Remove commends in init.lua, they are redundant

This commit is contained in:
Wuzzy 2015-02-14 00:50:14 +01:00
parent 30b2b302ef
commit 596b824074
1 changed files with 0 additions and 43 deletions

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@ -18,9 +18,6 @@ mana.playerlist = {}
API functions
]===]
--[[ Sets the mana reserves of the specified player
It is ensured that the resulting value will always be within the bounds of [0, maxmana]
]]
function mana.set(playername, value)
if value < 0 then
minetest.log("info", "[mana] Warning: mana.set was called with negative value!")
@ -35,9 +32,6 @@ function mana.set(playername, value)
end
end
--[[ Sets the maximum mana of the specified player. The value must be positive or 0.
The player's mana reserves will be capped at the new maximum, if neccessary.
]]
function mana.setmax(playername, value)
if value < 0 then
value = 0
@ -52,26 +46,14 @@ function mana.setmax(playername, value)
end
end
-- Returns the current mana of the specified player
function mana.get(playername)
return mana.playerlist[playername].mana
end
-- Returns the maximum mana of the specified player
function mana.getmax(playername)
return mana.playerlist[playername].maxmana
end
--[[
Adds up to the specified amount of mana to the player.
If the sum would be greater than the maximum, the new
mana amount will be capped at the maximum.
returns:
- true, excess on success, where excess is the amount of mana which
was no
- false on failure
]]
function mana.add_up_to(playername, value)
local t = mana.playerlist[playername]
if(t ~= nil and value >= 0) then
@ -90,15 +72,6 @@ function mana.add_up_to(playername, value)
end
end
--[[
Adds the specified amount of mana to the player,
iff it would not exceed the maximum.
returns:
- true on success, all mana has been added
- false on failure, no mana has been added
]]
function mana.add(playername, value)
local t = mana.playerlist[playername]
if(t ~= nil and ((t.mana + value) <= t.maxmana) and value >= 0) then
@ -110,14 +83,6 @@ function mana.add(playername, value)
end
end
--[[
Subtracts the specified amount of mana from the player,
iff the player has enough mana reserves.
returns:
- true on success, all mana has been subtracted
- false on failure, no mana has been subtracted
]]
function mana.subtract(playername, value)
local t = mana.playerlist[playername]
if(t ~= nil and t.mana >= value and value >= 0) then
@ -129,14 +94,6 @@ function mana.subtract(playername, value)
end
end
--[[
Subtracts up to the specified amount of mana from the player.
returns:
- true, missing on success, where missing is the amount of mana which could not been subtracted
- false on failure, no mana has been subtracted
]]
function mana.subtract_up_to(playername, value)
local t = mana.playerlist[playername]
if(t ~= nil and value >= 0) then