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fix mistake
M src/snowball.lua
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@ -64,7 +64,7 @@ if creative_mode then
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local item = player:get_wielded_item()
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local itemname = item:get_name()
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if itemname == "default:snow" then
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snow_shoot_snowball(nil, player)
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snow.shoot_snowball(nil, player)
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active = true
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break
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end
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