mirror of
https://github.com/Splizard/minetest-mod-snow.git
synced 2024-11-16 23:00:18 +01:00
94 lines
2.5 KiB
Lua
94 lines
2.5 KiB
Lua
local mgname = ""
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--Identify the mapgen.
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if minetest.register_on_mapgen_init then
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minetest.register_on_mapgen_init(function(MapgenParams)
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if MapgenParams.mgname then
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mgname = MapgenParams.mgname
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else
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io.write("[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!\n")
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end
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if mgname == "v7" then
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--Load mapgen_v7 compatibility.
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dofile(minetest.get_modpath("snow").."/mapgen_v7.lua")
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else
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--Load mapgen_v6 compatibility.
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dofile(minetest.get_modpath("snow").."/mapgen_v6.lua")
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end
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end)
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else
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--Fall back to mapgen_v6.
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dofile(minetest.get_modpath("snow").."/mapgen_v6.lua")
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end
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local pine_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:tree",
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leaves="snow:needles",
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angle=90,
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iterations=1,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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}
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local xmas_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:tree",
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leaves="snow:needles_decorated",
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angle=90,
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iterations=1,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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}
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--Makes pine tree
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function snow.make_pine(pos,snow,xmas)
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local env = minetest.env
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local perlin1 = env:get_perlin(112,3, 0.5, 150)
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local try_node = function(pos, node)
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local n = env:get_node(pos).name
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if n == "air" or n == "ignore" then
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env:add_node(pos,node)
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end
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end
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--Clear ground.
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for x=-1,1 do
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for z=-1,1 do
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if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow" then
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env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow_block" then
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env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z})
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end
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end
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end
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if xmas then
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env:remove_node(pos)
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minetest.env:spawn_tree(pos, xmas_tree)
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else
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minetest.env:spawn_tree(pos, pine_tree)
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end
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if snow then
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local x,z = pos.x,pos.z
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try_node({x=x+1,y=pos.y+3,z=z+1},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+3,z=z-1},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+3,z=z+1},{name="snow:snow"})
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try_node({x=x+1,y=pos.y+3,z=z-1},{name="snow:snow"})
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try_node({x=x+1,y=pos.y+5,z=z},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+5,z=z},{name="snow:snow"})
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try_node({x=x,y=pos.y+5,z=z+1},{name="snow:snow"})
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try_node({x=x,y=pos.y+5,z=z-1},{name="snow:snow"})
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end
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if xmas then
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try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star"})
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elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then
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try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:snow"})
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end
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end
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