Use Markdown format for README file

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Mana mod [mana]
===============
Version: 1.1.0
Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard.
See: <http://semver.org/>
# Mana [mana]
Description
===========
* Version: 1.1.0
* Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. See: <http://semver.org/>
## Description
This mod adds basic support for mana to Minetest.
Each player will have an additional attribute: Mana. To be precise:
- Current mana reserves: How much mana the player currently has
- Maximum possible mana: How much mana the player can have at maximum
- Mana regeneration amont: How much mana will be generated each “mana tick” (default 0.2 seconds)
* Current mana reserves: How much mana the player currently has
* Maximum possible mana: How much mana the player can have at maximum
* Mana regeneration amont: How much mana will be generated each “mana tick” (default 0.2 seconds)
By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All
these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do
@ -25,15 +23,14 @@ The mod provides a simple API to set, get, add and subtract the mana (and maximu
for setting the regeneration amount. Note that this mod itself does *not* change the gameplay in a meaningful
way. You should install other mods which use the Mana mod as a dependency.
The API documentation is in the file API.md.
The API documentation is in the file `API.md`.
If the mod “HUD bars” [hudbars] is installed, a blue bar will be added to the HUD showing the player's mana reserves.
If the mod “HUD bars” [`hudbars`] is installed, a blue bar will be added to the HUD showing the player's mana reserves.
It currently only works with version 0.3.0 of this mod.
Otherwise, the mana is just shown as text.
Configuration
=============
## Configuration
This mod can be configured with minetest.conf! The following settings are accepted:
@ -43,10 +40,9 @@ This mod can be configured with minetest.conf! The following settings are accept
regen value per mana tick. Default: `0.2`. This value must be positive, also try to avoid very small values
as those could probably stress your machine a lot.
License information
===================
* textures/mana_icon.png: CC-BY by Buch <http://opengameart.org/users/Buch>.
* textures/mana_bgicon.png: CC-BY, originally by Buch <http://opengameart.org/users/Buch>, modified by Wuzzy.
* textures/mana_bar.png: WTFPL by Wuzzy.
* `textures/mana_icon.png`: [CC BY 3.0](http://opengameart.org/sites/default/files/license_images/cc-by.png) by [Buch](http://opengameart.org/users/Buch).
* `textures/mana_bgicon.png`: CC BY 3.0, originally by Buch, modified by Wuzzy.
* `textures/mana_bar.png`: [WTFPL](http://www.wtfpl.net/txt/copying/) by Wuzzy.
* Everything else: WTFPL.