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Added reference to scientific paper
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@ -9,6 +9,12 @@ Its main particularity compared to conventional Minetest mapgens is that rivers
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It used to be composed of a Python script doing pre-generation, and a Lua mod reading the pre-generation output and generating the map. The code has been rewritten in full Lua for version 1.0 (July 2021), and is now usable out-of-the-box as any other Minetest mod.
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# Author and license
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License: GNU LGPLv3.0
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Code: Gaël de Sailly
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Flow routing algorithm concept (in `terrainlib/rivermapper.lua`): Cordonnier, G., Bovy, B., & Braun, J. (2019). A versatile, linear complexity algorithm for flow routing in topographies with depressions. Earth Surface Dynamics, 7(2), 549-562.
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# Requirements
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Mod dependencies: `default` required, and [`biomegen`](https://github.com/Gael-de-Sailly/biomegen) optional (provides biome system).
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@ -1,5 +1,17 @@
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-- rivermapper.lua
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-- This file provide functions to construct the river tree from an elevation model.
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-- Based on a research paper:
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--
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-- Cordonnier, G., Bovy, B., and Braun, J.:
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-- A versatile, linear complexity algorithm for flow routing in topographies with depressions,
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-- Earth Surf. Dynam., 7, 549–562, https://doi.org/10.5194/esurf-7-549-2019, 2019.
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--
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-- Big thanks to them for releasing this paper under a free license ! :)
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-- The algorithm here makes use of most of the paper's concepts, including the Planar Boruvka algorithm.
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-- Only flow_local and accumulate_flow are custom algorithms.
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local function flow_local_semirandom(plist)
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local sum = 0
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for i=1, #plist do
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