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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2024-12-28 07:30:17 +01:00

fix two snowball crashes

This commit is contained in:
DS-Minetest 2017-09-08 16:44:17 +02:00
parent 2df09a7ebb
commit 0b91acd87d

View File

@ -174,7 +174,7 @@ function snow_snowball_ENTITY.on_step(self, dtime)
end
for _,v in pairs(minetest.get_objects_inside_radius(pos, 1.73)) do
if v ~= self.object then
local entity_name = v:get_luaentity().name
local entity_name = (v:get_luaentity() or {}).name
if v:is_player()
or (entity_name ~= "snow:snowball_entity"
and entity_name ~= "__builtin:item"
@ -192,7 +192,7 @@ function snow_snowball_ENTITY.on_step(self, dtime)
{full_punch_interval=1, damage_groups = {fleshy=math.ceil(gain)}}
)
minetest.sound_play("default_snow_footstep", {pos=pos, gain=gain})
spawn_falling_node(pos, {name = "default:snow"})
minetest.spawn_falling_node(pos, {name = "default:snow"})
self.object:remove()
return
end