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peilaus alkaen https://github.com/mt-mods/homedecor_modpack.git synced 2025-09-18 16:10:37 +02:00

Vertaa committeja

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Tekijä SHA1 Viesti Päivämäärä
Vanessa Dannenberg
6c6cb347fd move door 3d models to "3d extras" mod
by extension, require its presence to cause doors to be 3d

for consistency with the appearance/style of mtg doors in worlds that
wouldn't normally use the 3d extras mod
2019-05-28 07:57:23 -04:00
28 muutettua tiedostoa jossa 623 lisäystä ja 743 poistoa

Näytä tiedosto

@@ -89,19 +89,28 @@ end
-- 3d-ify default mtg wood and steel doors and trap doors -- 3d-ify default mtg wood and steel doors and trap doors
if minetest.get_modpath("doors") then if minetest.get_modpath("doors") then
local function clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
local def local def
for _,mat in ipairs({"wood", "steel"}) do for _,mat in ipairs({"wood", "steel"}) do
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_a"]) def = clone_node("doors:door_"..mat.."_a")
def.mesh = "homedecor_3d_door_"..mat.."_a.obj" def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
minetest.register_node(":doors:door_"..mat.."_a", def) minetest.register_node(":doors:door_"..mat.."_a", def)
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_b"]) def = clone_node("doors:door_"..mat.."_b")
def.mesh = "homedecor_3d_door_"..mat.."_b.obj" def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
minetest.register_node(":doors:door_"..mat.."_b", def) minetest.register_node(":doors:door_"..mat.."_b", def)
end end
for _,mat in ipairs({"", "_steel"}) do for _,mat in ipairs({"", "_steel"}) do
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat]) def = clone_node("doors:trapdoor"..mat)
def.drawtype = "mesh" def.drawtype = "mesh"
def.mesh = "homedecor_3d_trapdoor"..mat..".obj" def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
def.tiles = { def.tiles = {
@@ -110,7 +119,7 @@ if minetest.get_modpath("doors") then
} }
minetest.register_node(":doors:trapdoor"..mat, def) minetest.register_node(":doors:trapdoor"..mat, def)
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat.."_open"]) def = clone_node("doors:trapdoor"..mat.."_open")
def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj" def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
def.drawtype = "mesh" def.drawtype = "mesh"
def.tiles = { def.tiles = {

Näytä tiedosto

@@ -1,3 +1,3 @@
default default
creative creative
intllib?

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Before

Leveys:  |  Korkeus:  |  Koko: 524 B

After

Leveys:  |  Korkeus:  |  Koko: 524 B

Näytä tiedosto

@@ -3,6 +3,17 @@
local S = homedecor.gettext local S = homedecor.gettext
local mesecons_mp = minetest.get_modpath("mesecons") local mesecons_mp = minetest.get_modpath("mesecons")
-- clone node
function hd_doors_clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
-- new doors using minetest_game doors API -- new doors using minetest_game doors API
local door_list = { local door_list = {
@@ -29,41 +40,41 @@ local door_list = {
custom_model = "homedecor_door_fancy" custom_model = "homedecor_door_fancy"
}, },
{ name = "french_oak", { name = "wood_glass_oak",
description = "French door, Oak-colored", description = "Glass and Wood, Oak-colored",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = { sounds = {
main = default.node_sound_glass_defaults(), main = default.node_sound_glass_defaults(),
}, },
backface = true, backface = true,
alpha = true, alpha = true,
custom_model = "homedecor_door_french" custom_model = "homedecor_door_wood_glass"
}, },
{ name = "french_mahogany", { name = "wood_glass_mahogany",
description = "French door, Mahogany-colored", description = "Glass and Wood, Mahogany-colored",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = { sounds = {
main = default.node_sound_glass_defaults(), main = default.node_sound_glass_defaults(),
}, },
backface = true, backface = true,
alpha = true, alpha = true,
custom_model = "homedecor_door_french" custom_model = "homedecor_door_wood_glass"
}, },
{ name = "french_white", { name = "wood_glass_white",
description = "French door, White", description = "Glass and Wood, White",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = { sounds = {
main = default.node_sound_glass_defaults(), main = default.node_sound_glass_defaults(),
}, },
backface = true, backface = true,
alpha = true, alpha = true,
custom_model = "homedecor_door_french" custom_model = "homedecor_door_wood_glass"
}, },
{ name = "basic_panel", { name = "bedroom",
description = "Basic white panel Door", description = "White Bedroom Door",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = { sounds = {
main = default.node_sound_wood_defaults(), main = default.node_sound_wood_defaults(),
@@ -84,8 +95,8 @@ local door_list = {
custom_model = "homedecor_door_wrought_iron" custom_model = "homedecor_door_wrought_iron"
}, },
{ name = "carolina", { name = "woodglass2",
description = "Wooden Carolina door", description = "Wooden door with glass insert, type 2",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = { sounds = {
main = default.node_sound_wood_defaults(), main = default.node_sound_wood_defaults(),
@@ -155,7 +166,7 @@ end
local hd_3d = minetest.get_modpath("homedecor_3d_extras") local hd_3d = minetest.get_modpath("homedecor_3d_extras")
for _, door in ipairs(door_list) do for _, door in ipairs(door_list) do
doors.register("homedecor_"..door.name, { doors.register(door.name, {
tiles = {{ name = "homedecor_door_"..door.name..".png", backface_culling = door.backface }}, tiles = {{ name = "homedecor_door_"..door.name..".png", backface_culling = door.backface }},
description = door.description, description = door.description,
inventory_image = "homedecor_door_"..door.name.."_inv.png", inventory_image = "homedecor_door_"..door.name.."_inv.png",
@@ -166,35 +177,33 @@ for _, door in ipairs(door_list) do
mesecons = mesecons mesecons = mesecons
}) })
local nn_a = "doors:homedecor_"..door.name.."_a" local nn_a = "doors:"..door.name.."_a"
local nn_b = "doors:homedecor_"..door.name.."_b" local nn_b = "doors:"..door.name.."_b"
if door.alpha then if door.alpha then
local def = table.copy(minetest.registered_nodes[nn_a]) local def = hd_doors_clone_node(nn_a)
def.use_texture_alpha = true def.use_texture_alpha = true
def.mesh = "door_a.obj" -- leaving this out will break the _a model def.mesh = "door_a.obj" -- leaving this out will break the _a model
minetest.register_node(":"..nn_a, def) -- assignment when the override takes place minetest.register_node(":"..nn_a, def) -- assignment when the override takes place
def = table.copy(minetest.registered_nodes[nn_b]) def = hd_doors_clone_node(nn_b)
def.use_texture_alpha = true def.use_texture_alpha = true
minetest.register_node(":"..nn_b, def) minetest.register_node(":"..nn_b, def)
end end
if door.custom_model and hd_3d then if door.custom_model and hd_3d then
def = table.copy(minetest.registered_nodes[nn_a]) def = hd_doors_clone_node(nn_a)
def.mesh = door.custom_model.."_a.obj" def.mesh = door.custom_model.."_a.obj"
minetest.register_node(":"..nn_a, def) minetest.register_node(":"..nn_a, def)
def = table.copy(minetest.registered_nodes[nn_b]) def = hd_doors_clone_node(nn_b)
def.mesh = door.custom_model.."_b.obj" def.mesh = door.custom_model.."_b.obj"
minetest.register_node(":"..nn_b, def) minetest.register_node(":"..nn_b, def)
end end
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_left" old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_left"
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_right" old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_right"
minetest.register_alias("doors:"..door.name.."_a", "doors:homedecor_"..door.name.."_a")
minetest.register_alias("doors:"..door.name.."_b", "doors:homedecor_"..door.name.."_b")
end end
-- Gates -- Gates
@@ -457,8 +466,8 @@ minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "homedecor:gate_half_door_closed 4", output = "homedecor:gate_half_door_closed 4",
recipe = { recipe = {
"doors:homedecor_wood_plain_a", "homedecor:door_wood_plain_a",
"doors:homedecor_wood_plain_a" "homedecor:door_wood_plain_a"
}, },
}) })
@@ -466,8 +475,8 @@ minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "homedecor:gate_half_door_white_closed 4", output = "homedecor:gate_half_door_white_closed 4",
recipe = { recipe = {
"doors:homedecor_bedroom_a", "homedecor:door_bedroom_a",
"doors:homedecor_bedroom_a" "homedecor:door_bedroom_a"
}, },
}) })
@@ -542,7 +551,7 @@ minetest.register_craft( {
-- plain wood, non-windowed -- plain wood, non-windowed
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_wood_plain 2", output = "homedecor:door_wood_plain_a 2",
recipe = { recipe = {
{ "group:wood", "group:wood", "" }, { "group:wood", "group:wood", "" },
{ "group:wood", "group:wood", "default:steel_ingot" }, { "group:wood", "group:wood", "default:steel_ingot" },
@@ -553,7 +562,7 @@ minetest.register_craft( {
-- fancy exterior -- fancy exterior
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_exterior_fancy 2", output = "homedecor:door_exterior_fancy_a 2",
recipe = { recipe = {
{ "group:wood", "default:glass" }, { "group:wood", "default:glass" },
{ "group:wood", "group:wood" }, { "group:wood", "group:wood" },
@@ -561,10 +570,12 @@ minetest.register_craft( {
}, },
}) })
-- French style wood/glass -- wood and glass (grid style)
-- bare
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_french_oak 2", output = "homedecor:door_wood_glass_oak_a 2",
recipe = { recipe = {
{ "default:glass", "group:wood" }, { "default:glass", "group:wood" },
{ "group:wood", "default:glass" }, { "group:wood", "default:glass" },
@@ -573,7 +584,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_french_oak 2", output = "homedecor:door_wood_glass_oak_a 2",
recipe = { recipe = {
{ "group:wood", "default:glass" }, { "group:wood", "default:glass" },
{ "default:glass", "group:wood" }, { "default:glass", "group:wood" },
@@ -581,23 +592,27 @@ minetest.register_craft( {
}, },
}) })
-- mahogany
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "doors:homedecor_french_mahogany 2", output = "homedecor:door_wood_glass_mahogany_a 2",
recipe = { recipe = {
"dye:brown", "dye:brown",
"doors:homedecor_wood_glass_oak_a", "homedecor:door_wood_glass_oak_a",
"doors:homedecor_wood_glass_oak_a" "homedecor:door_wood_glass_oak_a"
}, },
}) })
-- white
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "doors:homedecor_french_white 2", output = "homedecor:door_wood_glass_white_a 2",
recipe = { recipe = {
"dye:white", "dye:white",
"doors:homedecor_wood_glass_oak_a", "homedecor:door_wood_glass_oak_a",
"doors:homedecor_wood_glass_oak_a" "homedecor:door_wood_glass_oak_a"
}, },
}) })
@@ -606,7 +621,7 @@ minetest.register_craft( {
-- oak -- oak
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_closet_oak 2", output = "homedecor:door_closet_oak_a 2",
recipe = { recipe = {
{ "", "group:stick", "group:stick" }, { "", "group:stick", "group:stick" },
{ "default:steel_ingot", "group:stick", "group:stick" }, { "default:steel_ingot", "group:stick", "group:stick" },
@@ -618,18 +633,18 @@ minetest.register_craft( {
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "doors:homedecor_closet_mahogany 2", output = "homedecor:door_closet_mahogany_a 2",
recipe = { recipe = {
"doors:homedecor_closet_oak_a", "homedecor:door_closet_oak_a",
"doors:homedecor_closet_oak_a", "homedecor:door_closet_oak_a",
"dye:brown" "dye:brown"
}, },
}) })
-- wrought iron fence-like door -- wrought fence-like door
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_wrought_iron 2", output = "homedecor:door_wrought_iron_a 2",
recipe = { recipe = {
{ "homedecor:pole_wrought_iron", "default:iron_lump" }, { "homedecor:pole_wrought_iron", "default:iron_lump" },
{ "homedecor:pole_wrought_iron", "default:iron_lump" }, { "homedecor:pole_wrought_iron", "default:iron_lump" },
@@ -637,21 +652,21 @@ minetest.register_craft( {
}, },
}) })
-- bedroom/panel door -- bedroom door
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_basic_panel", output = "homedecor:door_bedroom_a",
recipe = { recipe = {
{ "dye:white", "dye:white", "" }, { "dye:white", "dye:white", "" },
{ "doors:homedecor_wood_plain_a", "basic_materials:brass_ingot", "" }, { "homedecor:door_wood_plain_a", "basic_materials:brass_ingot", "" },
{ "", "", "" }, { "", "", "" },
}, },
}) })
-- basic wood/glass single-lite door -- woodglass door
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_woodglass", output = "homedecor:door_woodglass_a",
recipe = { recipe = {
{ "group:wood", "default:glass", "" }, { "group:wood", "default:glass", "" },
{ "group:wood", "default:glass", "basic_materials:brass_ingot" }, { "group:wood", "default:glass", "basic_materials:brass_ingot" },
@@ -659,10 +674,10 @@ minetest.register_craft( {
}, },
}) })
-- "Carolina" door -- woodglass door type 2
minetest.register_craft( { minetest.register_craft( {
output = "doors:homedecor_carolina", output = "homedecor:door_woodglass2_a",
recipe = { recipe = {
{ "default:glass", "default:glass", "" }, { "default:glass", "default:glass", "" },
{ "group:wood", "group:wood", "default:iron_lump" }, { "group:wood", "group:wood", "default:iron_lump" },
@@ -681,64 +696,19 @@ minetest.register_craft({
-- aliases -- aliases
minetest.register_alias("homedecor:jpn_door_top", "air") minetest.register_alias("homedecor:jpn_door_top", "air")
minetest.register_alias("homedecor:jpn_door_top_open", "air") minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed") minetest.register_alias("homedecor:jpn_door_top_open", "air")
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open") minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b") minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a") minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")
minetest.register_alias("doors:wood_glass_oak_a", "doors:homedecor_french_oak_a")
minetest.register_alias("doors:wood_glass_oak_b", "doors:homedecor_french_oak_b")
minetest.register_alias("doors:wood_glass_white_a", "doors:homedecor_french_white_a")
minetest.register_alias("doors:wood_glass_white_b", "doors:homedecor_french_white_b")
minetest.register_alias("doors:wood_glass_mahogany_a", "doors:homedecor_french_mahogany_a")
minetest.register_alias("doors:wood_glass_mahogany_b", "doors:homedecor_french_mahogany_b")
minetest.register_alias("doors:homedecor_wood_glass_oak_a", "doors:homedecor_french_oak_a")
minetest.register_alias("doors:homedecor_wood_glass_oak_b", "doors:homedecor_french_oak_b")
minetest.register_alias("doors:homedecor_wood_glass_white_a", "doors:homedecor_french_white_a")
minetest.register_alias("doors:homedecor_wood_glass_white_b", "doors:homedecor_french_white_b")
minetest.register_alias("doors:homedecor_wood_glass_mahogany_a", "doors:homedecor_french_mahogany_a")
minetest.register_alias("doors:homedecor_wood_glass_mahogany_b", "doors:homedecor_french_mahogany_b")
minetest.register_alias("doors:homedecor_woodglass2_a", "doors:homedecor_carolina_a")
minetest.register_alias("doors:homedecor_woodglass2_b", "doors:homedecor_carolina_b")
minetest.register_alias("doors:woodglass2_a", "doors:homedecor_carolina_a")
minetest.register_alias("doors:woodglass2_b", "doors:homedecor_carolina_b")
minetest.register_alias("doors:homedecor_bedroom_a", "doors:homedecor_basic_panel_a")
minetest.register_alias("doors:homedecor_bedroom_b", "doors:homedecor_basic_panel_b")
minetest.register_alias("doors:bedroom_a", "doors:homedecor_basic_panel_a")
minetest.register_alias("doors:bedroom_b", "doors:homedecor_basic_panel_b")
-- flip old homedecor doors around, since they use minetest_game doors API now -- flip old homedecor doors around, since they use minetest_game doors API now
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_oak_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_oak_right"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_white_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_white_right"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_mahogany_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_mahogany_right"
old_doors[#old_doors + 1] = "homedecor:door_woodglass2_left"
old_doors[#old_doors + 1] = "homedecor:door_woodglass2_right"
old_doors[#old_doors + 1] = "homedecor:door_bedroom_left"
old_doors[#old_doors + 1] = "homedecor:door_bedroom_right"
minetest.register_lbm({ minetest.register_lbm({
name = ":homedecor:convert_doors_3", name = ":homedecor:convert_doors",
label = "Convert Homedecor doors to mtg doors API", label = "Convert Homedecor doors to mtg doors API",
nodenames = old_doors, nodenames = old_doors,
run_at_every_load = false, run_at_every_load = false,
@@ -747,12 +717,10 @@ minetest.register_lbm({
local newparam2 = (node.param2 + 2) % 4 local newparam2 = (node.param2 + 2) % 4
local e = string.find(node.name, "_", -7) local e = string.find(node.name, "_", -7)
local dir = string.sub(node.name, e+1) local dir = string.sub(node.name, e+1)
local newname = "doors:homedecor_"..string.sub(node.name, 16, e-1) local newname = "doors:"..string.sub(node.name, 16, e-1)
if dir == "right" then if dir == "right" then
print("Want to replace "..node.name.." with "..newname.."_a")
minetest.set_node(pos, {name = newname.."_a", param2 = newparam2 }) minetest.set_node(pos, {name = newname.."_a", param2 = newparam2 })
else else
print("Want to replace "..node.name.." with "..newname.."_b")
minetest.set_node(pos, {name = newname.."_b", param2 = newparam2 }) minetest.set_node(pos, {name = newname.."_b", param2 = newparam2 })
end end
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "doors:hidden"}) minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "doors:hidden"})

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@@ -2,10 +2,9 @@
local S = homedecor.gettext local S = homedecor.gettext
function homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing) function homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
if not clicker then return false end if minetest.is_protected(pos, clicker:get_player_name()) then
local playername = clicker:get_player_name() minetest.record_protection_violation(pos,
if minetest.is_protected(pos, playername) then sender:get_player_name())
minetest.record_protection_violation(pos, playername)
return false return false
end end
local sep = string.find(node.name, "_o", -5) local sep = string.find(node.name, "_o", -5)

Näytä tiedosto

@@ -58,10 +58,61 @@ homedecor.register("chains", {
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
}) })
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
groups = {cracky=3},
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
homedecor.register("wall_lamp", {
description = S("Wall Lamp"),
mesh = "homedecor_wall_lamp.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
"homedecor_light.png",
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = wl_cbox,
walkable = false
})
minetest.register_alias("3dforniture:bars", "homedecor:bars") minetest.register_alias("3dforniture:bars", "homedecor:bars")
minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars") minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars")
minetest.register_alias("3dforniture:chains", "homedecor:chains") minetest.register_alias("3dforniture:chains", "homedecor:chains")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias('bars', 'homedecor:bars') minetest.register_alias('bars', 'homedecor:bars')
minetest.register_alias('binding_bars', 'homedecor:L_binding_bars') minetest.register_alias('binding_bars', 'homedecor:L_binding_bars')
minetest.register_alias('chains', 'homedecor:chains') minetest.register_alias('chains', 'homedecor:chains')
minetest.register_alias('torch_wall', 'homedecor:torch_wall')

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Before

Leveys:  |  Korkeus:  |  Koko: 6.2 KiB

After

Leveys:  |  Korkeus:  |  Koko: 6.2 KiB

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Before

Leveys:  |  Korkeus:  |  Koko: 4.0 KiB

After

Leveys:  |  Korkeus:  |  Koko: 4.0 KiB

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Before

Leveys:  |  Korkeus:  |  Koko: 1.5 KiB

After

Leveys:  |  Korkeus:  |  Koko: 1.5 KiB

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@@ -7,4 +7,3 @@ moreblocks?
building_blocks? building_blocks?
darkage? darkage?
mesecons? mesecons?
digilines?

File diff suppressed because it is too large Load Diff

Näytä tiedosto

@@ -106,7 +106,7 @@ minetest.register_node(":homedecor:curtain_closed", {
drawtype = 'signlike', drawtype = 'signlike',
use_texture_alpha = true, use_texture_alpha = true,
walkable = false, walkable = false,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory=1 }, groups = { snappy = 3, ud_param2_colorable = 1 },
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
paramtype = "light", paramtype = "light",
paramtype2 = "colorwallmounted", paramtype2 = "colorwallmounted",
@@ -116,7 +116,12 @@ minetest.register_node(":homedecor:curtain_closed", {
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end, end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = node.param2 }) local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
if string.find(topnode.name, "homedecor:curtainrod") then
-- Open the curtains
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = fdir })
end
return itemstack return itemstack
end end
}) })
@@ -138,7 +143,12 @@ minetest.register_node(":homedecor:curtain_open", {
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end, end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = node.param2 }) local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
if string.find(topnode.name, "homedecor:curtainrod") then
-- Close the curtains
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = fdir })
end
return itemstack return itemstack
end end
}) })
@@ -380,7 +390,7 @@ minetest.register_craft({
minetest.register_craft( { minetest.register_craft( {
output = "homedecor:curtain_open 4", output = "homedecor:curtain_closed 4",
recipe = { recipe = {
{ "wool:white", "", ""}, { "wool:white", "", ""},
{ "wool:white", "", ""}, { "wool:white", "", ""},
@@ -389,7 +399,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "homedecor:curtain_open 4", output = "homedecor:curtain_closed 4",
recipe = { recipe = {
{ "cottages:wool", "", ""}, { "cottages:wool", "", ""},
{ "cottages:wool", "", ""}, { "cottages:wool", "", ""},