Update README to include new command

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Till Affeldt 2020-04-12 01:51:48 +02:00
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@ -14,6 +14,8 @@ possibly resulting in conflict. This utility mod can help circumvent these issue
This mod comes with two commands to print or change the current moon phase.
- Use ``/moonphase`` to view the currently active phase.
- Use ``/set_moonphase <phase>`` to change it. ``<phase>`` has to be a full number between 1 and 8.
- Use ``/set_moonstyle <style>`` to choose a texture preset. ``classic`` will result in a quadratic moon
inspired by default Minetest. ``realistic`` will result in 256x images of the real moon.
In order to change the phase, you will need the corresponding privilege.
Use ``/grant <player> moonphase`` to grant it.
@ -28,11 +30,15 @@ The mod provides the option to change the length of the moon cycle.
By default, the moon texture will change every four (in-game) nights.
This results in a total cycle of 32 days.
You can also set the default texture style for all players. You can choose between the same options as with the ``/set_moonstyle`` command.
## LICENSE
All source code is licensed under GNU LESSER GENERAL PUBLIC LICENSE version 3.
You can find a copy of that license in the repository.
## Media
All included moon textures are resized versions of graphics from *NASA's Scientific Visualization Studio* by [Ernie Wright](https://svs.gsfc.nasa.gov/cgi-bin/search.cgi?person=1059).
All moon textures marked as "classic" are made by me. You can use them under a CC0 license.
All included "realistic" moon textures are resized versions of graphics from *NASA's Scientific Visualization Studio* by [Ernie Wright](https://svs.gsfc.nasa.gov/cgi-bin/search.cgi?person=1059).
These images are part of the Public Domain as CC-BY-SA 3.0.
You can access the entire (high resolution) album on [their website](https://svs.gsfc.nasa.gov/4769#28564). See [NASA's media guidelines](https://www.nasa.gov/multimedia/guidelines/index.html) for more information on licensing.