Materials library provides new stone types, and attempts to define materials for existing nodes
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Shad MOrdre 49e350adb7 Bug fixes and tweaks.
Modified ground cover ore defs.
Fixed Dried Mud texture.
Fixed lakes not clearing plants.
Added settings for mapgen scaling and biome altitude range.
2019-04-19 12:33:56 -07:00
sounds Add files via upload 2019-04-17 09:26:19 -07:00
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LICENSE Initial commit 2018-01-19 10:53:53 -08:00
README.md Initial commit 2018-01-19 10:53:53 -08:00
depends.txt Too many changes to list. Code is being refactored and completely rewritten. 2019-04-17 09:16:36 -07:00
init.lua Bug fixes and tweaks. 2019-04-19 12:33:56 -07:00
intllib.lua Add files via upload 2018-01-19 12:24:59 -08:00
lib_materials_biomes.lua Too many changes to list. Code is being refactored and completely rewritten. 2019-04-17 09:16:36 -07:00
lib_materials_lakes.lua Bug fixes and tweaks. 2019-04-19 12:33:56 -07:00
lib_materials_ore_defs.lua Bug fixes and tweaks. 2019-04-19 12:33:56 -07:00
lib_materials_sound_defaults.lua Too many changes to list. Code is being refactored and completely rewritten. 2019-04-17 09:16:36 -07:00
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settingtypes.txt Bug fixes and tweaks. 2019-04-19 12:33:56 -07:00
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README.md

lib_materials

Materials library provides new stone types, and attempts to define materials for existing nodes