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14
README.md
@ -1,5 +1,5 @@
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# Moon phases
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# Moon phases
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Make your sky change follow a cycle
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Make your moon follow a realistic cycle
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__Important__: This mod requires at least Minetest 5.2.0 for the game's new sky API.
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__Important__: This mod requires at least Minetest 5.2.0 for the game's new sky API.
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Make sure you have the latest version installed or [update your game](https://www.minetest.net/downloads/).
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Make sure you have the latest version installed or [update your game](https://www.minetest.net/downloads/).
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@ -14,6 +14,8 @@ possibly resulting in conflict. This utility mod can help circumvent these issue
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This mod comes with two commands to print or change the current moon phase.
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This mod comes with two commands to print or change the current moon phase.
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- Use ``/moonphase`` to view the currently active phase.
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- Use ``/moonphase`` to view the currently active phase.
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- Use ``/set_moonphase <phase>`` to change it. ``<phase>`` has to be a full number between 1 and 8.
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- Use ``/set_moonphase <phase>`` to change it. ``<phase>`` has to be a full number between 1 and 8.
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- Use ``/set_moonstyle <style>`` to choose a texture preset. ``classic`` will result in a quadratic moon
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inspired by default Minetest. ``realistic`` will result in 256x images of the real moon.
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In order to change the phase, you will need the corresponding privilege.
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In order to change the phase, you will need the corresponding privilege.
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Use ``/grant <player> moonphase`` to grant it.
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Use ``/grant <player> moonphase`` to grant it.
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@ -28,11 +30,15 @@ The mod provides the option to change the length of the moon cycle.
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By default, the moon texture will change every four (in-game) nights.
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By default, the moon texture will change every four (in-game) nights.
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This results in a total cycle of 32 days.
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This results in a total cycle of 32 days.
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You can also set the default texture style for all players. You can choose between the same options as with the ``/set_moonstyle`` command.
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## LICENSE
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## LICENSE
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All source code is licensed under GNU LESSER GENERAL PUBLIC LICENSE version 3.
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All source code is licensed under GNU LESSER GENERAL PUBLIC LICENSE version 3.
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You can find a copy of that license in the repository.
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You can find a copy of that license in the repository.
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## Media
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## Media
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All included moon textures are resized versions of graphics from *NASA's Scientific Visualization Studio*.
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All moon textures marked as "classic" are made by me. You can use them under a CC0 license.
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These images are part of the Public Domain.
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You can access the entire (high resolution) album on [their website](https://svs.gsfc.nasa.gov/4769#28564).
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All included "realistic" moon textures are resized versions of graphics from *NASA's Scientific Visualization Studio* by [Ernie Wright](https://svs.gsfc.nasa.gov/cgi-bin/search.cgi?person=1059).
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These images are part of the Public Domain as CC-BY-SA 3.0.
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You can access the entire (high resolution) album on [their website](https://svs.gsfc.nasa.gov/4769#28564). See [NASA's media guidelines](https://www.nasa.gov/multimedia/guidelines/index.html) for more information on licensing.
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20
commands.lua
@ -15,7 +15,7 @@ minetest.register_chatcommand("moonphase", {
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minetest.register_chatcommand("set_moonphase", {
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minetest.register_chatcommand("set_moonphase", {
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params = "<phase>",
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params = "<phase>",
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description = "Set moon phase to given value",
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description = "Set moon phase to given value",
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privs = {moonphase = true},
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privs = { moonphase = true },
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func = function(playername, param)
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func = function(playername, param)
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if param == nil or param == "" then
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if param == nil or param == "" then
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minetest.chat_send_player(playername, "Provide a number between 1 and 8")
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minetest.chat_send_player(playername, "Provide a number between 1 and 8")
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@ -28,4 +28,22 @@ minetest.register_chatcommand("set_moonphase", {
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end
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end
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end
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end
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end
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end
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})
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minetest.register_chatcommand("set_moonstyle", {
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params = "<style>",
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description = "Set your moon's texture style to the given preset",
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func = function(playername, param)
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if param == nil or param == "" then
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minetest.chat_send_player(playername, "Provide a texture style. Possible styles are classic or realistic")
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else
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local player = minetest.get_player_by_name(playername)
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local change = moon_phases.set_style(player, param)
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if change then
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minetest.chat_send_player(playername, "Moon texture changed successfully")
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else
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minetest.chat_send_player(playername, "Invalid argument. Provide a valid preset.")
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end
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end
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end
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})
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})
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@ -1,48 +0,0 @@
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local mod_datastorage = minetest.get_modpath("datastorage") ~= nil
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local default_state = {
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change_time = true,
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day = 1,
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phase = 1
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}
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local function use_datastorage()
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local state = datastorage.get("moon_phases", "moon_state")
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for key, val in pairs(default_state) do
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if type(state[key]) == "nil" then
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state[key] = val
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end
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end
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return state
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end
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local storage
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local function use_filesystem()
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local file_name = minetest.get_worldpath() .. "/moon_phases"
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minetest.register_on_shutdown(function()
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local file = io.open(file_name, "w")
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file:write(minetest.serialize(storage))
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file:close()
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end)
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local file = io.open(file_name, "r")
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if file ~= nil then
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storage = minetest.deserialize(file:read("*a"))
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file:close()
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if type(storage) == "table" then
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return storage
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end
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end
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storage = default_state
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return storage
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end
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local function get_storage()
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if mod_datastorage then
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return use_datastorage()
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else
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return use_filesystem()
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end
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end
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return get_storage
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@ -1 +0,0 @@
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skylayer?
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@ -1,3 +0,0 @@
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Changes the moon to follow a cycle between eight different phases.
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Expect the sky to change every four nights (or configure a custom schedule).
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Requires at least Minetest 5.2.0
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94
init.lua
@ -1,33 +1,39 @@
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local mod_skylayer = minetest.get_modpath("skylayer") ~= nil
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local mod_skylayer = minetest.get_modpath("skylayer") ~= nil
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local modpath = minetest.get_modpath("moon_phases");
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local modpath = minetest.get_modpath("moon_phases");
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local state = dofile(modpath .. "/datastorage.lua")()
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local GSCYCLE = 0.5
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local GSCYCLE = 0.5 -- global step cycle
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local DEFAULT_LENGTH = 4 -- default cycle length
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local DEFAULT_STYLE = "classic" -- default texture style
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moon_phases = {}
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moon_phases = {}
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local state = minetest.get_mod_storage()
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local function get_cycle_config()
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if not state:contains("day") then
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local DEFAULT_LENGTH = 4
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state:from_table({
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local config = minetest.settings:get("moon_phases_cycle") or DEFAULT_LENGTH
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day = 1,
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config = math.floor(tonumber(config))
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phase = 1,
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if (not config) or config < 0 then
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change_time = 1
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minetest.log("warning", "[Moon Phases] Invalid cycle configuration")
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})
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return DEFAULT_LENGTH
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end
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return config
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end
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end
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local PHASE_LENGTH = get_cycle_config()
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-- retrieve mod configuration
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if state.day >= PHASE_LENGTH then
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local PHASE_LENGTH = minetest.settings:get("moon_phases_cycle") or DEFAULT_LENGTH
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state.day = 1
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local TEXTURE_STYLE = minetest.settings:get("moon_phases_style") or DEFAULT_STYLE
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end
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local function set_texture(player, texture)
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-- set the moon texture of a player to the given phase
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local function set_texture(player, phase)
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local sl = {}
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local sl = {}
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local meta_data = player:get_meta()
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local style = meta_data:get_string("moon_phases:texture_style")
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if style ~= "classic" and style ~= "realistic" then
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style = TEXTURE_STYLE
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end
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local texture = "moon_" .. phase .. "_" .. style .. ".png"
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sl.name = "moon_phases:custom"
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sl.name = "moon_phases:custom"
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sl.moon_data = {
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sl.moon_data = {
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visible = true,
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visible = true,
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texture = texture
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texture = texture,
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scale = 0.8
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}
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}
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if mod_skylayer then
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if mod_skylayer then
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skylayer.add_layer(player:get_player_name(), sl)
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skylayer.add_layer(player:get_player_name(), sl)
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@ -36,45 +42,70 @@ local function set_texture(player, texture)
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end
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end
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end
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end
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-- update moon textures of all online players
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local function update_textures()
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local function update_textures()
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local phase = state:get_int("phase")
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for _, player in ipairs(minetest.get_connected_players()) do
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for _, player in ipairs(minetest.get_connected_players()) do
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set_texture(player, "moon_" .. state.phase .. ".png")
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set_texture(player, phase)
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end
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end
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end
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end
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-- check for day changes
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local function handle_time_progression()
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local function handle_time_progression()
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local time = minetest.get_timeofday()
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local time = minetest.get_timeofday()
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if time >= 0.5 and state.change_time then
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local day = state:get_int("day")
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state.day = state.day + 1
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local phase = state:get_int("phase")
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if state.day == PHASE_LENGTH then
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local change_time = state:get_int("change_time") == 1
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state.day = 1
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if time >= 0.5 and change_time then
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state.phase = (state.phase % 8) + 1
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day = day + 1
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state.change_time = false
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state:set_int("day", day)
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if day % PHASE_LENGTH == 0 then
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state:set_int("phase", (phase % 8) + 1)
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state:set_int("change_time", 0)
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update_textures()
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update_textures()
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end
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end
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elseif time < 0.5 and not state.change_time then
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elseif time < 0.5 and not change_time then
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state.change_time = true
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state:set_int("change_time", 1)
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end
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end
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end
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end
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-- return the current moon phase
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function moon_phases.get_phase()
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function moon_phases.get_phase()
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return state.phase
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return state:get_int("phase")
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end
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end
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-- set the current moon phase
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-- @param phase int Phase between 1 and 8
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function moon_phases.set_phase(phase)
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function moon_phases.set_phase(phase)
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phase = math.floor(tonumber(phase))
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phase = math.floor(tonumber(phase))
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if (not phase) or phase < 0 or phase > 8 then
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if (not phase) or phase < 1 or phase > 8 then
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return false
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return false
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end
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end
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state.phase = phase
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state:set_int("phase", phase)
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update_textures()
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update_textures()
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return true
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return true
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end
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end
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-- set the moon's texture style for the given player
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function moon_phases.set_style(player, style)
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if style ~= "classic" and style ~= "realistic" then
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return false
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end
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local meta_data = player:get_meta()
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meta_data:set_string("moon_phases:texture_style", style)
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set_texture(player, state:get_int("phase"))
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return true
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end
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-- set the moon texture of newly joined player
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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set_texture(player, "moon_" .. state.phase .. ".png")
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local phase = state:get_int("phase")
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-- phase might not have been set at server start
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if phase < 1 then phase = 1 end
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set_texture(player, phase)
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end)
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end)
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-- check for day changes and call handlers
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local timer = 0
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local timer = 0
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime
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timer = timer + dtime
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@ -83,4 +114,5 @@ minetest.register_globalstep(function(dtime)
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timer = 0
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timer = 0
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end)
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end)
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-- include API for chat commands
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dofile(modpath .. "/commands.lua")
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dofile(modpath .. "/commands.lua")
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8
mod.conf
@ -1,4 +1,10 @@
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name = moon_phases
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name = moon_phases
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title = Moon Phases
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title = Moon Phases
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author = TestificateMods
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author = TestificateMods
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release = 1
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release = 10100
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description = """
|
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Changes the moon to follow a cycle between eight different phases.
|
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Expect the sky to change every four nights (or configure a custom schedule).
|
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|
Requires at least Minetest 5.2.0
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"""
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optional_depends = skylayer
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@ -1 +1,2 @@
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moon_phases_cycle (Change moon phase every X days) int 4
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moon_phases_cycle (Change moon phase every X days) int 4
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moon_phases_style (Choose a default texture style) enum classic classic,realistic
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BIN
textures/moon_1_classic.png
Normal file
After Width: | Height: | Size: 610 B |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
BIN
textures/moon_2_classic.png
Normal file
After Width: | Height: | Size: 638 B |
Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 66 KiB |
BIN
textures/moon_3_classic.png
Normal file
After Width: | Height: | Size: 576 B |
Before Width: | Height: | Size: 78 KiB After Width: | Height: | Size: 78 KiB |
BIN
textures/moon_4_classic.png
Normal file
After Width: | Height: | Size: 269 B |
Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 93 KiB |
BIN
textures/moon_5_classic.png
Normal file
After Width: | Height: | Size: 545 B |
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 80 KiB |
BIN
textures/moon_6_classic.png
Normal file
After Width: | Height: | Size: 602 B |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 64 KiB |
BIN
textures/moon_7_classic.png
Normal file
After Width: | Height: | Size: 620 B |
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |
BIN
textures/moon_8_classic.png
Normal file
After Width: | Height: | Size: 75 B |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |