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mirror of git://repo.or.cz/minetest_hbhunger.git synced 2024-12-23 08:20:20 +01:00

Less namespace pollution, rename hunger functions

This commit is contained in:
Wuzzy 2016-08-11 18:10:54 +02:00
parent e8209a0101
commit 4f5d245e85
2 changed files with 25 additions and 25 deletions

View File

@ -1,9 +1,9 @@
-- Keep these for backwards compatibility -- Keep these for backwards compatibility
function hbhunger.save_hunger(player) function hbhunger.save_hunger(player)
hbhunger.set_hunger(player) hbhunger.set_hunger_raw(player)
end end
function hbhunger.load_hunger(player) function hbhunger.load_hunger(player)
hbhunger.get_hunger(player) hbhunger.get_hunger_raw(player)
end end
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one) -- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
@ -83,7 +83,7 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal)
h = h + hunger_change h = h + hunger_change
if h > 30 then h = 30 end if h > 30 then h = 30 end
hbhunger.hunger[name] = h hbhunger.hunger[name] = h
hbhunger.set_hunger(user) hbhunger.set_hunger_raw(user)
end end
-- Healing -- Healing
if hp < 20 and heal then if hp < 20 and heal then
@ -427,23 +427,23 @@ function hbhunger.handle_node_actions(pos, oldnode, player, ext)
local name = player:get_player_name() local name = player:get_player_name()
local exhaus = hbhunger.exhaustion[name] local exhaus = hbhunger.exhaustion[name]
if exhaus == nil then return end if exhaus == nil then return end
local new = HUNGER_EXHAUST_PLACE local new = hbhunger.EXHAUST_PLACE
-- placenode event -- placenode event
if not ext then if not ext then
new = HUNGER_EXHAUST_DIG new = hbhunger.EXHAUST_DIG
end end
-- assume its send by main timer when movement detected -- assume its send by main timer when movement detected
if not pos and not oldnode then if not pos and not oldnode then
new = HUNGER_EXHAUST_MOVE new = hbhunger.EXHAUST_MOVE
end end
exhaus = exhaus + new exhaus = exhaus + new
if exhaus > HUNGER_EXHAUST_LVL then if exhaus > hbhunger.EXHAUST_LVL then
exhaus = 0 exhaus = 0
local h = tonumber(hbhunger.hunger[name]) local h = tonumber(hbhunger.hunger[name])
h = h - 1 h = h - 1
if h < 0 then h = 0 end if h < 0 then h = 0 end
hbhunger.hunger[name] = h hbhunger.hunger[name] = h
hbhunger.set_hunger(player) hbhunger.set_hunger_raw(player)
end end
hbhunger.exhaustion[name] = exhaus hbhunger.exhaustion[name] = exhaus
end end

View File

@ -21,16 +21,16 @@ hbhunger.poisonings = {}
-- HUD item ids -- HUD item ids
local hunger_hud = {} local hunger_hud = {}
HUNGER_HUD_TICK = 0.1 hbhunger.HUD_TICK = 0.1
--Some hunger settings --Some hunger settings
hbhunger.exhaustion = {} -- Exhaustion is experimental! hbhunger.exhaustion = {} -- Exhaustion is experimental!
HUNGER_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken hbhunger.HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node hbhunger.EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed hbhunger.EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected hbhunger.EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
HUNGER_EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd hbhunger.EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd
--load custom settings --load custom settings
@ -41,7 +41,7 @@ if set then
end end
local function custom_hud(player) local function custom_hud(player)
hb.init_hudbar(player, "satiation", hbhunger.get_hunger(player)) hb.init_hudbar(player, "satiation", hbhunger.get_hunger_raw(player))
end end
dofile(minetest.get_modpath("hbhunger").."/hunger.lua") dofile(minetest.get_modpath("hbhunger").."/hunger.lua")
@ -61,7 +61,7 @@ local function update_hud(player)
end end
end end
hbhunger.get_hunger = function(player) hbhunger.get_hunger_raw = function(player)
local inv = player:get_inventory() local inv = player:get_inventory()
if not inv then return nil end if not inv then return nil end
local hgp = inv:get_stack("hunger", 1):get_count() local hgp = inv:get_stack("hunger", 1):get_count()
@ -74,7 +74,7 @@ hbhunger.get_hunger = function(player)
return hgp-1 return hgp-1
end end
hbhunger.set_hunger = function(player) hbhunger.set_hunger_raw = function(player)
local inv = player:get_inventory() local inv = player:get_inventory()
local name = player:get_player_name() local name = player:get_player_name()
local value = hbhunger.hunger[name] local value = hbhunger.hunger[name]
@ -91,19 +91,19 @@ minetest.register_on_joinplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
local inv = player:get_inventory() local inv = player:get_inventory()
inv:set_size("hunger",1) inv:set_size("hunger",1)
hbhunger.hunger[name] = hbhunger.get_hunger(player) hbhunger.hunger[name] = hbhunger.get_hunger_raw(player)
hbhunger.hunger_out[name] = hbhunger.hunger[name] hbhunger.hunger_out[name] = hbhunger.hunger[name]
hbhunger.exhaustion[name] = 0 hbhunger.exhaustion[name] = 0
hbhunger.poisonings[name] = 0 hbhunger.poisonings[name] = 0
custom_hud(player) custom_hud(player)
hbhunger.set_hunger(player) hbhunger.set_hunger_raw(player)
end) end)
minetest.register_on_respawnplayer(function(player) minetest.register_on_respawnplayer(function(player)
-- reset hunger (and save) -- reset hunger (and save)
local name = player:get_player_name() local name = player:get_player_name()
hbhunger.hunger[name] = 20 hbhunger.hunger[name] = 20
hbhunger.set_hunger(player) hbhunger.set_hunger_raw(player)
hbhunger.exhaustion[name] = 0 hbhunger.exhaustion[name] = 0
end) end)
@ -114,8 +114,8 @@ minetest.register_globalstep(function(dtime)
main_timer = main_timer + dtime main_timer = main_timer + dtime
timer = timer + dtime timer = timer + dtime
timer2 = timer2 + dtime timer2 = timer2 + dtime
if main_timer > HUNGER_HUD_TICK or timer > 4 or timer2 > HUNGER_HUNGER_TICK then if main_timer > hbhunger.HUD_TICK or timer > 4 or timer2 > hbhunger.HUNGER_TICK then
if main_timer > HUNGER_HUD_TICK then main_timer = 0 end if main_timer > hbhunger.HUD_TICK then main_timer = 0 end
for _,player in ipairs(minetest.get_connected_players()) do for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name() local name = player:get_player_name()
@ -131,11 +131,11 @@ minetest.register_globalstep(function(dtime)
end end
end end
-- lower satiation by 1 point after xx seconds -- lower satiation by 1 point after xx seconds
if timer2 > HUNGER_HUNGER_TICK then if timer2 > hbhunger.HUNGER_TICK then
if h > 0 then if h > 0 then
h = h-1 h = h-1
hbhunger.hunger[name] = h hbhunger.hunger[name] = h
hbhunger.set_hunger(player) hbhunger.set_hunger_raw(player)
end end
end end
@ -150,7 +150,7 @@ minetest.register_globalstep(function(dtime)
end end
end end
if timer > 4 then timer = 0 end if timer > 4 then timer = 0 end
if timer2 > HUNGER_HUNGER_TICK then timer2 = 0 end if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end
end) end)
end end