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https://github.com/lisacvuk/minetest-toolranks.git
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Move all functions to toolranks table; in order to allow mod developers to add support for their mod. Updated readme.
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11
README.md
11
README.md
@ -1,5 +1,14 @@
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# minetest-toolranks
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Minetest tool ranks mod
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Tool gains levels for digging nodes. Higher level tools take longer to
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Tool gains levels for digging nodes. Higher level tools take longer to
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wear out.
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## Are you a mod developer?
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Does one of your mods add new tools?
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If so, to support this mod, check if it is loaded with
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```minetest.get_modpath("toolranks")```
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and then replace all after_use definitions with toolranks.new_afteruse.
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Optionaly, you can also replace tools description with
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```toolranks.create_description("Tool Name", 0, 1)```
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and then set original_description to your tools name.
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100
init.lua
100
init.lua
@ -1,11 +1,13 @@
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local colors = {
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toolranks = {}
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toolranks.colors = {
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grey = minetest.get_color_escape_sequence("#9d9d9d"),
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green = minetest.get_color_escape_sequence("#1eff00"),
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gold = minetest.get_color_escape_sequence("#ffdf00"),
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white = minetest.get_color_escape_sequence("#ffffff")
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}
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function get_tool_type(description)
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function toolranks.get_tool_type(description)
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if string.find(description, "Pickaxe") then
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return "pickaxe"
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elseif string.find(description, "Axe") then
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@ -19,18 +21,18 @@ function get_tool_type(description)
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end
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end
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function create_description(name, uses, level)
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function toolranks.create_description(name, uses, level)
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local description = name
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local tooltype = get_tool_type(description)
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local tooltype = toolranks.get_tool_type(description)
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local newdesc = colors.green .. description .. "\n" ..
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colors.gold .. "Level " .. level .. " " .. tooltype .. "\n" ..
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colors.grey .. "Nodes dug: " .. uses
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local newdesc = toolranks.colors.green .. description .. "\n" ..
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toolranks.colors.gold .. "Level " .. level .. " " .. tooltype .. "\n" ..
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toolranks.colors.grey .. "Nodes dug: " .. uses
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return newdesc
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end
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function get_level(uses)
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function toolranks.get_level(uses)
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if uses <= 100 then
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return 1
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elseif uses < 200 then
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@ -46,7 +48,7 @@ function get_level(uses)
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end
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end
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function new_afteruse(itemstack, user, node, digparams)
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function toolranks.new_afteruse(itemstack, user, node, digparams)
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local itemmeta = itemstack:get_meta() -- Metadata
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local itemdef = itemstack:get_definition() -- Item Definition
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local itemdesc = itemdef.original_description -- Original Description
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@ -56,16 +58,16 @@ function new_afteruse(itemstack, user, node, digparams)
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dugnodes = dugnodes + 1
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level = get_level(dugnodes)
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level = toolranks.get_level(dugnodes)
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if lastlevel < level then
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local levelup_text = "Your " .. colors.green ..
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itemdesc .. colors.white ..
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local levelup_text = "Your " .. toolranks.colors.green ..
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itemdesc .. toolranks.colors.white ..
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" just leveled up!"
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minetest.chat_send_player(user:get_player_name(), levelup_text)
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end
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local newdesc = create_description(itemdesc, dugnodes, level)
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local newdesc = toolranks.create_description(itemdesc, dugnodes, level)
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itemmeta:set_string("lastlevel", level)
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itemmeta:set_string("dug", dugnodes)
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@ -85,91 +87,91 @@ end
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minetest.override_item("default:pick_diamond", {
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original_description = "Diamond Pickaxe",
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description = create_description("Diamond Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Diamond Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_diamond", {
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original_description = "Diamond Axe",
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description = create_description("Diamond Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Diamond Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_diamond", {
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original_description = "Diamond Shovel",
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description = create_description("Diamond Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Diamond Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:pick_wood", {
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original_description = "Wooden Pickaxe",
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description = create_description("Wooden Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Wooden Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_wood", {
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original_description = "Wooden Axe",
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description = create_description("Wooden Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Wooden Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_wood", {
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original_description = "Wooden Shovel",
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description = create_description("Wooden Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Wooden Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:pick_steel", {
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original_description = "Steel Pickaxe",
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description = create_description("Steel Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Steel Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_steel", {
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original_description = "Steel Axe",
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description = create_description("Steel Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Steel Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_steel", {
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original_description = "Steel Shovel",
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description = create_description("Steel Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Steel Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:pick_stone", {
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original_description = "Stone Pickaxe",
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description = create_description("Stone Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Stone Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_stone", {
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original_description = "Stone Axe",
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description = create_description("Stone Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Stone Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_stone", {
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original_description = "Stone Shovel",
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description = create_description("Stone Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Stone Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:pick_bronze", {
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original_description = "Bronze Pickaxe",
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description = create_description("Bronze Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Bronze Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_bronze", {
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original_description = "Bronze Axe",
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description = create_description("Bronze Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Bronze Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_bronze", {
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original_description = "Bronze Shovel",
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description = create_description("Bronze Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Bronze Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:pick_mese", {
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original_description = "Mese Pickaxe",
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description = create_description("Mese Pickaxe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Mese Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:axe_mese", {
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original_description = "Mese Axe",
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description = create_description("Mese Axe", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Mese Axe", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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minetest.override_item("default:shovel_mese", {
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original_description = "Mese Shovel",
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description = create_description("Mese Shovel", 0, 1),
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after_use = new_afteruse,
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description = toolranks.create_description("Mese Shovel", 0, 1),
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after_use = toolranks.new_afteruse,
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})
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