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Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion
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28
load.lua
Normal file
28
load.lua
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@ -0,0 +1,28 @@
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local function load_map(filename, bytes, signed)
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local file = io.open(filename, 'r')
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local data = file:read('*all')
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local map = {}
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local size = math.floor(#data/bytes)
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for i=1, size do
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local i0, i1 = (i-1)*bytes+1, i*bytes
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local elements = {data:byte(i0, i1)}
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local n = elements[1]
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if signed and n >= 128 then
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n = n - 256
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end
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for j=2, bytes do
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n = n*256 + elements[j]
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end
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map[i] = n
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end
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file:close()
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return map
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end
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return load_map
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