Commit Graph

8 Commits

Author SHA1 Message Date
Gaël C f26fd1cccb Fixups 2024-01-04 23:54:59 +01:00
Gaël C e5b8f2b3b8 Refactor to use only Settings objects for settings.
Also remove globally stored path for modpath and data.
Basically use less global variables for better adaptation to multithreading.
2024-01-04 22:47:50 +01:00
Gaël C b3d79eaaf8 Added more comments in terrainlib_lua 2022-01-07 14:48:36 +01:00
Gaël C 68c19c3b94 terrainlib_lua: replaced space indents by tabs 2022-01-06 15:36:31 +01:00
Gaël C b02387944d Pre-generation: reverse X and Y directions everywhere
to make directions compatible with the mapgen code
2021-06-04 18:24:06 +02:00
Gaël C 74733549df Various bugfixes and workarounds
Now working in pure Lua!
Some parts of the code are very hacky (e.g. noise) and the way new and old codes have been glued together is sometimes to be rewritten.
But at least it works.
2021-06-03 23:30:04 +02:00
Gaël C 19efeaaff6 Globalize modpath and worldpath 2021-06-03 20:04:08 +02:00
Gaël C c99b8338e0 Lua Terrainlib: added first Lua files for erosion and flow routing
Tested, but not linked with the mod, yet.
2021-06-01 19:07:09 +02:00