Update inventory icon each second

This commit is contained in:
Wuzzy 2015-05-27 18:07:28 +02:00
parent 7f9af415bb
commit c3cd4e8589
1 changed files with 27 additions and 1 deletions

View File

@ -33,7 +33,7 @@ minetest.register_on_joinplayer(function(player)
offset = {x=-32,y=-32},
text = icon,
})
inventory_icon.hudids[name].icon = player:hud_add({
inventory_icon.hudids[name].text = player:hud_add({
hud_elem_type = "text",
position = {x=1,y=1},
scale = {x=1,y=1},
@ -43,3 +43,29 @@ minetest.register_on_joinplayer(function(player)
text = string.format("%d/%d", occupied, size)
})
end)
minetest.register_on_leaveplayer(function(player)
inventory_icon.hudids[player:get_player_name()] = nil
end)
inventory_icon.timer = 0
minetest.register_globalstep(function(dtime)
inventory_icon.timer = inventory_icon.timer + dtime
if inventory_icon.timer > 1 then
for playername,hudids in pairs(inventory_icon.hudids) do
local player = minetest.get_player_by_name(playername)
local occupied, size = inventory_icon.get_inventory_state(player)
local icon, color
if occupied >= size then
icon = "inventory_icon_backpack_full.png"
color = "0xFF0000"
else
icon = "inventory_icon_backpack_free.png"
color = "0xFFFFFF"
end
player:hud_change(hudids.icon, "text", icon)
player:hud_change(hudids.text, "text", string.format("%d/%d", occupied, size))
player:hud_change(hudids.text, "number", color)
end
end
end)