Experimental map generator for Minetest, implementing river networks, lakes, and erosion.
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Gael-de-Sailly 0bf351b2f6 Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
.gitignore Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
erosion.py Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
init.lua Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
load.lua Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
rivermapper.py Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
save.py Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00
terrain_rivers.py Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00