6f45dd4846
Additional Stone types. Additional Snow/Ice types. Additional Sand types. Rewritten Dirt types. Rewritten Ore types. New Fluids (New water types, oil). Biome Generation moved here from lib_ecology. Ore generation refactored. |
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textures | ||
LICENSE | ||
README.md | ||
depends.txt | ||
init.lua | ||
intllib.lua | ||
lib_materials_biomes.lua | ||
lib_materials_lakes.lua | ||
lib_materials_ore_defs.lua | ||
lib_materials_sound_defaults.lua | ||
lib_materials_utils.lua | ||
lib_materials_water.lua | ||
mod.conf | ||
screenshot.jpg | ||
type_dirt.lua | ||
type_fluids.lua | ||
type_glass.lua | ||
type_ice_snow.lua | ||
type_ore.lua | ||
type_sand.lua | ||
type_stone.lua | ||
type_stone_deco.lua |
README.md
lib_materials
Materials library provides new stone types, and attempts to define materials for existing nodes