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Bugfix: statbar_modern was not correctly hidden
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parent
d64dcb83b5
commit
3b57b2cd4a
11
init.lua
11
init.lua
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@ -174,7 +174,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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local ids = {}
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local ids = {}
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local state = {}
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local state = {}
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local name = player:get_player_name()
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local name = player:get_player_name()
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local bgscale, iconscale, text, barnumber
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local bgscale, iconscale, text, barnumber, bgiconnumber
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if start_max == 0 or start_hidden then
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if start_max == 0 or start_hidden then
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bgscale = { x=0, y=0 }
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bgscale = { x=0, y=0 }
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else
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else
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@ -183,10 +183,12 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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if start_hidden then
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if start_hidden then
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iconscale = { x=0, y=0 }
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iconscale = { x=0, y=0 }
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barnumber = 0
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barnumber = 0
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bgiconnumber = 0
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text = ""
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text = ""
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else
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else
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iconscale = { x=1, y=1 }
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iconscale = { x=1, y=1 }
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barnumber = hb.value_to_barlength(start_value, start_max)
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barnumber = hb.value_to_barlength(start_value, start_max)
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bgiconnumber = hb.settings.statbar_length
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text = string.format(format_string, label, start_value, start_max)
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text = string.format(format_string, label, start_value, start_max)
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end
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end
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if hb.settings.bar_type == "progress_bar" then
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if hb.settings.bar_type == "progress_bar" then
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@ -213,9 +215,8 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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ids.bg = player:hud_add({
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ids.bg = player:hud_add({
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hud_elem_type = "statbar",
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hud_elem_type = "statbar",
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position = pos,
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position = pos,
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scale = bgscale,
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text = textures.bgicon,
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text = textures.bgicon,
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number = hb.settings.statbar_length,
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number = bgiconnumber,
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alignment = {x=-1,y=-1},
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alignment = {x=-1,y=-1},
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offset = { x = offset.x, y = offset.y },
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offset = { x = offset.x, y = offset.y },
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})
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})
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@ -391,6 +392,8 @@ function hb.hide_hudbar(player, identifier)
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end
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end
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0})
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player:hud_change(hudtable.hudids[name].text, "text", "")
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player:hud_change(hudtable.hudids[name].text, "text", "")
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elseif hb.settings.bar_type == "statbar_modern" then
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player:hud_change(hudtable.hudids[name].bg, "number", 0)
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end
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end
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player:hud_change(hudtable.hudids[name].bar, "number", 0)
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player:hud_change(hudtable.hudids[name].bar, "number", 0)
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hudtable.hudstate[name].hidden = true
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hudtable.hudstate[name].hidden = true
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@ -412,6 +415,8 @@ function hb.unhide_hudbar(player, identifier)
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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end
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end
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player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max)))
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player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max)))
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elseif hb.settings.bar_type == "statbar_modern" then
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player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
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end
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end
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player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max))
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player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max))
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hudtable.hudstate[name].hidden = false
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hudtable.hudstate[name].hidden = false
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