@ local S = homedecor_i18n.gettext
local function N_(x) return x end
local m_rules = mesecon and mesecon.rules and mesecon.rules.pplate
-- doors
local function isSolid(pos, adjust)
@ -142,6 +140,11 @@ local door_model_list = {
usealpha = true
},
{ name = "glass",
description = N_("Glass Office Door (@1 opening)"),
mesh = "homedecor_door_plain.obj"
},
{ name = "wood_glass_oak",
description = N_("Glass and Wood, Oak-colored (@1 opening)"),
mesh = "homedecor_door_wood_glass.obj",
@ -261,7 +264,6 @@ for i, side in ipairs(sides) do
drop = "homedecor:door_"..doorname.."_left",
mesecons = {
effector = {
rules = m_rules,
action_on = function(pos,node)
local isClosed = getClosed(pos)
if isClosed then
@ -403,7 +405,6 @@ for i, g in ipairs(gate_list) do
end,
mesecons = {
effector = {
rules = m_rules,
action_on = function(pos,node) homedecor.flip_gate(pos,node,nil,gate, "closed") end
}
}
@ -432,7 +433,6 @@ for i, g in ipairs(gate_list) do
return itemstack
end
def.mesecons.effector = {
rules = m_rules,
action_off = function(pos,node) homedecor.flip_gate(pos,node,nil,gate, "open") end
}
@ -657,6 +657,3 @@ minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_cl
minetest.register_alias("homedecor:jpn_door_top_open", "air")
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")

View File

@ -141,3 +141,17 @@ homedecor.register("telephone", {
walkable = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_abm({
nodenames = "homedecor:telephone",
label = "sfx",
interval = 30,
chance = 15,
action = function(pos, node)
minetest.sound_play("homedecor_telephone_ringing", {
pos = pos,
gain = 1.0,
max_hear_distance = 5
})
end
})

View File

@ -118,7 +118,7 @@ minetest.register_alias("homedecor:deckchair_head", "air")
homedecor.register("deckchair_striped_blue", {
mesh = "homedecor_deckchair.obj",
tiles = {"homedecor_deckchair_striped_blue.png"},
description = S("Deck Chair (blue striped)"),
description = S("Deck Chair"),
groups = { snappy = 3 },
expand = { forward="placeholder" },
sounds = default.node_sound_wood_defaults(),
@ -251,7 +251,6 @@ homedecor.register("swing", {
place_on = "bottom"
},
on_place = function(itemstack, placer, pointed_thing)
local placer_name = placer:get_player_name() or ""
local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing)
if isceiling then
local height = 0
@ -264,7 +263,7 @@ homedecor.register("swing", {
if not testreg or not testreg.buildable_to then
if i < 1 then
minetest.chat_send_player(placer_name, "No room under there to hang a swing.")
minetest.chat_send_player(placer:get_player_name(), "No room under there to hang a swing.")
return itemstack
else
break
@ -280,11 +279,11 @@ homedecor.register("swing", {
minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir })
if not creative.is_enabled_for(placer_name) then
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
else
minetest.chat_send_player(placer_name, "You have to point at the bottom side of an overhanging object to place a swing.")
minetest.chat_send_player(placer:get_player_name(), "You have to point at the bottom side of an overhanging object to place a swing.")
end
return itemstack
end,
@ -368,7 +367,7 @@ local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
for _, color in ipairs(homedecor.shrub_colors) do
minetest.register_node("homedecor:shrubbery_large_"..color, {
description = S("Shrubbery (large, @1)", S(color)),
description = S("Shrubbery (@1)", S(color)),
drawtype = "mesh",
mesh = "homedecor_cube.obj",
tiles = {"homedecor_shrubbery_"..color..".png"},

View File

@ -83,7 +83,9 @@ homedecor.register("kitchen_chair_padded", {
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
@ -108,7 +110,9 @@ homedecor.register("armchair", {
node_box = ac_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})
@ -231,6 +235,8 @@ minetest.register_lbm({
local param2 = paletteidx + new_fdir
local newname = "homedecor:armchair"
print(name, dump(a), dump(b), dump(color).."("..dump(paletteidx)..")", dump(param2))
if node.name == "homedecor:chair" then
newname = "homedecor:kitchen_chair_wood"
elseif string.find(node.name, "homedecor:chair_") then

View File

@ -2,7 +2,7 @@
minetest.register_craft({
output = "homedecor:table",
recipe = {
{ "default:wood","default:wood", "default:wood" },
{ "group:wood","group:wood", "group:wood" },
{ "group:stick", "", "group:stick" },
},
})
@ -70,17 +70,6 @@ minetest.register_craft({
},
})
unifieddyes.register_color_craft({
output = "homedecor:armchair",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:armchair",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:kitchen_chair_padded",
@ -90,17 +79,6 @@ minetest.register_craft({
},
})
unifieddyes.register_color_craft({
output = "homedecor:kitchen_chair_padded",
palette = "wallmounted",
type = "shapeless",
neutral_node = "homedecor:kitchen_chair_padded",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:kitchen_chair_wood",
@ -128,17 +106,6 @@ minetest.register_craft({
},
})
unifieddyes.register_color_craft({
output = "homedecor:standing_lamp_off",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:standing_lamp_off",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:table_lamp_off",
@ -164,34 +131,14 @@ minetest.register_craft({
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
output = "homedecor:standing_lamp_off",
recipe = {
{ "wool:white", "default:torch", "wool:white"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
{ "homedecor:table_lamp_off"},
{ "group:stick"},
{ "group:stick"},
},
})
minetest.register_craft({
output = "homedecor:table_lamp_off",
recipe = {
{ "cottages:wool", "default:torch", "cottages:wool"},
{ "", "group:stick", ""},
{ "", "moreblocks:slab_wood", "" },
},
})
unifieddyes.register_color_craft({
output = "homedecor:table_lamp_off",
palette = "extended",
type = "shapeless",
neutral_node = "homedecor:table_lamp_off",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
minetest.register_craft({
output = "homedecor:toilet",
recipe = {
@ -205,7 +152,6 @@ minetest.register_craft({
output = "homedecor:sink",
recipe = {
{ "group:marble","bucket:bucket_empty", "group:marble" },
{ "", "group:marble", "" }
},
})
@ -226,7 +172,7 @@ minetest.register_craft({
minetest.register_craft({
output = "homedecor:shower_tray",
recipe = {
{ "group:marble","bucket:bucket_empty", "group:marble" },
{ "group:marble","bucket:bucket_water", "group:marble" },
},
})

View File

@ -213,26 +213,20 @@ homedecor.register("soda_machine", {
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local playername = clicker:get_player_name()
local wielditem = clicker:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "currency:minegeld_cent_25" then
if wieldname == "homedecor:coin" then
wielditem:take_item()
clicker:set_wielded_item(wielditem)
minetest.spawn_item(pos_drop, "homedecor:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
if not creative.is_enabled_for(playername) then
wielditem:take_item()
clicker:set_wielded_item(wielditem)
return wielditem
end
else
minetest.chat_send_player(playername, S("Please insert a coin in the machine."))
minetest.chat_send_player(clicker:get_player_name(), S("Please insert a coin in the machine."))
end
end
})
minetest.register_alias("homedecor:coin", "currency:minegeld_cent_25")

View File

@ -104,7 +104,7 @@ local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2, poin
ctrl_node_def.after_place_node(pos, placer, itemstack, pointed_thing)
end
if not creative.is_enabled_for(placer_name) then
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
end
@ -211,21 +211,22 @@ function homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, trybunks
local rightnode = minetest.get_node(rightpos)
local inv = placer:get_inventory()
local lastdye = unifieddyes.last_used_dye[placer_name]
if leftnode.name == "homedecor:bed_regular" then
local newname = string.gsub(thisnode.name, "_regular", "_kingsize")
local meta = minetest.get_meta(pos)
local leftmeta = minetest.get_meta(leftpos)
local meta = minetest.get_meta(leftpos)
minetest.set_node(pos, {name = "air"})
minetest.swap_node(leftpos, { name = newname, param2 = param2})
minetest.set_node(leftpos, { name = newname, param2 = param2})
meta:set_string("dye", lastdye)
inv:add_item("main", lastdye)
elseif rightnode.name == "homedecor:bed_regular" then
local newname = string.gsub(thisnode.name, "_regular", "_kingsize")
local meta = minetest.get_meta(pos)
local rightmeta = minetest.get_meta(rightpos)
local meta = minetest.get_meta(rightpos)
minetest.set_node(rightpos, {name = "air"})
minetest.swap_node(pos, { name = newname, param2 = param2})
minetest.set_node(pos, { name = newname, param2 = param2})
meta:set_string("dye", lastdye)
inv:add_item("main", lastdye)
end
local toppos = {x=pos.x, y=pos.y+1.0, z=pos.z}
@ -234,7 +235,14 @@ function homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, trybunks
if trybunks and is_buildable_to(placer_name, toppos, topposfwd) then
local newname = string.gsub(thisnode.name, "_regular", "_extended")
local newparam2 = param2 % 8
minetest.swap_node(toppos, { name = thisnode.name, param2 = param2})
if inv:contains_item("main", lastdye) then
minetest.set_node(toppos, { name = thisnode.name, param2 = param2})
if lastdye then inv:remove_item("main", lastdye.." 1") end
else
minetest.set_node(toppos, { name = thisnode.name, param2 = newparam2})
minetest.chat_send_player(placer_name, "Ran out of "..lastdye..", using neutral color.")
unifieddyes.last_used_dye[placer_name] = nil
end
minetest.swap_node(pos, { name = newname, param2 = param2})
itemstack:take_item()
end
@ -257,8 +265,6 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
if not pos then return itemstack end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local meta = itemstack:get_meta()
local pindex = meta:get_int("palette_index")
local abovepos = { x=pos.x, y=pos.y+1, z=pos.z }
local abovenode = minetest.get_node(abovepos)
@ -362,6 +368,14 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
fdir = right_fwd_node.param2
pos = fwd_pos
new_place_name = string.gsub(right_fwd_node.name, "_diagonal_.-$", "_horizontal")
-- try to follow a horizontal with another of the same
elseif left_node and string.find(left_node.name, "homedecor:banister_.*_horizontal") then
fdir = left_node.param2
new_place_name = left_node.name
elseif right_node and string.find(right_node.name, "homedecor:banister_.*_horizontal") then
fdir = right_node.param2
new_place_name = right_node.name
end
-- manually invert left-right orientation
@ -373,7 +387,7 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
end
end
minetest.set_node(pos, {name = new_place_name, param2 = fdir+pindex})
minetest.set_node(pos, {name = new_place_name, param2 = fdir})
itemstack:take_item()
return itemstack
end

View File

@ -19,6 +19,4 @@ dofile(handlerpath.."registration.lua")
-- some nodes have particle spawners
dofile(handlerpath.."water_particles.lua")
dofile(handlerpath.."mt_game_beds_functions.lua")
dofile(handlerpath.."sit.lua")

View File

@ -182,7 +182,7 @@ function homedecor.handle_inventory(name, def, original_def)
minetest.register_craft({
type = "shapeless",
output = "homedecor:" .. locked_name,
recipe = { "homedecor:" .. name, "basic_materials:padlock" }
recipe = { "homedecor:" .. name, "default:steel_ingot" }
})
end

View File

@ -1,175 +0,0 @@
-- This file is a partial copy of functions.lua from minetest_game's beds mod
-- with changes needed for homedecor's beds.
local pi = math.pi
local is_sp = minetest.is_singleplayer()
local enable_respawn = minetest.settings:get_bool("enable_bed_respawn")
if enable_respawn == nil then
enable_respawn = true
end
-- Helper functions
local function get_look_yaw(pos)
local n = minetest.get_node(pos)
local fdir = n.param2 % 4
if fdir == 0 then
return pi / 2, fdir
elseif fdir == 1 then
return -pi / 2, fdir
elseif fdir == 3 then
return pi, fdir
else
return 0, fdir
end
end
local function is_night_skip_enabled()
local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip")
if enable_night_skip == nil then
enable_night_skip = true
end
return enable_night_skip
end
local function check_in_beds(players)
local in_bed = beds.player
if not players then
players = minetest.get_connected_players()
end
for n, player in ipairs(players) do
local name = player:get_player_name()
if not in_bed[name] then
return false
end
end
return #players > 0
end
local function get_player_in_bed()
local player_in_bed = 0
for k,v in pairs(beds.player) do
player_in_bed = player_in_bed + 1
end
return player_in_bed
end
local function lay_down(player, pos, bed_pos, state, skip)
local name = player:get_player_name()
local hud_flags = player:hud_get_flags()
if not player or not name then
return
end
-- stand up
if state ~= nil and not state then
local p = beds.pos[name] or nil
if beds.player[name] ~= nil then
beds.player[name] = nil
end
-- skip here to prevent sending player specific changes (used for leaving players)
if skip then
return
end
if p then
player:setpos(p)
end
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
player:set_look_horizontal(math.random(1, 180) / 100)
default.player_attached[name] = false
player:set_physics_override(1, 1, 1)
hud_flags.wielditem = true
default.player_set_animation(player, "stand" , 30)
-- lay down
else
beds.player[name] = 1
beds.pos[name] = pos
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
local yaw, fdir = get_look_yaw(bed_pos)
player:set_look_horizontal(yaw)
local offsets = {
[0] = {0.5, 0},
[1] = {-0.5, 0},
[2] = {0, -0.5},
[3] = {0, 0.5}
}
local p = {x = bed_pos.x + offsets[fdir][1], y = bed_pos.y, z = bed_pos.z + offsets[fdir][2]}
player:set_physics_override(0, 0, 0)
player:setpos(p)
default.player_attached[name] = true
hud_flags.wielditem = false
default.player_set_animation(player, "lay" , 0)
end
player:hud_set_flags(hud_flags)
end
local function update_formspecs(finished)
local ges = #minetest.get_connected_players()
local player_in_bed = get_player_in_bed()
local form_n
local is_majority = (ges / 2) < player_in_bed
if finished then
form_n = beds.formspec .. "label[2.7,11; Good morning.]"
else
form_n = beds.formspec .. "label[2.2,11;" .. tostring(player_in_bed) ..
" of " .. tostring(ges) .. " players are in bed]"
if is_majority and is_night_skip_enabled() then
form_n = form_n .. "button_exit[2,8;4,0.75;force;Force night skip]"
end
end
for name,_ in pairs(beds.player) do
minetest.show_formspec(name, "beds_form", form_n)
end
end
-- Public functions
function homedecor.beds_on_rightclick(pos, node, player)
local name = player:get_player_name()
local ppos = player:getpos()
local tod = minetest.get_timeofday()
if tod > 0.2 and tod < 0.805 then
if beds.player[name] then
lay_down(player, nil, nil, false)
end
minetest.chat_send_player(name, "You can only sleep at night.")
return
end
-- move to bed
if not beds.player[name] then
lay_down(player, ppos, pos)
beds.set_spawns() -- save respawn positions when entering bed
else
lay_down(player, nil, nil, false)
end
if not is_sp then
update_formspecs(false)
end
-- skip the night and let all players stand up
if check_in_beds() then
minetest.after(2, function()
if not is_sp then
update_formspecs(is_night_skip_enabled())
end
if is_night_skip_enabled() then
beds.skip_night()
beds.kick_players()
end
end)
end
end

View File

@ -30,8 +30,8 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname)
end, s_handle)
end
minetest.delete_particlespawner(id)
this_spawner_meta:set_int("active", 0)
this_spawner_meta:set_int("sound", 0)
this_spawner_meta:set_int("active", nil)
this_spawner_meta:set_int("sound", nil)
return
end
@ -109,6 +109,6 @@ function homedecor.stop_particle_spawner(pos)
end, s_handle)
end
this_spawner_meta:set_int("active", 0)
this_spawner_meta:set_int("sound", 0)
this_spawner_meta:set_int("active", nil)
this_spawner_meta:set_int("sound", nil)
end

View File

@ -11,8 +11,12 @@ local modpath = minetest.get_modpath("homedecor")
local S = homedecor_i18n.gettext
homedecor = {}
homedecor.modpath = modpath
homedecor = {
modpath = modpath,
-- infinite stacks
expect_infinite_stacks = minetest.settings:get_bool("creative_mode") and not minetest.get_modpath("unified_inventory")
}
-- Determine if the item being pointed at is the underside of a node (e.g a ceiling)
function homedecor.find_ceiling(itemstack, placer, pointed_thing)
@ -119,6 +123,4 @@ dofile(modpath.."/wardrobe.lua")
dofile(modpath.."/crafts.lua")
if minetest.settings:get_bool("log_mod") then
minetest.log("action", "[HomeDecor] " .. S("Loaded!"))
end
print("[HomeDecor] " .. S("Loaded!"))

View File

@ -46,7 +46,9 @@ minetest.register_node("homedecor:glowlight_half", {
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:glowlight_quarter", {
@ -84,7 +86,9 @@ minetest.register_node("homedecor:glowlight_quarter", {
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("homedecor:glowlight_small_cube", {
@ -122,7 +126,9 @@ minetest.register_node("homedecor:glowlight_small_cube", {
sounds = default.node_sound_glass_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("plasma_lamp", {
@ -360,20 +366,13 @@ homedecor.register("ceiling_lantern", {
walkable = false
})
local sm_light = default.LIGHT_MAX-2
if minetest.get_modpath("darkage") then
minetest.register_alias("homedecor:lattice_lantern_large", "darkage:lamp")
sm_light = default.LIGHT_MAX-5
else
homedecor.register("lattice_lantern_large", {
homedecor.register("lattice_lantern_large", {
description = S("Lattice lantern (large)"),
tiles = { 'homedecor_lattice_lantern_large.png' },
groups = { snappy = 3 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
})
end
})
homedecor.register("lattice_lantern_small", {
description = S("Lattice lantern (small)"),
@ -391,7 +390,7 @@ homedecor.register("lattice_lantern_small", {
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
groups = { snappy = 3 },
light_source = sm_light,
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
@ -450,6 +449,7 @@ local function reg_lamp(suffix, nxt, light, brightness)
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
walkable = false,
light_source = light,
selection_box = tlamp_cbox,
@ -457,17 +457,14 @@ local function reg_lamp(suffix, nxt, light, brightness)
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
drop = "homedecor:table_lamp_off",
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:table_lamp_"..repl[suffix]
minetest.set_node(pos, node)
end,
on_construct = unifieddyes.on_construct,
drop = {
items = {
{items = {"homedecor:table_lamp_off"}, inherit_color = true },
}
}
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("standing_lamp_"..suffix, {
@ -483,6 +480,7 @@ local function reg_lamp(suffix, nxt, light, brightness)
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
walkable = false,
light_source = light,
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1,
@ -496,12 +494,9 @@ local function reg_lamp(suffix, nxt, light, brightness)
minetest.set_node(pos, node)
end,
on_construct = unifieddyes.on_construct,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_off"}, inherit_color = true },
}
}
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
expand = { top="air" },
})
-- for old maps that had the original 3dforniture mod
@ -540,7 +535,9 @@ homedecor.register("desk_lamp", {
groups = {snappy=3, ud_param2_colorable = 1},
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew
})
@ -743,140 +740,27 @@ minetest.register_lbm({
end
})
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
}
local topchains_sbox = {
type = "fixed",
fixed = {
{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
{ -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 }
}
}
minetest.register_node("homedecor:chain_steel_top", {
description = S("Hanging chain (ceiling mount, steel)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("homedecor:chain_brass_top", {
description = S("Hanging chain (ceiling mount, brass)"),
drawtype = "mesh",
mesh = "homedecor_chains_top.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3},
selection_box = topchains_sbox,
})
minetest.register_node("homedecor:chandelier_steel", {
description = S("Chandelier (steel)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_steel.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
minetest.register_lbm({
name = "homedecor:recolor_lighting",
label = "Convert some kinds of lights to use UD extended palette",
run_at_every_load = false,
nodenames = {
"homedecor:table_lamp_off",
"homedecor:table_lamp_low",
"homedecor:table_lamp_med",
"homedecor:table_lamp_hi",
"homedecor:table_lamp_max",
"homedecor:standing_lamp_off",
"homedecor:standing_lamp_low",
"homedecor:standing_lamp_med",
"homedecor:standing_lamp_hi",
"homedecor:standing_lamp_max",
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
meta:set_string("palette", "ext")
end
end
})
minetest.register_node("homedecor:chandelier_brass", {
description = S("Chandelier (brass)"),
paramtype = "light",
light_source = 12,
walkable = false,
climbable = true,
sunlight_propagates = true,
tiles = {
"basic_materials_chain_brass.png",
"homedecor_candle_flat.png",
{
name="homedecor_candle_flame.png",
animation={
type="vertical_frames",
aspect_w=16,
aspect_h=16,
length=3.0
}
}
},
drawtype = "mesh",
mesh = "homedecor_chandelier.obj",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- crafts
minetest.register_craft({
output = 'homedecor:chain_steel_top',
recipe = {
{'default:steel_ingot'},
{'basic_materials:chainlink_steel'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_steel',
recipe = {
{'', 'basic_materials:chainlink_steel', ''},
{'default:torch', 'basic_materials:chainlink_steel', 'default:torch'},
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
-- brass versions
minetest.register_craft({
output = 'homedecor:chain_brass_top',
recipe = {
{'basic_materials:brass_ingot'},
{'basic_materials:chainlink_brass'},
},
})
minetest.register_craft({
output = 'homedecor:chandelier_brass',
recipe = {
{'', 'basic_materials:chainlink_brass', ''},
{'default:torch', 'basic_materials:chainlink_brass', 'default:torch'},
{'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'},
}
})
minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top")
minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top")
minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel")
minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass")

View File

@ -396,7 +396,7 @@ local n = { 1, 2 }
for _, i in ipairs(n) do
homedecor.register("picture_frame"..i, {
description = S("Picture Frame "..i),
description = S("Picture Frame"),
mesh = "homedecor_picture_frame.obj",
tiles = {
"homedecor_picture_frame_image"..i..".png",
@ -483,19 +483,23 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
local name, matdesc, tile1, tile2 = unpack(mat)
local nodename = "banister_"..name.."_"..side
local groups = { snappy = 3, not_in_creative_inventory = 1 }
local cbox = {
type = "fixed",
fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 }
}
if side == "horizontal" then
groups = { snappy = 3 }
cbox = {
type = "fixed",
fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 }
}
else
minetest.register_alias(string.gsub("homedecor:"..nodename, "diagonal_", ""), "homedecor:"..nodename)
end
local def = {
homedecor.register(nodename, {
description = S("Banister for Stairs (@1, @2)", matdesc, sidedesc),
mesh = "homedecor_banister_"..side..".obj",
tiles = {
@ -503,37 +507,12 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
tile2,
},
inventory_image = "homedecor_banister_"..name.."_inv.png",
groups = groups,
selection_box = cbox,
collision_box = cbox,
groups = { snappy = 3},
on_place = homedecor.place_banister,
drop = "homedecor:banister_"..name.."_horizontal",
}
if side ~= "horizontal" then
def.groups.not_in_creative_inventory = 1
end
if name == "wood" then
def.palette = "unifieddyes_palette_greys.png"
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
end
homedecor.register(nodename, def)
if name == "wood" then
local nn = "homedecor:"..nodename
local def2 = table.copy(minetest.registered_items[nn])
def2.tiles = {
homedecor.white_wood,
homedecor.white_wood
}
def2.inventory_image = "homedecor_banister_wood_colored_inv.png"
def2.groups.not_in_creative_inventory = 1
unifieddyes.generate_split_palette_nodes(nn, def2, "homedecor:banister_"..name.."_horizontal")
end
})
end
end

View File

@ -34,14 +34,16 @@ homedecor.register("shutter", {
wield_image = inv,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
airbrush_replacement_node = "homedecor:shutter_colored",
ud_replacement_node = "homedecor:shutter_colored",
groups = { snappy = 3, ud_param2_colorable = 1 },
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node
})
homedecor.register("shutter_colored", {
@ -58,7 +60,10 @@ homedecor.register("shutter_colored", {
node_box = shutter_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
drop = "homedecor:shutter"
})
minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 309 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 178 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 175 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 326 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 354 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 369 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 293 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 247 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 345 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 293 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 123 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 817 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 769 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 326 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 321 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 775 B

View File

@ -6,75 +6,6 @@ local wd_cbox = {
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
}
-- cache set_textures function (fallback to old version)
-- default.player_set_textures is deprecated and will be removed in future
local set_player_textures =
minetest.get_modpath("player_api") and player_api.set_textures
or default.player_set_textures
local armor_mod_path = minetest.get_modpath("3d_armor")
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
local default_skin = "character.png"
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
if skinsdb_mod_path then
for _, shrt in ipairs(skinslist) do
for _, prefix in ipairs({"", "fe"}) do
local skin_name = prefix..shrt
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
skin_obj:set_meta("name", "Wardrobe "..skin_name)
skin_obj:set_meta("author", 'Calinou and Jordach')
skin_obj:set_meta("license", 'CC-by-SA-4.0')
local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
skin_obj:set_meta("format", skins.get_skin_format(file))
file:close()
skin_obj:set_meta("in_inventory_list", false)
end
end
end
function homedecor.get_player_skin(player)
local skin = player:get_attribute("homedecor:player_skin")
if not skin or skin == "" then
return default_skin, true
end
return skin, false
end
function homedecor.set_player_skin(player, skin, save)
skin = skin or default_skin
if skinsdb_mod_path then
skins.set_player_skin(player, skin)
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
armor.textures[player:get_player_name()].skin = skin
armor:update_player_visuals(player)
else
set_player_textures(player, { skin })
end
if save then
if skin == default_skin then
skin = "default"
player:set_attribute("homedecor:player_skin", "")
else
player:set_attribute("homedecor:player_skin", skin)
end
if save == "player" then -- if player action
minetest.log("verbose",
S("player @1 sets skin to @2", player:get_player_name(), skin) ..
(armor_mod_path and ' [3d_armor]' or '')
)
end
end
end
function homedecor.unset_player_skin(player)
homedecor.set_player_skin(player, nil, true)
end
homedecor.register("wardrobe", {
mesh = "homedecor_bedroom_wardrobe.obj",
tiles = {
@ -96,16 +27,16 @@ homedecor.register("wardrobe", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local skins = {"male1", "male2", "male3", "male4", "male5"}
-- textures made by the Minetest community (mostly Calinou and Jordach)
local clothes_strings = ""
for i = 1,5 do
clothes_strings = clothes_strings..
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skins[i].."_preview.png;"..skins[i]..";]"..
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skins[i].."_preview.png;fe"..skins[i]..";]"
end
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
"button_exit[0,3.29;0.6,0.6;default;x]"..
clothes_strings..
"vertlabel[0,5.2;"..minetest.formspec_escape(S("Storage")).."]"..
"list[current_name;main;0.5,4.5;5,2;]"..
@ -113,17 +44,26 @@ homedecor.register("wardrobe", {
"listring[]")
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.default then
homedecor.set_player_skin(sender, nil, "player")
return
end
local skins = {"male1", "male2", "male3", "male4", "male5"}
local playerName = sender:get_player_name()
local armor_mod = minetest.get_modpath("3d_armor")
for i = 1,5 do
if fields[skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
if fields[skins[i]] then
if armor_mod then -- if 3D_armor's installed, let it set the skin
armor.textures[playerName].skin = "homedecor_clothes_"..skins[i]..".png"
armor:update_player_visuals(sender)
break
elseif fields["fe"..skinslist[i]] then
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
end
default.player_set_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
break
elseif fields["fe"..skins[i]] then
if armor_mod then
armor.textures[playerName].skin = "homedecor_clothes_fe"..skins[i]..".png"
armor:update_player_visuals(sender)
break
end
default.player_set_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
break
end
end
@ -132,14 +72,3 @@ homedecor.register("wardrobe", {
minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
minetest.register_alias("homedecor:wardrobe_top", "air")
minetest.register_on_joinplayer(function(player)
local skin = player:get_attribute("homedecor:player_skin")
if skin and skin ~= "" then
-- setting player skin on connect has no effect, so delay skin change
minetest.after(1, function(player, skin)
homedecor.set_player_skin(player, skin)
end, player, skin)
end
end)

View File

@ -112,8 +112,10 @@ minetest.register_node("homedecor:curtain_closed", {
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = { type = "wallmounted" },
after_dig_node = unifieddyes.after_dig_node,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
@ -127,7 +129,7 @@ minetest.register_node("homedecor:curtain_closed", {
})
minetest.register_node("homedecor:curtain_open", {
description = S("Curtains (open)"),
description = S("Curtains"),
tiles = { "homedecor_curtain_open.png" },
inventory_image = "homedecor_curtain_open.png",
drawtype = 'signlike',
@ -139,8 +141,10 @@ minetest.register_node("homedecor:curtain_open", {
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = { type = "wallmounted" },
after_dig_node = unifieddyes.after_dig_node,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})

View File

@ -0,0 +1,12 @@
Most code and all textures by Vanessa Ezekowitz.
Some code copied and modified from the game's default mods (especially
doors) and ironzorg's flowers mod.
Licenses:
* For the lua code, LGPL.
* For the door open/close sound, CC-By-SA 3.0 by Slanesh on freesound.org
http://freesound.org/people/Slanesh/sounds/31768/
* For the gate open/close sound, CC0, by j1987 on freesound.org
http://freesound.org/people/j1987/sounds/106116/
* For all images and everything else, WTFPL.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -7,8 +7,6 @@ cd "$(dirname "${BASH_SOURCE[0]}")/..";
# Extract translatable strings.
xgettext --from-code=UTF-8 \
--language=Lua \
--sort-by-file \
--keyword=S \
--keyword=NS:1,2 \
--keyword=N_ \

View File

@ -32,25 +32,6 @@ minetest.register_entity("itemframes:item",{
if self.nodename == "itemframes:pedestal" then
self.object:set_properties({automatic_rotate = 1})
end
if self.texture ~= nil and self.nodename ~= nil then
local entity_pos = vector.round(self.object:get_pos())
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
for _, obj in ipairs(objs) do
if obj ~= self.object and
obj:get_luaentity() and
obj:get_luaentity().name == "itemframes:item" and
obj:get_luaentity().nodename == self.nodename and
obj:get_properties() and
obj:get_properties().textures and
obj:get_properties().textures[1] == self.texture then
minetest.log("action","[itemframes] Removing extra " ..
self.texture .. " found in " .. self.nodename .. " at " ..
minetest.pos_to_string(entity_pos))
self.object:remove()
break
end
end
end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
@ -138,7 +119,7 @@ minetest.register_node("itemframes:frame",{
sunlight_propagates = true,
groups = {choppy = 2, dig_immediate = 2},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
@ -201,7 +182,7 @@ minetest.register_node("itemframes:pedestal",{
tiles = {"itemframes_pedestal.png"},
paramtype = "light",
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_defaults(),
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
@ -247,32 +228,25 @@ minetest.register_node("itemframes:pedestal",{
-- automatically restore entities lost from frames/pedestals
-- due to /clearobjects or similar
minetest.register_lbm({
label = "Maintain itemframe and pedestal entities",
name = "itemframes:maintain_entities",
minetest.register_abm({
nodenames = {"itemframes:frame", "itemframes:pedestal"},
run_at_every_load = true,
action = function(pos, node)
minetest.after(0,
function(pos, node)
local meta = minetest.get_meta(pos)
local itemstring = meta:get_string("item")
if itemstring ~= "" then
local entity_pos = pos
if node.name == "itemframes:pedestal" then
entity_pos = {x=pos.x,y=pos.y+1,z=pos.z}
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local num
if node.name == "itemframes:frame" then
num = #minetest.get_objects_inside_radius(pos, 0.5)
elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 1
num = #minetest.get_objects_inside_radius(pos, 0.5)
pos.y = pos.y - 1
end
local objs = minetest.get_objects_inside_radius(entity_pos, 0.5)
if #objs == 0 then
minetest.log("action","[itemframes] Replacing missing " ..
itemstring .. " in " .. node.name .. " at " ..
minetest.pos_to_string(pos))
if num > 0 then return end
update_item(pos, node)
end
end
end,
pos, node)
end
})
-- crafts

View File

@ -20,5 +20,23 @@ Recipe:
Mod dependencies: wool, bucket
License:
Sourcecode: WTFPL (see below)
Graphics: WTFPL (see below)
See also:
http://minetest.net/
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

View File

@ -28,6 +28,7 @@ minetest.register_node("lavalamp:lavalamp", {
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
sunlight_propagates = true,
walkable = false,
light_source = 14,
@ -38,6 +39,8 @@ minetest.register_node("lavalamp:lavalamp", {
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "lavalamp:lavalamp_off"
minetest.swap_node(pos, node)
@ -56,6 +59,7 @@ minetest.register_node("lavalamp:lavalamp_off", {
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
place_param2 = 240,
sunlight_propagates = true,
walkable = false,
selection_box = {
@ -66,16 +70,13 @@ minetest.register_node("lavalamp:lavalamp_off", {
sounds = default.node_sound_glass_defaults(),
drop = "lavalamp:lavalamp",
on_construct = unifieddyes.on_construct,
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "lavalamp:lavalamp"
minetest.swap_node(pos, node)
return itemstack
end,
drop = {
items = {
{items = {"lavalamp:lavalamp"}, inherit_color = true },
}
}
})
minetest.register_craft({
@ -87,17 +88,6 @@ minetest.register_craft({
}
})
unifieddyes.register_color_craft({
output = "lavalamp:lavalamp",
palette = "extended",
type = "shapeless",
neutral_node = "lavalamp:lavalamp",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- convert to param2 coloring
local colors = {
@ -146,3 +136,20 @@ minetest.register_lbm({
end
})
minetest.register_lbm({
name = "lavalamp:recolor",
label = "Convert 89-color lamps to use UD extended palette",
run_at_every_load = false,
nodenames = {
"lavalamp:lavalamp",
"lavalamp:lavalamp_off"
},
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta:get_string("palette") ~= "ext" then
minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
meta:set_string("palette", "ext")
end
end
})

View File

@ -63,5 +63,23 @@ Recipes:
Mod dependencies: default, wool
License:
Sourcecode: WTFPL (see below)
Graphics: WTFPL (see below)
See also:
http://minetest.net/
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

View File

@ -25,7 +25,9 @@ minetest.register_node("lrfurn:armchair", {
node_box = armchair_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
@ -56,23 +58,13 @@ minetest.register_craft({
}
})
unifieddyes.register_color_craft({
output = "lrfurn:armchair",
palette = "wallmounted",
type = "shapeless",
neutral_node = "lrfurn:armchair",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- convert old static nodes to param2 color
lrfurn.old_static_armchairs = {}
for _, color in ipairs(lrfurn.colors) do
table.insert(lrfurn.old_static_armchairs, "lrfurn:armchair_"..color)
print("lrfurn:armchair_"..color)
end
minetest.register_lbm({

View File

@ -47,15 +47,6 @@ minetest.register_node("lrfurn:coffeetable", {
end,
})
minetest.register_craft({
output = "lrfurn:coffeetable",
type = "shapeless",
recipe = {
"lrfurn:endtable",
"lrfurn:endtable"
}
})
minetest.register_craft({
output = "lrfurn:coffeetable",
recipe = {

View File

@ -1,4 +1,3 @@
local S = homedecor_i18n.gettext
lrfurn = {}
screwdriver = screwdriver or {}
@ -39,9 +38,9 @@ function lrfurn.check_right(pos, fdir, long, placer)
return false
elseif minetest.is_protected(pos2, placer:get_player_name()) then
if not long then
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where other end goes!"))
minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where other end goes!")
else
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the middle or far end goes!"))
minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the middle or far end goes!")
end
return false
end
@ -51,7 +50,7 @@ function lrfurn.check_right(pos, fdir, long, placer)
if node3 and node3.name ~= "air" then
return false
elseif minetest.is_protected(pos3, placer:get_player_name()) then
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the other end goes!"))
minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the other end goes!")
return false
end
end
@ -61,11 +60,10 @@ end
function lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local colorbits = node.param2 - (node.param2 % 8)
local yaw = placer:get_look_yaw()
local dir = minetest.yaw_to_dir(yaw-1.5)
local fdir = minetest.dir_to_wallmounted(dir)
minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
minetest.swap_node(pos, { name = node.name, param2 = fdir })
end
dofile(minetest.get_modpath("lrfurn").."/longsofas.lua")

View File

@ -26,6 +26,7 @@ minetest.register_node("lrfurn:longsofa", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
if minetest.is_protected(pos, placer:get_player_name()) then return true end
@ -41,6 +42,7 @@ minetest.register_node("lrfurn:longsofa", {
end
return itemstack
end,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack
@ -70,17 +72,6 @@ minetest.register_craft({
}
})
unifieddyes.register_color_craft({
output = "lrfurn:longsofa",
palette = "wallmounted",
type = "shapeless",
neutral_node = "lrfurn:longsofa",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- convert old static nodes to param2 colorization
lrfurn.old_static_longsofas = {}

View File

@ -26,6 +26,7 @@ minetest.register_node("lrfurn:sofa", {
on_rotate = screwdriver.disallow,
after_place_node = function(pos, placer, itemstack, pointed_thing)
lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
if minetest.is_protected(pos, placer:get_player_name()) then return true end
@ -41,6 +42,7 @@ minetest.register_node("lrfurn:sofa", {
end
return itemstack
end,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack
@ -70,17 +72,6 @@ minetest.register_craft({
}
})
unifieddyes.register_color_craft({
output = "lrfurn:sofa",
palette = "wallmounted",
type = "shapeless",
neutral_node = "lrfurn:sofa",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- convert old static nodes to param2 color
lrfurn.old_static_sofas = {}

View File

@ -12,3 +12,5 @@ the mod may occasionally refuse to place it (or it just appears for a moment).
Just move over a bit, so that your target position is more directly in front
of you.
Code, textures and model are WTFPL.