1
0
şunun yansıması https://github.com/mt-mods/homedecor_modpack.git eşitlendi 2025-12-29 18:05:26 +01:00

İşlemeleri karşılaştır

..

1 İşleme

Yazar SHA1 Mesaj Tarih
Vanessa Dannenberg
6c6cb347fd move door 3d models to "3d extras" mod
by extension, require its presence to cause doors to be 3d

for consistency with the appearance/style of mtg doors in worlds that
wouldn't normally use the 3d extras mod
2019-05-28 07:57:23 -04:00
51 değiştirilmiş dosya ile 809 ekleme ve 10717 silme

Dosyayı Görüntüle

@@ -258,6 +258,33 @@ minetest.register_node("computer:tower", {
minetest.register_alias("computer:tower_on", "computer:tower")
-- Printer/scaner combo
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
--Rack Server
minetest.register_node("computer:server", {
drawtype = "nodebox",

Dosyayı Görüntüle

@@ -1,4 +1,2 @@
default
homedecor_common
basic_materials
unifieddyes

Dosyayı Görüntüle

@@ -94,6 +94,6 @@ end
local MODPATH = minetest.get_modpath("computer")
dofile(MODPATH.."/computers.lua")
dofile(MODPATH.."/printers.lua")
dofile(MODPATH.."/miscitems.lua")
dofile(MODPATH.."/recipes.lua")
dofile(MODPATH.."/tetris.lua")

68
computer/miscitems.lua Normal dosya
Dosyayı Görüntüle

@@ -0,0 +1,68 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- This file defines some items in order to not have to depend on other mods.
local S = homedecor.gettext
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":basic_materials:plastic_sheet", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craftitem(":homedecor:plastic_base", {
description = S("Unprocessed Plastic base"),
wield_image = "homedecor_plastic_base.png",
inventory_image = "homedecor_plastic_base_inv.png",
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 6',
recipe = { "default:junglegrass",
"default:junglegrass",
"default:junglegrass"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 3',
recipe = { "default:dry_shrub",
"default:dry_shrub",
"default:dry_shrub"
},
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 4',
recipe = { "default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "basic_materials:plastic_sheet",
recipe = "homedecor:plastic_base",
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_base',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'basic_materials:plastic_sheet',
burntime = 30,
})
end -- not homedecor

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Dosyayı Görüntüle

@@ -1,61 +0,0 @@
-- Printers of some kind or another
local S = homedecor.gettext
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
-- "bedflinger" style 3D Printer (Prusa i3 or equivalent)
local cbox = {
type = "fixed",
fixed = {-0.25, -0.25, -0.5, 0.3, 0.3, 0.25 }
}
minetest.register_node("computer:3dprinter_bedflinger", {
description = S('3D Printer ("bedflinger")'),
inventory_image = "computer_3dprinter_bedflinger_inv.png",
tiles = {
{ name = "computer_3dprinter_bedflinger.png", color = 0xffffffff },
"computer_3dprinter_filament.png"
},
paramtype = "light",
walkable = true,
groups = {snappy=3, ud_param2_colorable = 1},
sound = default.node_sound_wood_defaults(),
drawtype = "mesh",
mesh = "computer_3dprinter_bedflinger.obj",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = cbox,
collision_box = cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})

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Dosyayı Görüntüle

@@ -89,19 +89,28 @@ end
-- 3d-ify default mtg wood and steel doors and trap doors
if minetest.get_modpath("doors") then
local function clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
local def
for _,mat in ipairs({"wood", "steel"}) do
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_a"])
def = clone_node("doors:door_"..mat.."_a")
def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
minetest.register_node(":doors:door_"..mat.."_a", def)
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_b"])
def = clone_node("doors:door_"..mat.."_b")
def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
minetest.register_node(":doors:door_"..mat.."_b", def)
end
for _,mat in ipairs({"", "_steel"}) do
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat])
def = clone_node("doors:trapdoor"..mat)
def.drawtype = "mesh"
def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
def.tiles = {
@@ -110,7 +119,7 @@ if minetest.get_modpath("doors") then
}
minetest.register_node(":doors:trapdoor"..mat, def)
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat.."_open"])
def = clone_node("doors:trapdoor"..mat.."_open")
def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
def.drawtype = "mesh"
def.tiles = {

Dosyayı Görüntüle

@@ -15,7 +15,6 @@ minetest.register_node(":homedecor:bathroom_tiles_dark", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node(":homedecor:bathroom_tiles_medium", {
@@ -32,7 +31,6 @@ minetest.register_node(":homedecor:bathroom_tiles_medium", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node(":homedecor:bathroom_tiles_light", {
@@ -49,7 +47,6 @@ minetest.register_node(":homedecor:bathroom_tiles_light", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
local tr_cbox = {

Dosyayı Görüntüle

@@ -59,7 +59,6 @@ homedecor.register("bed_regular", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local itemname = itemstack:get_name()
if itemname == "homedecor:bed_regular" then
@@ -93,7 +92,6 @@ homedecor.register("bed_extended", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
@@ -130,7 +128,6 @@ homedecor.register("bed_kingsize", {
inv:add_item("main", "homedecor:bed_regular 2")
end
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack

Dosyayı Görüntüle

@@ -25,7 +25,7 @@ minetest.register_node(":homedecor:cobweb_corner", {
end
})
minetest.register_node(":homedecor:cobweb_centered", {
minetest.register_node(":Lhomedecor:cobweb_centered", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },

Dosyayı Görüntüle

@@ -1,3 +1,3 @@
default
creative
intllib?

Dosyayı Görüntüle

@@ -80,7 +80,7 @@ local furnace_can_dig = function(pos,player)
end
function homedecor.register_furnace(name, furnacedef)
furnacedef.fire_fg = furnacedef.fire_fg or "default_furnace_fire_fg.png"
furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
furnacedef.output_slots = furnacedef.output_slots or 4

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Dosyayı Görüntüle

@@ -3,6 +3,17 @@
local S = homedecor.gettext
local mesecons_mp = minetest.get_modpath("mesecons")
-- clone node
function hd_doors_clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
-- new doors using minetest_game doors API
local door_list = {
@@ -29,41 +40,41 @@ local door_list = {
custom_model = "homedecor_door_fancy"
},
{ name = "french_oak",
description = "French door, Oak-colored",
{ name = "wood_glass_oak",
description = "Glass and Wood, Oak-colored",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = {
main = default.node_sound_glass_defaults(),
},
backface = true,
alpha = true,
custom_model = "homedecor_door_french"
custom_model = "homedecor_door_wood_glass"
},
{ name = "french_mahogany",
description = "French door, Mahogany-colored",
{ name = "wood_glass_mahogany",
description = "Glass and Wood, Mahogany-colored",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = {
main = default.node_sound_glass_defaults(),
},
backface = true,
alpha = true,
custom_model = "homedecor_door_french"
custom_model = "homedecor_door_wood_glass"
},
{ name = "french_white",
description = "French door, White",
{ name = "wood_glass_white",
description = "Glass and Wood, White",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = {
main = default.node_sound_glass_defaults(),
},
backface = true,
alpha = true,
custom_model = "homedecor_door_french"
custom_model = "homedecor_door_wood_glass"
},
{ name = "basic_panel",
description = "Basic white panel Door",
{ name = "bedroom",
description = "White Bedroom Door",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = {
main = default.node_sound_wood_defaults(),
@@ -84,8 +95,8 @@ local door_list = {
custom_model = "homedecor_door_wrought_iron"
},
{ name = "carolina",
description = "Wooden Carolina door",
{ name = "woodglass2",
description = "Wooden door with glass insert, type 2",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = {
main = default.node_sound_wood_defaults(),
@@ -155,7 +166,7 @@ end
local hd_3d = minetest.get_modpath("homedecor_3d_extras")
for _, door in ipairs(door_list) do
doors.register("homedecor_"..door.name, {
doors.register(door.name, {
tiles = {{ name = "homedecor_door_"..door.name..".png", backface_culling = door.backface }},
description = door.description,
inventory_image = "homedecor_door_"..door.name.."_inv.png",
@@ -166,35 +177,33 @@ for _, door in ipairs(door_list) do
mesecons = mesecons
})
local nn_a = "doors:homedecor_"..door.name.."_a"
local nn_b = "doors:homedecor_"..door.name.."_b"
local nn_a = "doors:"..door.name.."_a"
local nn_b = "doors:"..door.name.."_b"
if door.alpha then
local def = table.copy(minetest.registered_nodes[nn_a])
local def = hd_doors_clone_node(nn_a)
def.use_texture_alpha = true
def.mesh = "door_a.obj" -- leaving this out will break the _a model
minetest.register_node(":"..nn_a, def) -- assignment when the override takes place
def = table.copy(minetest.registered_nodes[nn_b])
def = hd_doors_clone_node(nn_b)
def.use_texture_alpha = true
minetest.register_node(":"..nn_b, def)
end
if door.custom_model and hd_3d then
def = table.copy(minetest.registered_nodes[nn_a])
def = hd_doors_clone_node(nn_a)
def.mesh = door.custom_model.."_a.obj"
minetest.register_node(":"..nn_a, def)
def = table.copy(minetest.registered_nodes[nn_b])
def = hd_doors_clone_node(nn_b)
def.mesh = door.custom_model.."_b.obj"
minetest.register_node(":"..nn_b, def)
end
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_left"
old_doors[#old_doors + 1] = "homedecor:door_"..door.name.."_right"
minetest.register_alias("doors:"..door.name.."_a", "doors:homedecor_"..door.name.."_a")
minetest.register_alias("doors:"..door.name.."_b", "doors:homedecor_"..door.name.."_b")
end
-- Gates
@@ -457,8 +466,8 @@ minetest.register_craft( {
type = "shapeless",
output = "homedecor:gate_half_door_closed 4",
recipe = {
"doors:homedecor_wood_plain_a",
"doors:homedecor_wood_plain_a"
"homedecor:door_wood_plain_a",
"homedecor:door_wood_plain_a"
},
})
@@ -466,8 +475,8 @@ minetest.register_craft( {
type = "shapeless",
output = "homedecor:gate_half_door_white_closed 4",
recipe = {
"doors:homedecor_bedroom_a",
"doors:homedecor_bedroom_a"
"homedecor:door_bedroom_a",
"homedecor:door_bedroom_a"
},
})
@@ -542,7 +551,7 @@ minetest.register_craft( {
-- plain wood, non-windowed
minetest.register_craft( {
output = "doors:homedecor_wood_plain 2",
output = "homedecor:door_wood_plain_a 2",
recipe = {
{ "group:wood", "group:wood", "" },
{ "group:wood", "group:wood", "default:steel_ingot" },
@@ -553,7 +562,7 @@ minetest.register_craft( {
-- fancy exterior
minetest.register_craft( {
output = "doors:homedecor_exterior_fancy 2",
output = "homedecor:door_exterior_fancy_a 2",
recipe = {
{ "group:wood", "default:glass" },
{ "group:wood", "group:wood" },
@@ -561,10 +570,12 @@ minetest.register_craft( {
},
})
-- French style wood/glass
-- wood and glass (grid style)
-- bare
minetest.register_craft( {
output = "doors:homedecor_french_oak 2",
output = "homedecor:door_wood_glass_oak_a 2",
recipe = {
{ "default:glass", "group:wood" },
{ "group:wood", "default:glass" },
@@ -573,7 +584,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "doors:homedecor_french_oak 2",
output = "homedecor:door_wood_glass_oak_a 2",
recipe = {
{ "group:wood", "default:glass" },
{ "default:glass", "group:wood" },
@@ -581,23 +592,27 @@ minetest.register_craft( {
},
})
-- mahogany
minetest.register_craft( {
type = "shapeless",
output = "doors:homedecor_french_mahogany 2",
output = "homedecor:door_wood_glass_mahogany_a 2",
recipe = {
"dye:brown",
"doors:homedecor_french_oak",
"doors:homedecor_french_oak"
"homedecor:door_wood_glass_oak_a",
"homedecor:door_wood_glass_oak_a"
},
})
-- white
minetest.register_craft( {
type = "shapeless",
output = "doors:homedecor_french_white 2",
output = "homedecor:door_wood_glass_white_a 2",
recipe = {
"dye:white",
"doors:homedecor_french_oak",
"doors:homedecor_french_oak"
"homedecor:door_wood_glass_oak_a",
"homedecor:door_wood_glass_oak_a"
},
})
@@ -606,7 +621,7 @@ minetest.register_craft( {
-- oak
minetest.register_craft( {
output = "doors:homedecor_closet_oak 2",
output = "homedecor:door_closet_oak_a 2",
recipe = {
{ "", "group:stick", "group:stick" },
{ "default:steel_ingot", "group:stick", "group:stick" },
@@ -618,18 +633,18 @@ minetest.register_craft( {
minetest.register_craft( {
type = "shapeless",
output = "doors:homedecor_closet_mahogany 2",
output = "homedecor:door_closet_mahogany_a 2",
recipe = {
"doors:homedecor_closet_oak_a",
"doors:homedecor_closet_oak_a",
"homedecor:door_closet_oak_a",
"homedecor:door_closet_oak_a",
"dye:brown"
},
})
-- wrought iron fence-like door
-- wrought fence-like door
minetest.register_craft( {
output = "doors:homedecor_wrought_iron 2",
output = "homedecor:door_wrought_iron_a 2",
recipe = {
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
@@ -637,21 +652,21 @@ minetest.register_craft( {
},
})
-- bedroom/panel door
-- bedroom door
minetest.register_craft( {
output = "doors:homedecor_basic_panel",
output = "homedecor:door_bedroom_a",
recipe = {
{ "dye:white", "dye:white", "" },
{ "doors:homedecor_wood_plain_a", "basic_materials:brass_ingot", "" },
{ "homedecor:door_wood_plain_a", "basic_materials:brass_ingot", "" },
{ "", "", "" },
},
})
-- basic wood/glass single-lite door
-- woodglass door
minetest.register_craft( {
output = "doors:homedecor_woodglass",
output = "homedecor:door_woodglass_a",
recipe = {
{ "group:wood", "default:glass", "" },
{ "group:wood", "default:glass", "basic_materials:brass_ingot" },
@@ -659,10 +674,10 @@ minetest.register_craft( {
},
})
-- "Carolina" door
-- woodglass door type 2
minetest.register_craft( {
output = "doors:homedecor_carolina",
output = "homedecor:door_woodglass2_a",
recipe = {
{ "default:glass", "default:glass", "" },
{ "group:wood", "group:wood", "default:iron_lump" },
@@ -681,64 +696,19 @@ minetest.register_craft({
-- aliases
minetest.register_alias("homedecor:jpn_door_top", "air")
minetest.register_alias("homedecor:jpn_door_top_open", "air")
minetest.register_alias("homedecor:jpn_door_top", "air")
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
minetest.register_alias("homedecor:jpn_door_bottom", "homedecor:door_japanese_closed")
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
minetest.register_alias("homedecor:jpn_door_top_open", "air")
minetest.register_alias("homedecor:jpn_door_bottom_open", "homedecor:door_japanese_open")
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")
minetest.register_alias("doors:wood_glass_oak_a", "doors:homedecor_french_oak_a")
minetest.register_alias("doors:wood_glass_oak_b", "doors:homedecor_french_oak_b")
minetest.register_alias("doors:wood_glass_white_a", "doors:homedecor_french_white_a")
minetest.register_alias("doors:wood_glass_white_b", "doors:homedecor_french_white_b")
minetest.register_alias("doors:wood_glass_mahogany_a", "doors:homedecor_french_mahogany_a")
minetest.register_alias("doors:wood_glass_mahogany_b", "doors:homedecor_french_mahogany_b")
minetest.register_alias("doors:homedecor_wood_glass_oak_a", "doors:homedecor_french_oak_a")
minetest.register_alias("doors:homedecor_wood_glass_oak_b", "doors:homedecor_french_oak_b")
minetest.register_alias("doors:homedecor_wood_glass_white_a", "doors:homedecor_french_white_a")
minetest.register_alias("doors:homedecor_wood_glass_white_b", "doors:homedecor_french_white_b")
minetest.register_alias("doors:homedecor_wood_glass_mahogany_a", "doors:homedecor_french_mahogany_a")
minetest.register_alias("doors:homedecor_wood_glass_mahogany_b", "doors:homedecor_french_mahogany_b")
minetest.register_alias("doors:homedecor_woodglass2_a", "doors:homedecor_carolina_a")
minetest.register_alias("doors:homedecor_woodglass2_b", "doors:homedecor_carolina_b")
minetest.register_alias("doors:woodglass2_a", "doors:homedecor_carolina_a")
minetest.register_alias("doors:woodglass2_b", "doors:homedecor_carolina_b")
minetest.register_alias("doors:homedecor_bedroom_a", "doors:homedecor_basic_panel_a")
minetest.register_alias("doors:homedecor_bedroom_b", "doors:homedecor_basic_panel_b")
minetest.register_alias("doors:bedroom_a", "doors:homedecor_basic_panel_a")
minetest.register_alias("doors:bedroom_b", "doors:homedecor_basic_panel_b")
minetest.register_alias("homedecor:door_glass_right", "doors:door_glass_b")
minetest.register_alias("homedecor:door_glass_left", "doors:door_glass_a")
-- flip old homedecor doors around, since they use minetest_game doors API now
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_oak_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_oak_right"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_white_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_white_right"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_mahogany_left"
old_doors[#old_doors + 1] = "homedecor:door_wood_glass_mahogany_right"
old_doors[#old_doors + 1] = "homedecor:door_woodglass2_left"
old_doors[#old_doors + 1] = "homedecor:door_woodglass2_right"
old_doors[#old_doors + 1] = "homedecor:door_bedroom_left"
old_doors[#old_doors + 1] = "homedecor:door_bedroom_right"
minetest.register_lbm({
name = ":homedecor:convert_doors_3",
name = ":homedecor:convert_doors",
label = "Convert Homedecor doors to mtg doors API",
nodenames = old_doors,
run_at_every_load = false,
@@ -747,12 +717,10 @@ minetest.register_lbm({
local newparam2 = (node.param2 + 2) % 4
local e = string.find(node.name, "_", -7)
local dir = string.sub(node.name, e+1)
local newname = "doors:homedecor_"..string.sub(node.name, 16, e-1)
local newname = "doors:"..string.sub(node.name, 16, e-1)
if dir == "right" then
print("Want to replace "..node.name.." with "..newname.."_a")
minetest.set_node(pos, {name = newname.."_a", param2 = newparam2 })
else
print("Want to replace "..node.name.." with "..newname.."_b")
minetest.set_node(pos, {name = newname.."_b", param2 = newparam2 })
end
minetest.set_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "doors:hidden"})

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@@ -2,10 +2,9 @@
local S = homedecor.gettext
function homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
if not clicker then return false end
local playername = clicker:get_player_name()
if minetest.is_protected(pos, playername) then
minetest.record_protection_violation(pos, playername)
if minetest.is_protected(pos, clicker:get_player_name()) then
minetest.record_protection_violation(pos,
sender:get_player_name())
return false
end
local sep = string.find(node.name, "_o", -5)
@@ -16,6 +15,8 @@ function homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
end
local on_rc
local switch_receptor
if minetest.get_modpath("mesecons") then
on_rc = function(pos, node, clicker, itemstack, pointed_thing)
local t = homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
@@ -26,6 +27,12 @@ if minetest.get_modpath("mesecons") then
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
end
end
switch_receptor = {
receptor = {
state = mesecon.state[onoff],
rules = mesecon.rules.buttonlike_get
}
}
end
homedecor.register("power_outlet", {
@@ -57,16 +64,6 @@ homedecor.register("power_outlet", {
for _, onoff in ipairs ({"on", "off"}) do
local switch_receptor
if minetest.get_modpath("mesecons") then
switch_receptor = {
receptor = {
state = mesecon.state[onoff],
rules = mesecon.rules.buttonlike_get
}
}
end
local model = {
{ -0.125, -0.1875, 0.4375, 0.125, 0.125, 0.5 },
{ -0.03125, 0, 0.40625, 0.03125, 0.0625, 0.5 },

Dosyayı Görüntüle

@@ -1,5 +1,19 @@
-- This file adds fences of various types
local signs_modpath = minetest.get_modpath("signs_lib")
local sign_post_model = {
type = "fixed",
fixed = {
{-0.4375, -0.25, -0.1875, 0.4375, 0.375, -0.125},
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125},
}
}
if signs_modpath then
sign_post_model = signs_lib.sign_post_model.nodebox
end
local S = homedecor.gettext
local materials = {
@@ -9,17 +23,43 @@ local materials = {
for _, m in ipairs(materials) do
local desc, name = unpack(m)
local desc, name = unpack(m)
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
-- brass/wrought iron with signs:
homedecor.register("fence_"..name.."_with_sign", {
description = S("Fence/railing with sign (@1)", desc),
tiles = {
"homedecor_sign_"..name.."_post_top.png",
"homedecor_sign_"..name.."_post_bottom.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_back.png",
"homedecor_sign_"..name.."_post_front.png",
},
wield_image = "homedecor_sign_"..name.."_post.png",
node_box = sign_post_model,
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sunlight_propagates = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_"..name }},
},
},
})
end
@@ -263,15 +303,9 @@ homedecor.register("fence_wrought_iron_2_corner", {
},
})
-- insert the old wood signs-on-metal-fences into signs_lib's conversion LBM
if minetest.get_modpath("signs_lib") then
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_brass_with_sign")
signs_lib.old_fenceposts["homedecor:fence_brass_with_sign"] = "homedecor:fence_brass"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_brass_with_sign"] = "default:sign_wall_wood_onpole"
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_wrought_iron_with_sign")
signs_lib.old_fenceposts["homedecor:fence_wrought_iron_with_sign"] = "homedecor:fence_wrought_iron"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_wrought_iron_with_sign"] = "default:sign_wall_wood_onpole"
if signs_modpath then
signs_lib.register_fence_with_sign("homedecor:fence_brass", "homedecor:fence_brass_with_sign")
signs_lib.register_fence_with_sign("homedecor:fence_wrought_iron", "homedecor:fence_wrought_iron_with_sign")
end
-- crafting

Dosyayı Görüntüle

@@ -58,10 +58,61 @@ homedecor.register("chains", {
sounds = default.node_sound_stone_defaults(),
})
homedecor.register("torch_wall", {
description = S("Wall Torch"),
mesh = "forniture_torch.obj",
tiles = {
{
name="forniture_torch_flame.png",
animation={
type="vertical_frames",
aspect_w=40,
aspect_h=40,
length=1.0,
},
},
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"forniture_coal.png",
},
inventory_image="forniture_torch_inv.png",
walkable = false,
light_source = 14,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 },
},
groups = {cracky=3},
})
local wl_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
}
homedecor.register("wall_lamp", {
description = S("Wall Lamp"),
mesh = "homedecor_wall_lamp.obj",
tiles = {
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
homedecor.lux_wood,
"homedecor_light.png",
"homedecor_generic_metal_wrought_iron.png"
},
use_texture_alpha = true,
inventory_image = "homedecor_wall_lamp_inv.png",
groups = {snappy=3},
light_source = 11,
selection_box = wl_cbox,
walkable = false
})
minetest.register_alias("3dforniture:bars", "homedecor:bars")
minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars")
minetest.register_alias("3dforniture:chains", "homedecor:chains")
minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall")
minetest.register_alias('bars', 'homedecor:bars')
minetest.register_alias('binding_bars', 'homedecor:L_binding_bars')
minetest.register_alias('chains', 'homedecor:chains')
minetest.register_alias('torch_wall', 'homedecor:torch_wall')

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@@ -164,7 +164,18 @@ homedecor.register("beer_mug", {
on_use = function(itemstack, user, pointed_thing)
local inv = user:get_inventory()
if not creative.is_enabled_for(user:get_player_name()) then
minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing)
if inv:room_for_item("main", "vessels:drinking_glass 1") then
inv:add_item("main", "vessels:drinking_glass 1")
else
local pos = user:get_pos()
local dir = user:get_look_dir()
local fdir = minetest.dir_to_facedir(dir)
local pos_fwd = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1],
y = pos.y + 1,
z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
minetest.add_item(pos_fwd, "vessels:drinking_glass 1")
end
minetest.do_item_eat(2, nil, itemstack, user, pointed_thing)
return itemstack
end
end

Dosyayı Görüntüle

@@ -7,4 +7,3 @@ moreblocks?
building_blocks?
darkage?
mesecons?
digilines?

Dosya farkı çok büyük olduğundan ihmal edildi Fark Yükle

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@@ -5,4 +5,3 @@ unifieddyes
building_blocks?
technic?
bucket?
signs_lib?

Dosyayı Görüntüle

@@ -130,22 +130,21 @@ for _, f in ipairs(flowers_list) do
end
homedecor.register("pole_brass", {
description = S("Brass Pole"),
description = S("Brass Pole"),
mesh = "homedecor_round_pole.obj",
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
check_for_pole = true
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("pole_wrought_iron", {
@@ -479,7 +478,6 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
def.on_dig = unifieddyes.on_dig
end
homedecor.register(nodename, def)

Dosyayı Görüntüle

@@ -26,7 +26,6 @@ minetest.register_node(":lrfurn:armchair", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
@@ -52,11 +51,10 @@ homedecor.register("armchair", {
palette = "unifieddyes_palette_colorwallmounted.png",
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
node_box = armchair_cbox,
node_box = ac_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})

Dosyayı Görüntüle

@@ -41,7 +41,6 @@ minetest.register_node(":lrfurn:longsofa", {
end
return itemstack
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack

Dosyayı Görüntüle

@@ -153,7 +153,6 @@ homedecor.register("kitchen_chair_padded", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?

Dosyayı Görüntüle

@@ -41,7 +41,6 @@ minetest.register_node(":lrfurn:sofa", {
end
return itemstack
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack

Dosyayı Görüntüle

@@ -1,7 +1,5 @@
homedecor_common
default
player_api
homedecor_kitchen?
homedecor_misc?
3d_armor?
skinsdb?

Dosyayı Görüntüle

@@ -106,7 +106,7 @@ minetest.register_node(":homedecor:curtain_closed", {
drawtype = 'signlike',
use_texture_alpha = true,
walkable = false,
groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory=1 },
groups = { snappy = 3, ud_param2_colorable = 1 },
sounds = default.node_sound_leaves_defaults(),
paramtype = "light",
paramtype2 = "colorwallmounted",
@@ -115,9 +115,13 @@ minetest.register_node(":homedecor:curtain_closed", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = node.param2 })
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
if string.find(topnode.name, "homedecor:curtainrod") then
-- Open the curtains
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = fdir })
end
return itemstack
end
})
@@ -138,9 +142,13 @@ minetest.register_node(":homedecor:curtain_open", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = node.param2 })
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
if string.find(topnode.name, "homedecor:curtainrod") then
-- Close the curtains
local fdir = node.param2
minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = fdir })
end
return itemstack
end
})
@@ -245,7 +253,6 @@ homedecor.register("shutter", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
})
homedecor.register("shutter_colored", {
@@ -263,7 +270,6 @@ homedecor.register("shutter_colored", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
})
minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
@@ -384,7 +390,7 @@ minetest.register_craft({
minetest.register_craft( {
output = "homedecor:curtain_open 4",
output = "homedecor:curtain_closed 4",
recipe = {
{ "wool:white", "", ""},
{ "wool:white", "", ""},
@@ -393,7 +399,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "homedecor:curtain_open 4",
output = "homedecor:curtain_closed 4",
recipe = {
{ "cottages:wool", "", ""},
{ "cottages:wool", "", ""},

Dosyayı Görüntüle

@@ -38,7 +38,6 @@ minetest.register_node("lavalamp:lavalamp", {
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "lavalamp:lavalamp_off"
minetest.swap_node(pos, node)