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Use new setting functions
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@ -6,13 +6,13 @@
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-- Quite a bit of trial-and-error learning here and it boiled down to a
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-- small handful of code lines making the difference. ~ LazyJ
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local creative_mode = minetest.setting_getbool("creative_mode")
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local creative_mode = minetest.settings:get_bool"creative_mode"
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local snowball_velocity, entity_attack_delay
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local function update_snowball_vel(v)
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snowball_velocity = v
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local walkspeed = tonumber(minetest.setting_get("movement_speed_walk")) or 4
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local walkspeed = tonumber(minetest.settings:get"movement_speed_walk") or 4
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entity_attack_delay = (walkspeed+1)/v
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end
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update_snowball_vel(snow.snowball_velocity)
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@ -27,7 +27,7 @@ snow.register_on_configuring(function(name, v)
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end)
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local function get_gravity()
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local grav = tonumber(minetest.setting_get("movement_gravity")) or 9.81
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local grav = tonumber(minetest.settings:get"movement_gravity") or 9.81
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return grav*snowball_gravity
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end
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@ -36,7 +36,7 @@ There is one in each of the "stairsplus.register_all" sections.
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-- Check for infinite stacks
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--if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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--if minetest.get_modpath("unified_inventory") or not minetest.settigetbool("creative_mode") then
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-- snow_stairsplus.expect_infinite_stacks = false
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--else
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-- snow_stairsplus.expect_infinite_stacks = true
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@ -132,7 +132,7 @@ end
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for i,v in pairs(snow) do
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if allowed_types[type(v)] then
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local v = minetest.setting_get("snow_"..i)
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local v = minetest.settings:get("snow_"..i)
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if v ~= nil then
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snow[i] = value_from_string(v)
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end
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