Add z-index to HUD elements

This commit is contained in:
Wuzzy 2020-04-07 01:06:49 +02:00
parent 7993feac07
commit a250d2a350
1 changed files with 5 additions and 0 deletions

View File

@ -200,6 +200,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
text = "hudbars_bar_background.png",
alignment = {x=1,y=1},
offset = { x = offset.x - 1, y = offset.y - 1 },
z_index = 0,
})
if textures.icon ~= nil then
ids.icon = player:hud_add({
@ -209,6 +210,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
text = textures.icon,
alignment = {x=-1,y=1},
offset = { x = offset.x - 3, y = offset.y },
z_index = 1,
})
end
elseif hb.settings.bar_type == "statbar_modern" then
@ -222,6 +224,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
offset = { x = offset.x, y = offset.y },
direction = 0,
size = {x=24, y=24},
z_index = 0,
})
end
end
@ -248,6 +251,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
offset = offset,
direction = 0,
size = bar_size,
z_index = 1,
})
if hb.settings.bar_type == "progress_bar" then
ids.text = player:hud_add({
@ -258,6 +262,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
number = text_color,
direction = 0,
offset = { x = offset.x + 2, y = offset.y - 1},
z_index = 2,
})
end
-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table