Gaël C
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95e87f8820
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Updated README.md and added environment.yml
Switching to full Lua incredibly simplified the amount of stuff needed in README!
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2021-07-24 18:49:17 +02:00 |
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Gael-de-Sailly
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c175f2bbf7
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Document conf files
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2020-12-24 14:48:17 +01:00 |
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Gael-de-Sailly
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e0aecdc3f3
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Added a second method for local flow calculation. It is possible to switch between them using the 'flow_method' parameter.
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2020-12-24 14:48:17 +01:00 |
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Gael-de-Sailly
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2a9335332b
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Added optional sea level variations for the simulation.
This results in more varied coastline morphologies.
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2020-12-24 14:48:17 +01:00 |
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Gael-de-Sailly
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ebacd3cdd4
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Add license, update/improve documentation
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2020-11-15 11:43:30 +01:00 |
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Gael-de-Sailly
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a9ab0e53d3
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Change folder structure: data files are now in a directory.
Also added a demo 400x400 map, that is overriden on pre-processing.
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2020-04-26 23:29:36 +02:00 |
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Gael-de-Sailly
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cd4b517585
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terrain_rivers.py: mapsize is now the number of intervals
instead of the number of nodes.
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2020-04-26 19:51:21 +02:00 |
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Gael-de-Sailly
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6af6795d90
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Comment and clarify
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2020-04-26 17:13:38 +02:00 |
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Gael-de-Sailly
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4e8288afbe
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Added screenshot in README
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2020-04-13 09:27:41 +02:00 |
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Gael-de-Sailly
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6752ffa91d
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Added README
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2020-04-10 17:29:32 +02:00 |
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