Initial commit.

This commit is contained in:
Stefan Vukanović 2017-07-10 13:08:07 +02:00
parent a17cc19633
commit 93eaab0ff0
2 changed files with 151 additions and 23 deletions

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@ -1,2 +1,5 @@
# minetest-toolranks
Minetest tool ranks mod
Tool gains levels for digging nodes. Higher level tools take longer to
wear out.

171
init.lua
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local ranks = {
new = "Factory new",
used = "A bit used",
used_lot = "Used a lot",
almost_spent = "Almost spent",
spent = "Completely spent"
}
local colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00")
green = minetest.get_color_escape_sequence("#1eff00"),
gold = minetest.get_color_escape_sequence("#ffdf00"),
white = minetest.get_color_escape_sequence("#ffffff")
}
function get_rank(uses)
if uses <= 10 then
return ranks.new
elseif uses < 50 then
return ranks.used
elseif uses < 150 then
return ranks.used_lot
elseif uses < 500 then
return ranks.almost_spent
elseif uses > 1000 then
return ranks.spent
function get_tool_type(description)
if string.find(description, "Pickaxe") then
return "pickaxe"
elseif string.find(description, "Axe") then
return "axe"
elseif string.find(description, "Shovel") then
return "shovel"
elseif string.find(description, "Hoe") then
return "hoe"
else
return "tool"
end
end
function create_description(name, uses, level)
local description = name
local tooltype = get_tool_type(description)
local newdesc = colors.green .. description .. "\n" ..
colors.gold .. "Level " .. level .. " " .. tooltype .. "\n" ..
colors.grey .. "Nodes dug: " .. uses
return newdesc
end
function get_level(uses)
if uses <= 100 then
return 1
elseif uses < 200 then
return 2
elseif uses < 400 then
return 3
elseif uses < 800 then
return 5
elseif uses > 1600 then
return 6
end
end
function new_afteruse(itemstack, user, node, digparams)
local itemmeta = itemstack:get_meta() -- Metadata
local itemdef = itemstack:get_definition() -- Item Definition
local itemdesc = itemdef.description:lower() -- Original Description
local itemdesc = itemdef.original_description -- Original Description
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 -- Number of nodes dug
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1 -- Level the tool had
-- on the last dig
dugnodes = dugnodes + 1
rank = get_rank(dugnodes)
level = get_level(dugnodes)
local newdesc = colors.green .. rank .. " " .. itemdesc .. "\n" ..
colors.grey .. "Nodes dug: " .. dugnodes
if lastlevel < level then
local levelup_text = "Your " .. colors.green ..
itemdesc .. colors.white ..
" just leveled up!"
minetest.chat_send_player(user:get_player_name(), levelup_text)
end
local newdesc = create_description(itemdesc, dugnodes, level)
itemmeta:set_string("lastlevel", level)
itemmeta:set_string("dug", dugnodes)
itemmeta:set_string("description", newdesc)
local wear = digparams.wear
if level > 1 then
wear = digparams.wear / (1 + level / 4)
end
--minetest.chat_send_all("wear="..wear.."Original wear: "..digparams.wear.." 1+level/4="..1+level/4)
-- Uncomment for testing ^
itemstack:add_wear(wear)
return itemstack
end
minetest.override_item("default:pick_diamond", {
original_description = "Diamond Pickaxe",
description = create_description("Diamond Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_diamond", {
original_description = "Diamond Axe",
description = create_description("Diamond Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_diamond", {
original_description = "Diamond Shovel",
description = create_description("Diamond Shovel", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:pick_wood", {
original_description = "Wooden Pickaxe",
description = create_description("Wooden Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_wood", {
original_description = "Wooden Axe",
description = create_description("Wooden Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_wood", {
original_description = "Wooden Shovel",
description = create_description("Wooden Shovel", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:pick_steel", {
original_description = "Steel Pickaxe",
description = create_description("Steel Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_steel", {
original_description = "Steel Axe",
description = create_description("Steel Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_steel", {
original_description = "Steel Shovel",
description = create_description("Steel Shovel", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:pick_stone", {
original_description = "Stone Pickaxe",
description = create_description("Stone Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_stone", {
original_description = "Stone Axe",
description = create_description("Stone Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_stone", {
original_description = "Stone Shovel",
description = create_description("Stone Shovel", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:pick_bronze", {
original_description = "Bronze Pickaxe",
description = create_description("Bronze Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_bronze", {
original_description = "Bronze Axe",
description = create_description("Bronze Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_bronze", {
original_description = "Bronze Shovel",
description = create_description("Bronze Shovel", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:pick_mese", {
original_description = "Mese Pickaxe",
description = create_description("Mese Pickaxe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:axe_mese", {
original_description = "Mese Axe",
description = create_description("Mese Axe", 0, 1),
after_use = new_afteruse,
})
minetest.override_item("default:shovel_mese", {
original_description = "Mese Shovel",
description = create_description("Mese Shovel", 0, 1),
after_use = new_afteruse,
})