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Rename generate.lua -> pregenerate.lua
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@ -31,8 +31,8 @@ if sfile then
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end)
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else
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-- Generate a map!!
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local generate = dofile(mapgen_rivers.modpath .. '/generate.lua')
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minetest.register_on_mods_loaded(generate)
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local pregenerate = dofile(mapgen_rivers.modpath .. '/pregenerate.lua')
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minetest.register_on_mods_loaded(pregenerate)
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end
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minetest.register_on_mods_loaded(function()
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@ -13,7 +13,7 @@ local time_step = mapgen_rivers.settings.evol_time_step
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local niter = math.ceil(time/time_step)
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time_step = time / niter
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local function generate()
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local function pregenerate()
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local grid = mapgen_rivers.grid
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local size = grid.size
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@ -74,4 +74,4 @@ local function generate()
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grid.offset_y = offset_y
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end
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return generate
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return pregenerate
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