minetest_hbarmor/armor.lua

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minetest.after(0, function()
if not armor.def then
minetest.after(2,minetest.chat_send_all,"#Better HUD: Please update your version of 3darmor")
HUD_SHOW_ARMOR = false
end
end)
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function hbarmor.get_armor(player)
if not player or not armor.def then
return false
end
local name = player:get_player_name()
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local def = armor.def[name] or nil
if def and def.state and def.count then
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hbarmor.set_armor(name, def.state, def.count)
else
return false
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end
return true
end
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function hbarmor.set_armor(player_name, ges_state, items)
local max_items = 4
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if items == 5 then
max_items = items
end
local max = max_items * 65535
local lvl = max - ges_state
lvl = lvl/max
if ges_state == 0 and items == 0 then
lvl = 0
end
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hbarmor.armor[player_name] = lvl* (items * (100 / max_items))
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end