Commit Graph

  • 712caa8021 testing continues Vanessa Ezekowitz 2012-10-09 05:09:30 -0400
  • f5dc0cb014 another test Vanessa Ezekowitz 2012-10-09 04:55:03 -0400
  • 8d9537628f another test Vanessa Ezekowitz 2012-10-09 04:45:30 -0400
  • ead549405e testing node ownership workaround for one of the doors. Others to follow. Vanessa Ezekowitz 2012-10-09 04:18:31 -0400
  • b099d5717c Added plain wooden door without window - e.g. for bedroom/bathroom doors. Vanessa Ezekowitz 2012-10-05 20:41:39 -0400
  • acd10ee6e3 Fixed copy&paste errors in my aliases for fancy exterior doors Vanessa Ezekowitz 2012-10-05 04:57:54 -0400
  • 9a84e967c3 Added white and mahogany variants of the wood-and-glass grid-style door. Same properties as all the others. Vanessa Ezekowitz 2012-10-05 03:35:18 -0400
  • b70b3829cc just a tweak to a couple comment lines. Vanessa Ezekowitz 2012-10-05 02:46:08 -0400
  • 511eec087f added recipes to make unified dyes titanium dioxide and white paint in the event that UD isn't present. Same recipes (plus a couple of alternates), same item names, interchangeable/compatible with all other recipes that use the two items in UD. Vanessa Ezekowitz 2012-10-05 02:41:24 -0400
  • b85f6dff59 Better exterior fancy door inventory textures. Deleted a debug.txt file that didn't belong. Vanessa Ezekowitz 2012-10-04 07:45:29 -0400
  • 2f26b03800 just deleting some obsolete files. Vanessa Ezekowitz 2012-10-04 07:27:27 -0400
  • 9798c4fa36 Wrote a whole new door routine, used it to add solid glass and glass-and-wood doors, converted the others to use that new code, and all use nodeboxes now. Folding doors are now called "closet" doors and will be converted via a handful of aliases. Tweaked crafting recipe for oak closet door to put the steel ingot on the left. Moves all doors' crafting recipes into crafts.lua. This sweeps away the old buggy zlpdoors-derived code. Vanessa Ezekowitz 2012-10-04 07:24:36 -0400
  • ce59c7f130 added wall-mounted regular and thin glow lights in yellow and white. Vanessa Ezekowitz 2012-10-03 18:53:17 -0400
  • 701e5fdd52 Applied cornernote's fix for the previous check-for-space attempt. Vanessa Ezekowitz 2012-10-03 04:12:36 -0400
  • 328633d60e Added a check to make sure there's room to place a fridge. Vanessa Ezekowitz 2012-10-03 03:44:57 -0400
  • a6643d48e3 better fridge inventory texture. Vanessa Ezekowitz 2012-10-03 00:41:06 -0400
  • 77e74fd468 Fridge now takes up two nodes and has a single 10x5 (50 slot) inventory via using nodeboxes. Also has a 64px inventory image because of the detail needed for it. Vanessa Ezekowitz 2012-10-03 00:36:25 -0400
  • 842a571b60 Added ceiling-mounted glow cube. The regular and ceiling ones can be exchanged by placing either into the crafting glid. Works for both colors. Vanessa Ezekowitz 2012-10-01 21:06:10 -0400
  • c5bab03146 Tweaked recipe for TV (now requires glowglass instead of plain glass) Vanessa Ezekowitz 2012-10-01 20:43:01 -0400
  • b5a349d5f8 Made terracotta base recipe give more lumps of the stuff. Vanessa Ezekowitz 2012-10-01 20:32:58 -0400
  • ca612fe3bf Added intermediate step to terracotta crafting - you must now mix up some terracotta base material (think of it like red clay), and then smelt that. Vanessa Ezekowitz 2012-10-01 20:21:24 -0400
  • 05e7b9f8e3 Changed nodename of yellow lighting to clearly specify that (recipes are still the same). Added white lighting. Vanessa Ezekowitz 2012-10-01 19:22:54 -0400
  • da69aa2534 Just flattened some textures to reduce the filesized slightly. Vanessa Ezekowitz 2012-10-01 09:16:25 -0400
  • 037089ddd5 Added picket fence gates (plain and white) Vanessa Ezekowitz 2012-09-30 22:27:28 -0400
  • 87e5ed95a0 Added chainlink fence gate. Place a fence back into the crafting grid to get a gate. Place it, then click it to open/close. Vanessa Ezekowitz 2012-09-30 21:16:41 -0400
  • c6b2bde0a1 Added chainlink fence. Vanessa Ezekowitz 2012-09-30 18:49:12 -0400
  • 5ff52052c3 forgot to give back the empty bucket on successful craft of white picket fence. Vanessa Ezekowitz 2012-09-30 18:19:30 -0400
  • d1a86d8a61 just deleting an obsolete image left over from testing. Vanessa Ezekowitz 2012-09-30 18:12:59 -0400
  • fcd9d457ab continued to tune fence textures and shapes. Vanessa Ezekowitz 2012-09-30 18:09:54 -0400
  • 719916aa9c oops, forgot to set the drawtype for the fences. Vanessa Ezekowitz 2012-09-30 17:11:31 -0400
  • f3199d3541 Added wooden privacy fence, white and unpainted picket fences, barbed wire fence, moved all fences to a separate file, minor code cleanups elsewhere. Vanessa Ezekowitz 2012-09-30 17:05:46 -0400
  • fc9f44317c added small glowing cube for use on top of short lampposts (e.g. yard lights). Made using one stick above one moreblocks super glow glass (same sort of recipe used for other microblocks, but this one's centered on the bottom face of the node). Vanessa Ezekowitz 2012-09-30 04:59:14 -0400
  • 42db4772c0 Bugfix - glass skylights were giving back too much on recycle. Vanessa Ezekowitz 2012-09-30 04:04:25 -0400
  • 55b8959e65 another minor tweak. two of the recipes had leftover yields from a previous version of this mod. Vanessa Ezekowitz 2012-09-30 03:54:15 -0400
  • 328b023175 Minor recipe tweak to small round -> small square wood table Vanessa Ezekowitz 2012-09-30 03:51:50 -0400
  • 77f8ea5aa4 (deleted dresser textures too) Vanessa Ezekowitz 2012-09-30 02:25:47 -0400
  • 8cd069da59 deleted dressers - they're obsolete now. Vanessa Ezekowitz 2012-09-30 02:25:19 -0400
  • 6a11677507 Minor tweak to positioning of inventory in half-height kitchen cabinets. Vanessa Ezekowitz 2012-09-30 02:06:05 -0400
  • 150b50a487 Various changes Vanessa Ezekowitz 2012-09-30 01:51:59 -0400
  • 1ca119a557 Nightstands now offer small inventories - one-drawer units get 8 slots, while two-drawer nightstands get 16 slots (8x2). They're smaller than chests because they're cheaper to make. Vanessa Ezekowitz 2012-09-27 22:16:28 -0400
  • ae0d8c0bbc Changed most uses of dyes so that they can come from the game's in-built groups-based dye system, where appropriate. Unified Dyes still supplies these colors, this just makes it possible to use any other dye system that might come about as long as it uses the groups method. Vanessa Ezekowitz 2012-09-27 02:09:15 -0400
  • 0208aaa564 Improved recipe outputs for all shutters and mahogany folding door (better ratios of objects to colorants). Added intermediate "unprocessed plastic" step to get from materials to plastic sheeting (now craft some materials to get unprocessed plastic, then smelt that to get the sheeting), added alternate recipes to produce it, improved ratio of materials to plastic. Minor code cleanups. Vanessa Ezekowitz 2012-09-27 01:30:22 -0400
  • 961943019c Television has been moved to a separate file and now shows an 8-image slideshow, similar to Jordach's old TV mod, but using the game's animated texture feature and a vertical strip of images instead of an ABM. Animation time set for 80 seconds, so each of the 8 images shows for 10 seconds. Vanessa Ezekowitz 2012-09-25 18:33:25 -0400
  • 9d0e238f84 changelog. Vanessa Ezekowitz 2012-09-25 04:56:19 -0400
  • 055df4a336 Added alternate recipes for most items that use dyes. Removed Mesecons dependency from TV and stereo (uses in-built silicon lumps if Mesecons isn't present). Replaced speakers' Mesecons Noteblocks with copper ingots from Moreores. Vanessa Ezekowitz 2012-09-25 04:44:13 -0400
  • c3b8a65b8d changed recipe for wooden shingles. Vanessa Ezekowitz 2012-09-24 06:35:16 -0400
  • f33e520fab Added crafting recipe using silicon from Mesecons to create regular IC's, updated crafting recipes for TV and stereo to use it. Vanessa Ezekowitz 2012-09-02 16:43:51 -0400
  • b6b38f8c75 Fixed plastic sheeting recipe Vanessa Ezekowitz 2012-09-02 16:11:56 -0400
  • 23f0921b92 Removed a number of objects from the creative inventory (like parts of doors, etc). Now it should only have stuff from this which is actually useful. Vanessa Ezekowitz 2012-09-01 12:45:13 -0400
  • d0cf35e434 made skylight walkable. Vanessa Ezekowitz 2012-09-01 12:19:38 -0400
  • d482b4ba7c Added optional recipes for items that use wool to also use cotton instead. Choose one or the other in any given recipe (you can't mix the two). No, it isn't a Kosher thing. ;-) Vanessa Ezekowitz 2012-08-01 01:19:58 -0400
  • 0fda8f7322 disable debug by default Vanessa Ezekowitz 2012-07-31 11:38:47 -0400
  • b6956f154d disable debug by default. Vanessa Ezekowitz 2012-07-31 11:37:24 -0400
  • d8465a83ed moving all screenshots to a separate site. Vanessa Ezekowitz 2012-07-31 10:45:21 -0400
  • 1cc19722e2 just getting rid of some *~ files Vanessa Ezekowitz 2012-07-30 18:01:19 -0400
  • 665cc40ad8 added a proper .gitignore file. Vanessa Ezekowitz 2012-07-30 17:59:20 -0400
  • fcca159f48 Noticed I technically had left/right textures swapped on a few blocks. The textures were drawn to counteract this, without my realizing I was doing just that. :-) Fixed. Also replaced all "tile_images" references with "tiles", since the former is deprecated in favor of the latter. Vanessa Ezekowitz 2012-07-28 03:28:14 -0400
  • d022198acb fix wrong date in changelog. Vanessa Ezekowitz 2012-07-26 17:49:32 -0400
  • e528bde8c6 changelog Vanessa Ezekowitz 2012-07-26 17:46:36 -0400
  • 4c81a3981b Tweaked recipes to use the new vessels mod to return the empties. Vanessa Ezekowitz 2012-07-26 17:01:37 -0400
  • c658372ad1 Moved changelog out of forum post and into a separate file. Vanessa Ezekowitz 2012-07-25 00:24:13 -0400
  • a4d13cb777 made all objects that use a dye require a more appropriate color made all objects that use a dye give back empty bottles on craft made grey shutters use the various grey paints directly. Vanessa Ezekowitz 2012-07-25 00:18:44 -0400
  • b9e98339dd tweaked README Vanessa Ezekowitz 2012-07-12 17:58:46 -0400
  • 2d969cb9bf first commit Vanessa Ezekowitz 2012-07-12 17:56:15 -0400