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							| @@ -45,7 +45,7 @@ a vertical gradient. | |||||||
| ### Icon | ### Icon | ||||||
| A 16×16 image shown left of the HUD bar. This is optional. | A 16×16 image shown left of the HUD bar. This is optional. | ||||||
|  |  | ||||||
| ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string)` | ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)` | ||||||
| This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden | This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden | ||||||
| and unhidden on a per-player basis. | and unhidden on a per-player basis. | ||||||
| Note this does not yet display the HUD bar. | Note this does not yet display the HUD bar. | ||||||
| @@ -66,7 +66,21 @@ for more information. | |||||||
| * `default_start_value`: If this HUD bar is added to a player, and no initial value is specified, this value will be used as initial current value | * `default_start_value`: If this HUD bar is added to a player, and no initial value is specified, this value will be used as initial current value | ||||||
| * `default_max_value`: If this HUD bar is added to a player, and no initial maximum value is specified, this value will be used as initial maximum value | * `default_max_value`: If this HUD bar is added to a player, and no initial maximum value is specified, this value will be used as initial maximum value | ||||||
| * `default_start_hidden`: The HUD bar will be initially start hidden by default when added to a player. Use `hb.unhide_hudbar` to unhide it. | * `default_start_hidden`: The HUD bar will be initially start hidden by default when added to a player. Use `hb.unhide_hudbar` to unhide it. | ||||||
| * `format_string`: This is optional; You can specify an alternative format string display the final text on the HUD bar. The default format string is “`%s: %d/%d`” (in this order: Label, current value, maximum value). See also the Lua documentation of `string.format`. | * `format_string`: Optional; You can specify an alternative format string to use for the final text on the HUD bar. The default format string is “`@1: @2/@3`” (The “@” numbers are placeholders that have a meaning in this order: @1 = Label, @2 = current value, @3 = maximum value). Do *not* use minetest.translator on this string, the string will be translated by `hudbars`, but you still must put this string into the translation catalogue file. | ||||||
|  | * `format_string_config`: Required if `format_string` is set. This allows to change which parameters to use in the format string. It's a table with these fields: | ||||||
|  |  * `textdomain`: Text domain of the format string, used by `minetest.translate` | ||||||
|  |  * `order`: Table that contains the order of the placeholders. It's also possible to remove placeholders. Default order: `{ "label", "value", "max_value" }` | ||||||
|  |  * `format_value`: Format string to apply when displaying `value`. Syntax is same as in `string.format`. Default: `"%d"` | ||||||
|  |  * `format_max_value`: Same as `format_value` but is applied to `max_value` | ||||||
|  |  | ||||||
|  | #### Example | ||||||
|  | Example (mostly) from `hbarmor` mod: | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  | hb.register_hudbar("armor", 0xFFFFFF, minetest.translator("hbarmor", "Armor"), { icon = "hbarmor_icon.png", bgicon = "hbarmor_bgicon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, N("@1: @2%"), { order = { "label", "value" }, textdomain = "hbarmor" } ) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Displays an armor HUD bar with a label of the form „Armor: 53%“. (`N` is a dummy function that returns its argument, used to make the string visible for translator scripts.) | ||||||
|  |  | ||||||
| #### Return value | #### Return value | ||||||
| Always `nil`. | Always `nil`. | ||||||
|   | |||||||
| @@ -11,7 +11,7 @@ this mod will place them accordingly. | |||||||
| position should be displayed correctly on every screen size. | position should be displayed correctly on every screen size. | ||||||
|  |  | ||||||
| ## Current version | ## Current version | ||||||
| The current version is 1.11.0. | The current version is 2.2.2. | ||||||
|  |  | ||||||
| This software uses [semantic versioning](http://semver.org), as defined by version 2.0.0 of the SemVer | This software uses [semantic versioning](http://semver.org), as defined by version 2.0.0 of the SemVer | ||||||
| standard. | standard. | ||||||
| @@ -38,6 +38,8 @@ Translations: | |||||||
| * Dutch: kingoscargames | * Dutch: kingoscargames | ||||||
| * Italian: Hamlet | * Italian: Hamlet | ||||||
| * Malay: muhdnurhidayat | * Malay: muhdnurhidayat | ||||||
|  | * Russian: Imk | ||||||
|  | * Spanish: wuniversales | ||||||
|  |  | ||||||
| This program is free software. It comes without any warranty, to | This program is free software. It comes without any warranty, to | ||||||
| the extent permitted by applicable law. You can redistribute it | the extent permitted by applicable law. You can redistribute it | ||||||
|   | |||||||
| @@ -1,92 +0,0 @@ | |||||||
| Note: This software uses semantic versioning, |  | ||||||
| as of version 2.0.0 of the standard <http://semver.org/>. |  | ||||||
|  |  | ||||||
| 0.1.0 |  | ||||||
| ----- |  | ||||||
| - Initial release, forked from mod “Better HUD” [hud]. |  | ||||||
|  |  | ||||||
| 0.2.0 |  | ||||||
| ----- |  | ||||||
| - Add API documentation |  | ||||||
|  |  | ||||||
| 0.3.0 |  | ||||||
| ----- |  | ||||||
| - Rename main table from “hud” to “hb” (affects function names!) |  | ||||||
| - Arguments 3-4 of hb.change_hudbar can be nil for values which should not change |  | ||||||
| - Add proper function hb.init_hudbar, replaces odd call to hud.hudtables[identifier].add_all |  | ||||||
| - Update API documentation and fix mistakes |  | ||||||
| - Use “hudbars.conf” instead of “hud.conf” |  | ||||||
|  |  | ||||||
| 0.4.0 |  | ||||||
| ----- |  | ||||||
| - New function: hb.get_hudbar_state to get information about the state of an active HUD bar, such as values, whether it is hidden, etc. |  | ||||||
| - hb.change_hudbar has been optimized to call hud_change fewer times, which is hopefully good for networking |  | ||||||
| - Rename hb.register_hudbar parameter “start_hide” to “start_hidden” |  | ||||||
| - start_hidden parameter now finally works |  | ||||||
| - Do not affect other HUD flags (crosshair, wielditem, etc.) when starting mod |  | ||||||
| - Show error message when trying to call hb.init_hudbar or hb.change_hudbar with bad values |  | ||||||
| - Update documentation |  | ||||||
| - Lots of refactoring |  | ||||||
| - Health and breath bar now use API |  | ||||||
|  |  | ||||||
| 1.0.0 |  | ||||||
| ----- |  | ||||||
| - Add new parameter start_hidden to hb.init_hudbar, specified whether HUD bar is hidden on start |  | ||||||
| - Copy-editing of API.md and README.txt |  | ||||||
| - Internal: Fix add_all weirdness |  | ||||||
|  |  | ||||||
| 1.0.1 |  | ||||||
| ----- |  | ||||||
| - Fix race condition causing crash at start of server |  | ||||||
|  |  | ||||||
| 1.0.2 |  | ||||||
| ----- |  | ||||||
| - Fix other HUD elements disappearing for rejoining players |  | ||||||
| - Remove pointless delays for initializing the HUD for new or rejoining players |  | ||||||
|  |  | ||||||
| 1.0.3 |  | ||||||
| ----- |  | ||||||
| - Adjust default HUD bars position for Minetest 0.4.12 |  | ||||||
|  |  | ||||||
| 1.1.0 |  | ||||||
| ----- |  | ||||||
| - Add boolean minetest.conf setting support (hudbars_autohide_breathbar) to control whether the breath bar is automatically hidden when full (default: yes) |  | ||||||
|  |  | ||||||
| 1.2.0 |  | ||||||
| ----- |  | ||||||
| - New setting: hudbars_sorting. You can now manually sort all the HUD bars. Useful if you don't like automatic order |  | ||||||
| - New setting: hudbars_bar_type. You now can change the appearance of the HUD bars. |  | ||||||
| - New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars |  | ||||||
| - New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature |  | ||||||
| - Various position-related HUD bar settings (see README.txt) |  | ||||||
| - Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways) |  | ||||||
|  |  | ||||||
| 1.2.1 |  | ||||||
| ----- |  | ||||||
| - Fix crash when enable_damage is changed in mid-game |  | ||||||
|  |  | ||||||
| 1.3.0 |  | ||||||
| ----- |  | ||||||
| - Make all settings avaialbe in Minetest's advanced settings menu |  | ||||||
| - Fix HUD bars overlap when both hudbars_tick and hudbars_vmargin were set |  | ||||||
| - Use Markdown syntax in readme file |  | ||||||
| - Fix some factual mistakes in readme file |  | ||||||
| - Add metadata: mod.conf, description.txt, screenshot.png |  | ||||||
|  |  | ||||||
| 1.4.0 |  | ||||||
| ----- |  | ||||||
| - Allow to change HUD bar images and label after it has been registered |  | ||||||
| - Minor API.md correction |  | ||||||
|  |  | ||||||
| 1.4.1 |  | ||||||
| ----- |  | ||||||
| - Fix bug in hb.change_hudbar being a no-op if new_value and new_max value are nil |  | ||||||
|  |  | ||||||
| 1.5.0 |  | ||||||
| ----- |  | ||||||
| - Portuguese translation by BrunoMine |  | ||||||
|  |  | ||||||
| 1.5.1 |  | ||||||
| ----- |  | ||||||
| - Fix critical bug: Mod does not work with both intllib and mod security enabled |  | ||||||
| - Update screenshot to use new 3:2 aspect ratio |  | ||||||
| @@ -1 +0,0 @@ | |||||||
| intllib? |  | ||||||
| @@ -1 +0,0 @@ | |||||||
| Replaces the health and breath symbols in the HUD by “progress bars” and shows exact values. Other mods can add more progress bars for custom player stats. |  | ||||||
							
								
								
									
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							| @@ -1,13 +1,5 @@ | |||||||
| local S | local S = minetest.get_translator("hudbars") | ||||||
| if minetest.global_exists("intllib") then | local N = function(s) return s end | ||||||
| 	if intllib.make_gettext_pair then |  | ||||||
| 		S = intllib.make_gettext_pair() |  | ||||||
| 	else |  | ||||||
| 		S = intllib.Getter() |  | ||||||
| 	end |  | ||||||
| else |  | ||||||
| 	S = function ( s ) return s end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| hb = {} | hb = {} | ||||||
|  |  | ||||||
| @@ -59,6 +51,35 @@ local function player_exists(player) | |||||||
| 	return player ~= nil and player:is_player() | 	return player ~= nil and player:is_player() | ||||||
| end | end | ||||||
|  |  | ||||||
|  | local function make_label(format_string, format_string_config, label, start_value, max_value) | ||||||
|  | 	local params = {} | ||||||
|  | 	local order = format_string_config.order | ||||||
|  | 	for o=1, #order do | ||||||
|  | 		if order[o] == "label" then | ||||||
|  | 			table.insert(params, label) | ||||||
|  | 		elseif order[o] == "value" then | ||||||
|  | 			if format_string_config.format_value then | ||||||
|  | 				table.insert(params, string.format(format_string_config.format_value, start_value)) | ||||||
|  | 			else | ||||||
|  | 				table.insert(params, start_value) | ||||||
|  | 			end | ||||||
|  | 		elseif order[o] == "max_value" then | ||||||
|  | 			if format_string_config.format_max_value then | ||||||
|  | 				table.insert(params, string.format(format_string_config.format_max_value, max_value)) | ||||||
|  | 			else | ||||||
|  | 				table.insert(params, max_value) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	local ret | ||||||
|  | 	if format_string_config.textdomain then | ||||||
|  | 		ret = minetest.translate(format_string_config.textdomain, format_string, unpack(params)) | ||||||
|  | 	else | ||||||
|  | 		ret = S(format_string, unpack(params)) | ||||||
|  | 	end | ||||||
|  | 	return ret | ||||||
|  | end | ||||||
|  |  | ||||||
| -- Table which contains all players with active default HUD bars (only for internal use) | -- Table which contains all players with active default HUD bars (only for internal use) | ||||||
| hb.players = {} | hb.players = {} | ||||||
|  |  | ||||||
| @@ -98,7 +119,7 @@ function hb.get_hudbar_position_index(identifier) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string) | function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config) | ||||||
| 	minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) | 	minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) | ||||||
| 	local hudtable = {} | 	local hudtable = {} | ||||||
| 	local pos, offset | 	local pos, offset | ||||||
| @@ -132,7 +153,19 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 	if format_string == nil then | 	if format_string == nil then | ||||||
| 		format_string = S("%s: %d/%d") | 		format_string = N("@1: @2/@3") | ||||||
|  | 	end | ||||||
|  | 	if format_string_config == nil then | ||||||
|  | 		format_string_config = {} | ||||||
|  | 	end | ||||||
|  | 	if format_string_config.order == nil then | ||||||
|  | 		format_string_config.order = { "label", "value", "max_value" } | ||||||
|  | 	end | ||||||
|  | 	if format_string_config.format_value == nil then | ||||||
|  | 		format_string_config.format_value = "%d" | ||||||
|  | 	end | ||||||
|  | 	if format_string_config.format_max_value == nil then | ||||||
|  | 		format_string_config.format_max_value = "%d" | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) | 	hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) | ||||||
| @@ -157,7 +190,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 			iconscale = { x=1, y=1 } | 			iconscale = { x=1, y=1 } | ||||||
| 			barnumber = hb.value_to_barlength(start_value, start_max) | 			barnumber = hb.value_to_barlength(start_value, start_max) | ||||||
| 			bgiconnumber = hb.settings.statbar_length | 			bgiconnumber = hb.settings.statbar_length | ||||||
| 			text = string.format(format_string, label, start_value, start_max) | 			text = make_label(format_string, format_string_config, label, start_value, start_max) | ||||||
| 		end | 		end | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			ids.bg = player:hud_add({ | 			ids.bg = player:hud_add({ | ||||||
| @@ -167,6 +200,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 				text = "hudbars_bar_background.png", | 				text = "hudbars_bar_background.png", | ||||||
| 				alignment = {x=1,y=1}, | 				alignment = {x=1,y=1}, | ||||||
| 				offset = { x = offset.x - 1, y = offset.y - 1 }, | 				offset = { x = offset.x - 1, y = offset.y - 1 }, | ||||||
|  | 				z_index = 0, | ||||||
| 			}) | 			}) | ||||||
| 			if textures.icon ~= nil then | 			if textures.icon ~= nil then | ||||||
| 				ids.icon = player:hud_add({ | 				ids.icon = player:hud_add({ | ||||||
| @@ -176,6 +210,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 					text = textures.icon, | 					text = textures.icon, | ||||||
| 					alignment = {x=-1,y=1}, | 					alignment = {x=-1,y=1}, | ||||||
| 					offset = { x = offset.x - 3, y = offset.y }, | 					offset = { x = offset.x - 3, y = offset.y }, | ||||||
|  | 					z_index = 1, | ||||||
| 				}) | 				}) | ||||||
| 			end | 			end | ||||||
| 		elseif hb.settings.bar_type == "statbar_modern" then | 		elseif hb.settings.bar_type == "statbar_modern" then | ||||||
| @@ -189,12 +224,19 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 					offset = { x = offset.x, y = offset.y }, | 					offset = { x = offset.x, y = offset.y }, | ||||||
| 					direction = 0, | 					direction = 0, | ||||||
| 					size = {x=24, y=24}, | 					size = {x=24, y=24}, | ||||||
|  | 					z_index = 0, | ||||||
| 				}) | 				}) | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 		local bar_image, bar_size | 		local bar_image, bar_size | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			bar_image = textures.bar | 			bar_image = textures.bar | ||||||
|  | 			-- NOTE: Intentionally set to nil. For some reason, on some systems, | ||||||
|  | 			-- the progress bar is displaced when the bar_size is set explicitly here. | ||||||
|  | 			-- On the other hand, setting this to nil is deprecated in MT 5.0.0 due to | ||||||
|  | 			-- a debug log warning, but nothing is explained in lua_api.txt. | ||||||
|  | 			-- This section is a potential bug magnet, please watch with care! | ||||||
|  | 			-- The size of the bar image is expected to be exactly 2×16 pixels. | ||||||
| 			bar_size = nil | 			bar_size = nil | ||||||
| 		elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | 		elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | ||||||
| 			bar_image = textures.icon | 			bar_image = textures.icon | ||||||
| @@ -209,6 +251,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 			offset = offset, | 			offset = offset, | ||||||
| 			direction = 0, | 			direction = 0, | ||||||
| 			size = bar_size, | 			size = bar_size, | ||||||
|  | 			z_index = 1, | ||||||
| 		}) | 		}) | ||||||
| 		if hb.settings.bar_type == "progress_bar" then | 		if hb.settings.bar_type == "progress_bar" then | ||||||
| 			ids.text = player:hud_add({ | 			ids.text = player:hud_add({ | ||||||
| @@ -219,6 +262,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
| 				number = text_color, | 				number = text_color, | ||||||
| 				direction = 0, | 				direction = 0, | ||||||
| 				offset = { x = offset.x + 2,  y = offset.y - 1}, | 				offset = { x = offset.x + 2,  y = offset.y - 1}, | ||||||
|  | 				z_index = 2, | ||||||
| 		}) | 		}) | ||||||
| 		end | 		end | ||||||
| 		-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table | 		-- Do not forget to update hb.get_hudbar_state if you add new fields to the state table | ||||||
| @@ -247,6 +291,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | |||||||
|  |  | ||||||
| 	hudtable.identifier = identifier | 	hudtable.identifier = identifier | ||||||
| 	hudtable.format_string = format_string | 	hudtable.format_string = format_string | ||||||
|  | 	hudtable.format_string_config = format_string_config | ||||||
| 	hudtable.label = label | 	hudtable.label = label | ||||||
| 	hudtable.hudids = {} | 	hudtable.hudids = {} | ||||||
| 	hudtable.hudstate = {} | 	hudtable.hudstate = {} | ||||||
| @@ -276,6 +321,9 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
|  |  | ||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
|  | 	if not hudtable.hudstate[name] then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
| 	local value_changed, max_changed = false, false | 	local value_changed, max_changed = false, false | ||||||
|  |  | ||||||
| 	if new_value ~= nil then | 	if new_value ~= nil then | ||||||
| @@ -307,7 +355,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
| 		end | 		end | ||||||
| 		if new_label ~= nil then | 		if new_label ~= nil then | ||||||
| 			hudtable.label = new_label | 			hudtable.label = new_label | ||||||
| 			local new_text = string.format(hudtable.format_string, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | 			local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | ||||||
| 			player:hud_change(hudtable.hudids[name].text, "text", new_text) | 			player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||||
| 		end | 		end | ||||||
| 		if new_text_color ~= nil then | 		if new_text_color ~= nil then | ||||||
| @@ -351,7 +399,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | |||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			if hb.settings.bar_type == "progress_bar" then | 			if hb.settings.bar_type == "progress_bar" then | ||||||
| 				local new_text = string.format(hudtable.format_string, hudtable.label, new_value, new_max_value) | 				local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value) | ||||||
| 				if new_text ~= hudtable.hudstate[name].text then | 				if new_text ~= hudtable.hudstate[name].text then | ||||||
| 					player:hud_change(hudtable.hudids[name].text, "text", new_text) | 					player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||||
| 					hudtable.hudstate[name].text = new_text | 					hudtable.hudstate[name].text = new_text | ||||||
| @@ -367,7 +415,6 @@ function hb.hide_hudbar(player, identifier) | |||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
| 	if hudtable == nil then return false end | 	if hudtable == nil then return false end | ||||||
| 	if(hudtable.hudstate[name].hidden == false) then |  | ||||||
| 	if hb.settings.bar_type == "progress_bar" then | 	if hb.settings.bar_type == "progress_bar" then | ||||||
| 		if hudtable.hudids[name].icon ~= nil then | 		if hudtable.hudids[name].icon ~= nil then | ||||||
| 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | ||||||
| @@ -379,7 +426,6 @@ function hb.hide_hudbar(player, identifier) | |||||||
| 	end | 	end | ||||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", 0) | 	player:hud_change(hudtable.hudids[name].bar, "number", 0) | ||||||
| 	hudtable.hudstate[name].hidden = true | 	hudtable.hudstate[name].hidden = true | ||||||
| 	end |  | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -388,7 +434,6 @@ function hb.unhide_hudbar(player, identifier) | |||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local hudtable = hb.get_hudtable(identifier) | 	local hudtable = hb.get_hudtable(identifier) | ||||||
| 	if hudtable == nil then return false end | 	if hudtable == nil then return false end | ||||||
| 	if(hudtable.hudstate[name].hidden) then |  | ||||||
| 	local value = hudtable.hudstate[name].value | 	local value = hudtable.hudstate[name].value | ||||||
| 	local max = hudtable.hudstate[name].max | 	local max = hudtable.hudstate[name].max | ||||||
| 	if hb.settings.bar_type == "progress_bar" then | 	if hb.settings.bar_type == "progress_bar" then | ||||||
| @@ -398,13 +443,12 @@ function hb.unhide_hudbar(player, identifier) | |||||||
| 		if hudtable.hudstate[name].max ~= 0 then | 		if hudtable.hudstate[name].max ~= 0 then | ||||||
| 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | ||||||
| 		end | 		end | ||||||
| 			player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max))) | 		player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max)) | ||||||
| 	elseif hb.settings.bar_type == "statbar_modern" then | 	elseif hb.settings.bar_type == "statbar_modern" then | ||||||
| 		player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) | 		player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) | ||||||
| 	end | 	end | ||||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) | 	player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) | ||||||
| 	hudtable.hudstate[name].hidden = false | 	hudtable.hudstate[name].hidden = false | ||||||
| 	end |  | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -452,16 +496,20 @@ local function custom_hud(player) | |||||||
| 		else | 		else | ||||||
| 			hide = true | 			hide = true | ||||||
| 		end | 		end | ||||||
| 		hb.init_hudbar(player, "health", player:get_hp(), nil, hide) | 		local hp = player:get_hp() | ||||||
|  | 		local hp_max = player:get_properties().hp_max | ||||||
|  | 		hb.init_hudbar(player, "health", math.min(hp, hp_max), hp_max, hide) | ||||||
| 		local breath = player:get_breath() | 		local breath = player:get_breath() | ||||||
|  | 		local breath_max = player:get_properties().breath_max | ||||||
| 		local hide_breath | 		local hide_breath | ||||||
| 		if breath == 11 and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | 		if breath >= breath_max and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | ||||||
| 		hb.init_hudbar(player, "breath", math.min(breath, 10), nil, hide_breath or hide) | 		hb.init_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1, hide_breath or hide) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| local function update_health(player) | local function update_health(player) | ||||||
| 	hb.change_hudbar(player, "health", player:get_hp()) | 	local hp_max = player:get_properties().hp_max | ||||||
|  | 	hb.change_hudbar(player, "health", player:get_hp(), hp_max) | ||||||
| end | end | ||||||
|  |  | ||||||
| -- update built-in HUD bars | -- update built-in HUD bars | ||||||
| @@ -472,13 +520,14 @@ local function update_hud(player) | |||||||
| 			hb.unhide_hudbar(player, "health") | 			hb.unhide_hudbar(player, "health") | ||||||
| 		end | 		end | ||||||
| 		--air | 		--air | ||||||
|  | 		local breath_max = player:get_properties().breath_max | ||||||
| 		local breath = player:get_breath() | 		local breath = player:get_breath() | ||||||
| 		 | 		 | ||||||
| 		if breath == 11 and hb.settings.autohide_breath == true then | 		if breath >= breath_max and hb.settings.autohide_breath == true then | ||||||
| 			hb.hide_hudbar(player, "breath") | 			hb.hide_hudbar(player, "breath") | ||||||
| 		else | 		else | ||||||
| 			hb.unhide_hudbar(player, "breath") | 			hb.unhide_hudbar(player, "breath") | ||||||
| 			hb.change_hudbar(player, "breath", math.min(breath, 10)) | 			hb.change_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1) | ||||||
| 		end | 		end | ||||||
| 		--health | 		--health | ||||||
| 		update_health(player) | 		update_health(player) | ||||||
| @@ -526,3 +575,5 @@ minetest.register_globalstep(function(dtime) | |||||||
| 	end | 	end | ||||||
| 	if timer > 4 then timer = 0 end | 	if timer > 4 then timer = 0 end | ||||||
| end) | end) | ||||||
|  |  | ||||||
|  | minetest.log("action", "[hudbars] loaded.") | ||||||
|   | |||||||
| @@ -1,3 +0,0 @@ | |||||||
| Health = Leben |  | ||||||
| Breath = Atem |  | ||||||
| %s: %d/%d = %s: %d/%d |  | ||||||
							
								
								
									
										4
									
								
								locale/hudbars.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.de.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | |||||||
|  | # textdomain: hudbars | ||||||
|  | Health=Leben | ||||||
|  | Breath=Atem | ||||||
|  | @1: @2/@3=@1: @2/@3 | ||||||
							
								
								
									
										4
									
								
								locale/hudbars.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.es.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | |||||||
|  | # textdomain: hudbars | ||||||
|  | Health=Salud | ||||||
|  | Breath=Aliento | ||||||
|  | @1: @2/@3=@1: @2/@3 | ||||||
| @@ -1,5 +1,6 @@ | |||||||
| Health = Salute | # textdomain: hudbars | ||||||
| Breath = Ossigeno | Health=Salute | ||||||
|  | Breath=Ossigeno | ||||||
| 
 | 
 | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||||
| %s: %d/%d | @1: @2/@3=@1: @2/@3 | ||||||
							
								
								
									
										4
									
								
								locale/hudbars.ms.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.ms.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | |||||||
|  | # textdomain: hudbars | ||||||
|  | Health=Kesihatan | ||||||
|  | Breath=Nafas | ||||||
|  | @1: @2/@3=@1: @2/@3 | ||||||
| @@ -1,5 +1,6 @@ | |||||||
| Health = Gezondheid | # textdomain: hudbars | ||||||
| Breath = Adem | Health=Gezondheid | ||||||
|  | Breath=Adem | ||||||
| 
 | 
 | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||||
| %s: %d/%d | @1: @2/@3=@1: @2/@3 | ||||||
| @@ -1,5 +1,6 @@ | |||||||
| Health = Saude | # textdomain: hudbars | ||||||
| Breath = Folego | Health=Saude | ||||||
|  | Breath=Folego | ||||||
| 
 | 
 | ||||||
| # Formato de string padrão para progresso bar-style de barras do HUD, por exemplo “Saude 5/20” | # Formato de string padrão para progresso bar-style de barras do HUD, por exemplo “Saude 5/20” | ||||||
| %s: %d/%d | @1: @2/@3=@1: @2/@3 | ||||||
							
								
								
									
										4
									
								
								locale/hudbars.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.ru.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | |||||||
|  | # textdomain: hudbars | ||||||
|  | Health=HP | ||||||
|  | Breath=дыхание | ||||||
|  | @1: @2/@3=@1: @2/@3 | ||||||
							
								
								
									
										4
									
								
								locale/hudbars.tr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.tr.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | |||||||
|  | # textdomain: hudbars | ||||||
|  | Health=Can | ||||||
|  | Breath=Nefes | ||||||
|  | @1: @2/@3=@1: @2/@3 | ||||||
| @@ -1,3 +0,0 @@ | |||||||
| Health = Kesihatan |  | ||||||
| Breath = Nafas |  | ||||||
| %s: %d/%d = %s: %d/%d |  | ||||||
| @@ -1,5 +1,6 @@ | |||||||
| Health | # textdomain: hudbars | ||||||
| Breath | Health= | ||||||
|  | Breath= | ||||||
|  |  | ||||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||||
| %s: %d/%d | @1: @2/@3= | ||||||
|   | |||||||
| @@ -1,3 +0,0 @@ | |||||||
| Health = Can |  | ||||||
| Breath = Nefes |  | ||||||
| %s: %d/%d = %s: %d/%d |  | ||||||
		Reference in New Issue
	
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