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Update egg writer, egg move up and down
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@ -85,19 +85,129 @@ do -- register egg writer
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},
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}
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local function get_nearest_egg_entity(pos)
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local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
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for _, object in ipairs(all_objects) do
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if object:get_luaentity().name == "maidroid_tool:egg_entity" then
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return object:get_luaentity()
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end
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end
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return nil
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end
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local function on_deactivate(pos)
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local egg_entity = get_nearest_egg_entity(pos)
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egg_entity:stop_move()
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end
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local function on_activate(pos)
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local egg_entity = get_nearest_egg_entity(pos)
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egg_entity:start_move()
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end
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local function on_metadata_inventory_put_to_main(pos)
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local center_position = {
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x = pos.x, y = pos.y + 0.25, z = pos.z
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}
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local egg_entity = minetest.add_entity(center_position, "maidroid_tool:egg_entity")
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local lua_entity = egg_entity:get_luaentity()
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lua_entity:initialize(center_position)
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end
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local function on_metadata_inventory_take_from_main(pos)
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local egg_entity = get_nearest_egg_entity(pos)
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egg_entity.object:remove()
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end
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maidroid_tool.register_writer("maidroid_tool:egg_writer", {
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description = "maidroid tool : egg writer",
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formspec = formspec,
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tiles = tiles,
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node_box = node_box,
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selection_box = selection_box,
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duration = 40,
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empty_itemname = "maidroid:empty_egg",
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dye_item_map = dye_item_map,
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description = "maidroid tool : egg writer",
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formspec = formspec,
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tiles = tiles,
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node_box = node_box,
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selection_box = selection_box,
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duration = 40,
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on_activate = on_activate,
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on_deactivate = on_deactivate,
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empty_itemname = "maidroid:empty_egg",
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dye_item_map = dye_item_map,
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on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main,
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on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main,
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})
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end -- register egg writer
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do -- register a definition of an egg entity
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local function on_activate(self, staticdata)
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self.object:set_properties{textures={"maidroid:empty_egg"}}
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end
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if staticdata ~= "" then
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local data = minetest.deserialize(staticdata)
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self.is_moving = data["is_moving"]
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if self.is_moving then
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self:start_move()
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end
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end
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end
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local function start_move(self)
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self.object:set_properties{automatic_rotate = 1}
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is_moving = true
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end
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local function stop_move(self)
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self.object:set_properties{automatic_rotate = 0}
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is_moving = false
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end
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local function get_staticdata(self)
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local data = {
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["is_moving"] = self.is_moving,
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["center_position"] = self.center_position,
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}
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return minetest.serialize(data)
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end
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local function on_step(self, dtime)
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if self.is_moving then
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end
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-- move up and down.
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if self.angle >= 360 then
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self.angle = 0
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else
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self.angle = self.angle + 3
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end
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local current_pos = self.object:getpos()
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self.object:setpos(
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vector.add(current_pos, {
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x = 0,
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y = math.sin(self.angle * math.pi / 180.0) * 0.0025,
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z = 0
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})
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)
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end
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local function initialize(self, pos)
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self.center_position = pos
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local init_pos = vector.add(pos, {x = 0.15, y = 0, z = 0})
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self.object:setpos(init_pos)
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end
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minetest.register_entity("maidroid_tool:egg_entity", {
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hp_max = 1,
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visual = "wielditem",
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visual_size = {x = 0.2, y = 0.2},
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collisionbox = {0, 0, 0, 0, 0, 0},
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physical = false,
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on_activate = on_activate,
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start_move = start_move,
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stop_move = stop_move,
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get_staticdata = get_staticdata,
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on_step = on_step,
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initialize = initialize,
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center_position = nil,
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is_moving = false,
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angle = 0,
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})
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end -- register egg entity
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