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Update set_attach rotation
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@ -274,7 +274,7 @@ do
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local luaentity = obj:get_luaentity()
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if maidroid.is_maidroid(luaentity.name) then
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self.object:set_attach(obj, "Arm_R", {x = 0.075, y = 0.60, z = -0.20}, {x = 0, y = 90, z = 0})
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self.object:set_attach(obj, "Arm_R", {x = 0.065, y = 0.50, z = -0.15}, {x = -45, y = 0, z = 0})
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self.object:set_properties{textures={"maidroid:dummy_empty_craftitem"}}
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return
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end
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