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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2025-06-30 15:20:20 +02:00

use minetest. Get modpath less times, move stairsplus testing out of that file, update util.lua and make mapgen rarity and size better configurable

This commit is contained in:
HybridDog
2015-11-21 23:37:28 +01:00
parent 097f5f5419
commit 4a30e67f46
4 changed files with 93 additions and 81 deletions

View File

@ -39,41 +39,43 @@ http://github.com/Splizard/minetest-mod-snow/
-- Original Lua Files
--dofile(minetest.get_modpath("snow").."/util.lua")
--dofile(minetest.get_modpath("snow").."/mapgen.lua")
--dofile(minetest.get_modpath("snow").."/sled.lua")
--dofile(modpath.."/util.lua")
--dofile(modpath.."/mapgen.lua")
--dofile(modpath.."/sled.lua")
-- "falling_snow.lua" disabled since weather functions minetest.get_heat(pos) and minetest.get_humidity(pos)
-- have been removed from Minetest.
-- Until something else can be figured out, use paramat's "Snowdrift" mod instead.
-- dofile(minetest.get_modpath("snow").."/falling_snow.lua")
-- dofile(modpath.."/falling_snow.lua")
-- Original init.lua File Broken into Smaller Files
dofile(minetest.get_modpath("snow").."/src/abms.lua")
dofile(minetest.get_modpath("snow").."/src/aliases.lua")
dofile(minetest.get_modpath("snow").."/src/crafting.lua")
dofile(minetest.get_modpath("snow").."/src/snowball.lua")
local modpath = minetest.get_modpath("snow")
dofile(modpath.."/src/abms.lua")
dofile(modpath.."/src/aliases.lua")
dofile(modpath.."/src/crafting.lua")
dofile(modpath.."/src/snowball.lua")
-- The formspec menu didn't work when util.lua was the very first "dofile" so I moved
-- it and all the other original "dofiles", in order, to the bottom of the list. ~ LazyJ
-- Minetest would crash if the mapgen was called upon before the rest of other snow lua files so
-- I put it lower on the list and that seems to do the trick. ~ LazyJ
dofile(minetest.get_modpath("snow").."/src/util.lua")
dofile(modpath.."/src/util.lua")
-- To get Xmas tree saplings, the "christmas_content", true or false, in "util.lua" has to be determined first.
-- That means "nodes.lua", where the saplings are controlled, has to come after "util.lua". ~ LazyJ
dofile(minetest.get_modpath("snow").."/src/nodes.lua")
dofile(minetest.get_modpath("snow").."/src/basic_stairs_slabs.lua")
dofile(minetest.get_modpath("snow").."/src/mapgen.lua")
dofile(minetest.get_modpath("snow").."/src/sled.lua")
dofile(minetest.get_modpath("snow").."/src/falling_snow.lua")
dofile(modpath.."/src/nodes.lua")
dofile(modpath.."/src/basic_stairs_slabs.lua")
dofile(modpath.."/src/mapgen.lua")
dofile(modpath.."/src/sled.lua")
dofile(modpath.."/src/falling_snow.lua")
-- Check for "MoreBlocks". If not found, skip this next "dofile".
if minetest.get_modpath("moreblocks") then
if rawget(_G, "stairsplus")
and minetest.get_modpath("moreblocks") then
dofile(minetest.get_modpath("snow").."/src/stairsplus.lua")
dofile(modpath.."/src/stairsplus.lua")
end
@ -138,9 +140,7 @@ local function is_uneven(pos)
local num = minetest.get_node_level(pos)
local get_node = minetest.get_node
local add_node = minetest.add_node
local found
local foundx
local foundy
local foundz
for z = -1,1 do
for x = -1,1 do
@ -161,7 +161,6 @@ local function is_uneven(pos)
if not (x == 0 and z == 0)
and node.name == "default:snow"
and minetest.get_node_level(p) < num then
found = true
foundx = x
foundz = z
elseif node.name == "air"
@ -173,9 +172,9 @@ local function is_uneven(pos)
end
end
end
if found then
if foundx then
local p = {x=pos.x+foundx, y=pos.y, z=pos.z+foundz}
if is_uneven(p) ~= true then
if not is_uneven(p) then
minetest.add_node_level(p, 7)
end
return true