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maidroid/maidroid_tool/egg_writer.lua

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------------------------------------------------------------
-- Copyright (c) 2016 tacigar. All rights reserved.
-- https://github.com/tacigar/maidroid
------------------------------------------------------------
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do -- register egg writer
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local dye_item_map = {
["dye:red"] = "maidroid:maidroid_mk1_egg",
}
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local formspec = { -- want to change.
["inactive"] = "size[8,9]"
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.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
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.. "label[3.75,0;Egg]"
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.. "list[current_name;main;3.5,0.5;1,1;]"
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.. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]"
.. "list[current_name;dye;4.5,2.5;1,1;]"
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.. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png]"
.. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[transformR270]"
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.. "list[current_player;main;0,5;8,1;]"
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.. "list[current_player;main;0,6.2;8,3;8]",
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["active"] = function(time)
local arrow_percent = (100 / 40) * time
local merter_percent = 0
if time % 16 >= 8 then
meter_percent = (8 - (time % 8)) * (100 / 8)
else
meter_percent = (time % 8) * (100 / 8)
end
return "size[8,9]"
.. default.gui_bg
.. default.gui_bg_img
.. default.gui_slots
.. "label[3.75,0;Egg]"
.. "list[current_name;main;3.5,0.5;1,1;]"
.. "label[2.75,2;Coal]"
.. "list[current_name;fuel;2.5,2.5;1,1;]"
.. "label[4.75,2;Dye]"
.. "list[current_name;dye;4.5,2.5;1,1;]"
.. "image[3.5,1.5;1,2;maidroid_tool_gui_arrow.png^[lowpart:"
.. arrow_percent
.. ":maidroid_tool_gui_arrow_filled.png]"
.. "image[3.1,3.5;2,1;maidroid_tool_gui_meter.png^[lowpart:"
.. meter_percent
.. ":maidroid_tool_gui_meter_filled.png^[transformR270]"
.. "list[current_player;main;0,5;8,1;]"
.. "list[current_player;main;0,6.2;8,3;8]"
end,
}
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local tiles = {
["active"] = {
"default_stone.png",
},
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["inactive"] = {
"default_stone.png",
},
}
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local node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.4375, -0.375, 0.4375, 0.4375},
{-0.4375, -0.3125, -0.4375, 0.4375, 0.4375, -0.375},
{ 0.375, -0.3125, -0.4375, 0.4375, 0.4375, 0.4375},
{-0.4375, -0.3125, 0.375, 0.4375, 0.4375, 0.4375},
{-0.4375, -0.25, -0.375, 0.4375, 0.25, 0.375},
{ -0.5, 0, -0.5, 0.5, 0.125, 0.5},
{ -0.25, -0.5, -0.3125, 0.25, -0.3125, 0.3125},
{-0.3125, -0.5, -0.25, 0.3125, -0.3125, 0.25},
},
}
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local selection_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.4375, 0.4375, 0.4375, 0.4375},
},
}
local function get_nearest_egg_entity(pos)
local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
for _, object in ipairs(all_objects) do
if object:get_luaentity().name == "maidroid_tool:egg_entity" then
return object:get_luaentity()
end
end
return nil
end
local function on_deactivate(pos)
local egg_entity = get_nearest_egg_entity(pos)
egg_entity:stop_move()
end
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local function on_activate(pos, output)
local egg_entity = get_nearest_egg_entity(pos)
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egg_entity.object:set_properties{textures={"maidroid:empty_egg"}}
egg_entity:start_move(output)
end
local function on_metadata_inventory_put_to_main(pos)
local center_position = {
x = pos.x, y = pos.y + 0.25, z = pos.z
}
local egg_entity = minetest.add_entity(center_position, "maidroid_tool:egg_entity")
local lua_entity = egg_entity:get_luaentity()
lua_entity:initialize(center_position)
end
local function on_metadata_inventory_take_from_main(pos)
local egg_entity = get_nearest_egg_entity(pos)
egg_entity.object:remove()
end
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maidroid_tool.register_writer("maidroid_tool:egg_writer", {
description = "maidroid tool : egg writer",
formspec = formspec,
tiles = tiles,
node_box = node_box,
selection_box = selection_box,
duration = 40,
on_activate = on_activate,
on_deactivate = on_deactivate,
empty_itemname = "maidroid:empty_egg",
dye_item_map = dye_item_map,
on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main,
on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main,
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})
end -- register egg writer
do -- register a definition of an egg entity
local function on_activate(self, staticdata)
self.object:set_properties{textures={"maidroid:empty_egg"}}
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self.object:set_properties{automatic_rotate = 1}
if staticdata ~= "" then
local data = minetest.deserialize(staticdata)
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self.is_moving = data["is_moving"]
self.center_position = data["center_position"]
self.output = data["output"]
self.current_egg = data["current_egg"]
self.object:set_properties{textures={self.current_egg}}
self:initialize(self.center_position)
if self.is_moving then
self:start_move()
end
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else
self.object:set_properties{textures={"maidroid:empty_egg"}}
end
end
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local function start_move(self, output)
self.is_moving = true
self.output = output
end
local function stop_move(self)
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self.object:set_properties{textures={self.output}}
self.is_moving = false
self.current_egg = self.output
self.output = ""
end
local function get_staticdata(self)
local data = {
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["is_moving"] = self.is_moving,
["center_position"] = self.center_position,
["output"] = self.output,
["current_egg"] = self.current_egg,
}
return minetest.serialize(data)
end
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local function on_step(self, dtime)
if self.angle >= 360 then
self.angle = 0
else
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self.angle = self.angle + 2
end
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if self.is_moving then
local length = 0.15
local new_position = vector.add(self.center_position, {
x = length * math.cos(self.angle * math.pi / 180.0),
y = math.sin(self.angle * math.pi / 180.0) * 0.035,
z = length * math.sin(self.angle * math.pi / 180.0),
})
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self.object:setpos(new_position)
else
self.object:setpos(
vector.add(self.center_position, {
x = 0,
y = math.sin(self.angle * math.pi / 180.0) * 0.035,
z = 0
})
)
end
end
local function initialize(self, pos)
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self.angle = 0
self.center_position = pos
local init_pos = vector.add(pos, {x = 0.15, y = 0, z = 0})
self.object:setpos(init_pos)
end
minetest.register_entity("maidroid_tool:egg_entity", {
hp_max = 1,
visual = "wielditem",
visual_size = {x = 0.2, y = 0.2},
collisionbox = {0, 0, 0, 0, 0, 0},
physical = false,
on_activate = on_activate,
start_move = start_move,
stop_move = stop_move,
get_staticdata = get_staticdata,
on_step = on_step,
initialize = initialize,
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output = "",
current_egg = "",
center_position = nil,
is_moving = false,
angle = 0,
})
end -- register egg entity