mirror of
https://github.com/t-affeldt/minetest_moon_phase.git
synced 2024-09-19 02:40:36 +02:00
110 lines
2.8 KiB
Lua
110 lines
2.8 KiB
Lua
local mod_skylayer = minetest.get_modpath("skylayer") ~= nil
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local modpath = minetest.get_modpath("moon_phases");
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local GSCYCLE = 0.5 -- global step cycle
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local DEFAULT_LENGTH = 4 -- default cycle length
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local DEFAULT_STYLE = "classic" -- default texture style
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moon_phases = {}
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local state = minetest.get_mod_storage()
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if not state:contains("day") then
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state:from_table({
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day = 1,
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phase = 1,
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change_time = 1
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})
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end
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-- retrieve and parse mod configuration
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local function get_cycle_config()
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local config = minetest.settings:get("moon_phases_cycle") or DEFAULT_LENGTH
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config = math.floor(tonumber(config))
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if (not config) or config < 0 then
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minetest.log("warning", "[Moon Phases] Invalid cycle configuration")
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return DEFAULT_LENGTH
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end
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return config
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end
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local PHASE_LENGTH = get_cycle_config()
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-- set the moon texture of a player to the given texture
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local function set_texture(player, texture)
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local sl = {}
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sl.name = "moon_phases:custom"
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sl.moon_data = {
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visible = true,
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texture = texture,
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scale = 0.8
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}
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if mod_skylayer then
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skylayer.add_layer(player:get_player_name(), sl)
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else
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player:set_moon(sl.moon_data)
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end
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end
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-- update moon textures of all online players
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local function update_textures()
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local phase = state:get_int("phase")
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for _, player in ipairs(minetest.get_connected_players()) do
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set_texture(player, "moon_" .. phase .. ".png")
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end
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end
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-- check for day changes
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local function handle_time_progression()
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local time = minetest.get_timeofday()
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local day = state:get_int("day")
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local phase = state:get_int("phase")
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local change_time = state:get_int("change_time") == 1
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if time >= 0.5 and change_time then
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day = day + 1
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state:set_int("day", day)
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if day % PHASE_LENGTH == 0 then
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state:set_int("phase", (phase % 8) + 1)
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state:set_int("change_time", 0)
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update_textures()
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end
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elseif time < 0.5 and not change_time then
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state:set_int("change_time", 1)
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end
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end
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-- return the current moon phase
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function moon_phases.get_phase()
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return state:get_int("phase")
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end
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-- set the current moon phase
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-- @param phase int Phase between 1 and 8
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function moon_phases.set_phase(phase)
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phase = math.floor(tonumber(phase))
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if (not phase) or phase < 1 or phase > 8 then
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return false
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end
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state:set_int("phase", phase)
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update_textures()
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return true
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end
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-- set the moon texture of newly joined player
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minetest.register_on_joinplayer(function(player)
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local phase = state:get_int("phase")
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-- phase might not have been set at server start
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if phase < 1 then phase = 1 end
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set_texture(player, "moon_" .. phase .. ".png")
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end)
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-- check for day changes and call handlers
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local timer = 0
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime
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if timer < GSCYCLE then return end
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handle_time_progression()
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timer = 0
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end)
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-- include API for chat commands
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dofile(modpath .. "/commands.lua") |