Gael-de-Sailly
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6af6795d90
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Comment and clarify
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2020-04-26 17:13:38 +02:00 |
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Gael-de-Sailly
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55725ad94b
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Re-organized the code. All polygon-related calculations go to polygons.lua.
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2020-04-14 21:11:54 +02:00 |
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Gael-de-Sailly
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43211fc31b
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Removed useless functions get_point_location and geometry.area
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2020-04-14 20:26:15 +02:00 |
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Gael-de-Sailly
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56cebecb13
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More robust and faster code for grid twisting on the Lua side.
At chunkgen init, build a list of the polygons instead of calculating them for every node.
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2020-04-13 09:27:41 +02:00 |
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Gael-de-Sailly
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b7c6f71635
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Implemented grid twisting. Still many possible bugs, potentially clumsy implementation, but it seems to work.
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2020-04-13 09:27:41 +02:00 |
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